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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 #include "cc/playback/image_hijack_canvas.h" | 4 #include "cc/playback/image_hijack_canvas.h" |
5 | 5 |
6 #include "cc/tiles/image_decode_cache.h" | 6 #include "cc/tiles/image_decode_cache.h" |
7 #include "testing/gmock/include/gmock/gmock.h" | 7 #include "testing/gmock/include/gmock/gmock.h" |
8 #include "testing/gtest/include/gtest/gtest.h" | 8 #include "testing/gtest/include/gtest/gtest.h" |
9 #include "third_party/skia/include/core/SkBitmap.h" | 9 #include "third_party/skia/include/core/SkBitmap.h" |
10 #include "third_party/skia/include/core/SkImage.h" | 10 #include "third_party/skia/include/core/SkImage.h" |
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37 // will hit an error. | 37 // will hit an error. |
38 testing::StrictMock<MockImageDecodeCache> image_decode_cache; | 38 testing::StrictMock<MockImageDecodeCache> image_decode_cache; |
39 ImageHijackCanvas canvas(100, 100, &image_decode_cache); | 39 ImageHijackCanvas canvas(100, 100, &image_decode_cache); |
40 | 40 |
41 // Use an SkBitmap backed image to ensure that the image is not | 41 // Use an SkBitmap backed image to ensure that the image is not |
42 // lazy-generated. | 42 // lazy-generated. |
43 SkBitmap bitmap; | 43 SkBitmap bitmap; |
44 bitmap.allocN32Pixels(10, 10, true); | 44 bitmap.allocN32Pixels(10, 10, true); |
45 sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap); | 45 sk_sp<SkImage> image = SkImage::MakeFromBitmap(bitmap); |
46 | 46 |
47 SkPaint paint; | 47 PaintFlags paint; |
48 canvas.drawImage(image, 0, 0, &paint); | 48 canvas.drawImage(image, 0, 0, &paint); |
49 canvas.drawImageRect(image, SkRect::MakeXYWH(0, 0, 10, 10), | 49 canvas.drawImageRect(image, SkRect::MakeXYWH(0, 0, 10, 10), |
50 SkRect::MakeXYWH(10, 10, 10, 10), &paint); | 50 SkRect::MakeXYWH(10, 10, 10, 10), &paint); |
51 | 51 |
52 SkPaint image_paint; | 52 PaintFlags image_paint; |
53 image_paint.setShader( | 53 image_paint.setShader( |
54 image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)); | 54 image->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)); |
55 SkRect paint_rect = SkRect::MakeXYWH(0, 0, 100, 100); | 55 SkRect paint_rect = SkRect::MakeXYWH(0, 0, 100, 100); |
56 canvas.drawRect(paint_rect, image_paint); | 56 canvas.drawRect(paint_rect, image_paint); |
57 SkPath path; | 57 SkPath path; |
58 path.addRect(paint_rect, SkPath::kCW_Direction); | 58 path.addRect(paint_rect, SkPath::kCW_Direction); |
59 canvas.drawPath(path, image_paint); | 59 canvas.drawPath(path, image_paint); |
60 canvas.drawOval(paint_rect, image_paint); | 60 canvas.drawOval(paint_rect, image_paint); |
61 canvas.drawArc(paint_rect, 0, 40, true, image_paint); | 61 canvas.drawArc(paint_rect, 0, 40, true, image_paint); |
62 canvas.drawRRect(SkRRect::MakeRect(paint_rect), image_paint); | 62 canvas.drawRRect(SkRRect::MakeRect(paint_rect), image_paint); |
63 } | 63 } |
64 | 64 |
65 } // namespace | 65 } // namespace |
66 | 66 |
67 } // namespace cc | 67 } // namespace cc |
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