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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "v8.h" | 5 #include "v8.h" |
| 6 | 6 |
| 7 #include "assembler.h" | 7 #include "assembler.h" |
| 8 #include "isolate.h" | 8 #include "isolate.h" |
| 9 #include "elements.h" | 9 #include "elements.h" |
| 10 #include "bootstrapper.h" | 10 #include "bootstrapper.h" |
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| 80 #endif | 80 #endif |
| 81 } | 81 } |
| 82 | 82 |
| 83 | 83 |
| 84 void V8::SetReturnAddressLocationResolver( | 84 void V8::SetReturnAddressLocationResolver( |
| 85 ReturnAddressLocationResolver resolver) { | 85 ReturnAddressLocationResolver resolver) { |
| 86 StackFrame::SetReturnAddressLocationResolver(resolver); | 86 StackFrame::SetReturnAddressLocationResolver(resolver); |
| 87 } | 87 } |
| 88 | 88 |
| 89 | 89 |
| 90 void V8::RunMicrotasks(Isolate* isolate) { | |
| 91 if (!isolate->microtask_pending()) | |
| 92 return; | |
| 93 | |
| 94 HandleScopeImplementer* handle_scope_implementer = | |
| 95 isolate->handle_scope_implementer(); | |
| 96 ASSERT(handle_scope_implementer->CallDepthIsZero()); | |
| 97 | |
| 98 // Increase call depth to prevent recursive callbacks. | |
| 99 handle_scope_implementer->IncrementCallDepth(); | |
| 100 Execution::RunMicrotasks(isolate); | |
| 101 handle_scope_implementer->DecrementCallDepth(); | |
| 102 } | |
| 103 | |
| 104 | |
| 105 void V8::InitializeOncePerProcessImpl() { | 90 void V8::InitializeOncePerProcessImpl() { |
| 106 FlagList::EnforceFlagImplications(); | 91 FlagList::EnforceFlagImplications(); |
| 107 Serializer::InitializeOncePerProcess(); | 92 Serializer::InitializeOncePerProcess(); |
| 108 | 93 |
| 109 if (FLAG_predictable && FLAG_random_seed == 0) { | 94 if (FLAG_predictable && FLAG_random_seed == 0) { |
| 110 // Avoid random seeds in predictable mode. | 95 // Avoid random seeds in predictable mode. |
| 111 FLAG_random_seed = 12347; | 96 FLAG_random_seed = 12347; |
| 112 } | 97 } |
| 113 | 98 |
| 114 if (FLAG_stress_compaction) { | 99 if (FLAG_stress_compaction) { |
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| 150 platform_ = NULL; | 135 platform_ = NULL; |
| 151 } | 136 } |
| 152 | 137 |
| 153 | 138 |
| 154 v8::Platform* V8::GetCurrentPlatform() { | 139 v8::Platform* V8::GetCurrentPlatform() { |
| 155 ASSERT(platform_); | 140 ASSERT(platform_); |
| 156 return platform_; | 141 return platform_; |
| 157 } | 142 } |
| 158 | 143 |
| 159 } } // namespace v8::internal | 144 } } // namespace v8::internal |
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