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Issue 2640983002: Rename paint data structures (Closed)
Patch Set: Clean up comments, fix mac build Created 3 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/infobars/infobar_container_view.h" 5 #include "chrome/browser/ui/views/infobars/infobar_container_view.h"
6 6
7 #include "cc/paint/paint_shader.h"
danakj 2017/01/20 23:34:14 should include paint_flags too?
7 #include "chrome/browser/ui/infobar_container_delegate.h" 8 #include "chrome/browser/ui/infobar_container_delegate.h"
8 #include "chrome/browser/ui/view_ids.h" 9 #include "chrome/browser/ui/view_ids.h"
9 #include "chrome/browser/ui/views/infobars/infobar_view.h" 10 #include "chrome/browser/ui/views/infobars/infobar_view.h"
10 #include "chrome/grit/generated_resources.h" 11 #include "chrome/grit/generated_resources.h"
11 #include "ui/accessibility/ax_node_data.h" 12 #include "ui/accessibility/ax_node_data.h"
12 #include "ui/base/l10n/l10n_util.h" 13 #include "ui/base/l10n/l10n_util.h"
13 #include "ui/gfx/canvas.h" 14 #include "ui/gfx/canvas.h"
14 #include "ui/gfx/skia_util.h" 15 #include "ui/gfx/skia_util.h"
15 #include "ui/views/view_targeter.h" 16 #include "ui/views/view_targeter.h"
16 17
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28 ContentShadow() { 29 ContentShadow() {
29 SetPaintToLayer(true); 30 SetPaintToLayer(true);
30 layer()->SetFillsBoundsOpaquely(false); 31 layer()->SetFillsBoundsOpaquely(false);
31 } 32 }
32 ~ContentShadow() override {} 33 ~ContentShadow() override {}
33 34
34 protected: 35 protected:
35 // views::View: 36 // views::View:
36 void OnPaint(gfx::Canvas* canvas) override { 37 void OnPaint(gfx::Canvas* canvas) override {
37 // The first shader (small shadow) blurs from 0 to kSmallShadowHeight. 38 // The first shader (small shadow) blurs from 0 to kSmallShadowHeight.
38 SkPaint paint; 39 cc::PaintFlags paint;
39 paint.setShader(gfx::CreateGradientShader( 40 paint.setShader(gfx::CreateGradientShader(
40 0, kSmallShadowHeight, SkColorSetA(SK_ColorBLACK, kSmallShadowAlpha), 41 0, kSmallShadowHeight, SkColorSetA(SK_ColorBLACK, kSmallShadowAlpha),
41 SkColorSetA(SK_ColorBLACK, SK_AlphaTRANSPARENT))); 42 SkColorSetA(SK_ColorBLACK, SK_AlphaTRANSPARENT)));
42 gfx::Rect small_shadow_bounds = GetLocalBounds(); 43 gfx::Rect small_shadow_bounds = GetLocalBounds();
43 small_shadow_bounds.set_height(kSmallShadowHeight); 44 small_shadow_bounds.set_height(kSmallShadowHeight);
44 canvas->DrawRect(small_shadow_bounds, paint); 45 canvas->DrawRect(small_shadow_bounds, paint);
45 46
46 // The second shader (large shadow) is solid from 0 to kSmallShadowHeight 47 // The second shader (large shadow) is solid from 0 to kSmallShadowHeight
47 // (blending with the first shader) and then blurs from kSmallShadowHeight 48 // (blending with the first shader) and then blurs from kSmallShadowHeight
48 // to kLargeShadowHeight. 49 // to kLargeShadowHeight.
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124 infobars::InfoBar* infobar, 125 infobars::InfoBar* infobar,
125 size_t position) { 126 size_t position) {
126 AddChildViewAt(static_cast<InfoBarView*>(infobar), 127 AddChildViewAt(static_cast<InfoBarView*>(infobar),
127 static_cast<int>(position)); 128 static_cast<int>(position));
128 } 129 }
129 130
130 void InfoBarContainerView::PlatformSpecificRemoveInfoBar( 131 void InfoBarContainerView::PlatformSpecificRemoveInfoBar(
131 infobars::InfoBar* infobar) { 132 infobars::InfoBar* infobar) {
132 RemoveChildView(static_cast<InfoBarView*>(infobar)); 133 RemoveChildView(static_cast<InfoBarView*>(infobar));
133 } 134 }
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