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Side by Side Diff: cc/output/gl_renderer.h

Issue 2639293002: gpu: Add ARB_occlusion_query support. (Closed)
Patch Set: add unit test Created 3 years, 11 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
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271 DrawingFrame* external_frame); 271 DrawingFrame* external_frame);
272 272
273 // Setup/flush all pending overdraw feedback to framebuffer. 273 // Setup/flush all pending overdraw feedback to framebuffer.
274 void SetupOverdrawFeedback(); 274 void SetupOverdrawFeedback();
275 void FlushOverdrawFeedback(const DrawingFrame* frame, 275 void FlushOverdrawFeedback(const DrawingFrame* frame,
276 const gfx::Rect& output_rect); 276 const gfx::Rect& output_rect);
277 // Process overdraw feedback from query. 277 // Process overdraw feedback from query.
278 using OverdrawFeedbackCallback = base::Callback<void(unsigned, int)>; 278 using OverdrawFeedbackCallback = base::Callback<void(unsigned, int)>;
279 void ProcessOverdrawFeedback(std::vector<int>* overdraw, 279 void ProcessOverdrawFeedback(std::vector<int>* overdraw,
280 size_t num_expected_results, 280 size_t num_expected_results,
281 int max_result,
281 unsigned query, 282 unsigned query,
282 int multiplier); 283 int multiplier);
283 284
284 using OverlayResourceLock = 285 using OverlayResourceLock =
285 std::unique_ptr<ResourceProvider::ScopedReadLockGL>; 286 std::unique_ptr<ResourceProvider::ScopedReadLockGL>;
286 using OverlayResourceLockList = std::vector<OverlayResourceLock>; 287 using OverlayResourceLockList = std::vector<OverlayResourceLock>;
287 288
288 // Resources that have been sent to the GPU process, but not yet swapped. 289 // Resources that have been sent to the GPU process, but not yet swapped.
289 OverlayResourceLockList pending_overlay_resources_; 290 OverlayResourceLockList pending_overlay_resources_;
290 291
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357 // The method FlippedFramebuffer determines whether the framebuffer associated 358 // The method FlippedFramebuffer determines whether the framebuffer associated
358 // with a DrawingFrame is flipped. It makes the assumption that the 359 // with a DrawingFrame is flipped. It makes the assumption that the
359 // DrawingFrame is being used as part of a render pass. If a DrawingFrame is 360 // DrawingFrame is being used as part of a render pass. If a DrawingFrame is
360 // not being used as part of a render pass, setting it here forces 361 // not being used as part of a render pass, setting it here forces
361 // FlippedFramebuffer to return |true|. 362 // FlippedFramebuffer to return |true|.
362 bool force_drawing_frame_framebuffer_unflipped_ = false; 363 bool force_drawing_frame_framebuffer_unflipped_ = false;
363 364
364 BoundGeometry bound_geometry_; 365 BoundGeometry bound_geometry_;
365 ColorLUTCache color_lut_cache_; 366 ColorLUTCache color_lut_cache_;
366 367
368 bool use_occlusion_query_;
367 unsigned offscreen_stencil_renderbuffer_id_ = 0; 369 unsigned offscreen_stencil_renderbuffer_id_ = 0;
368 gfx::Size offscreen_stencil_renderbuffer_size_; 370 gfx::Size offscreen_stencil_renderbuffer_size_;
369 371
370 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_; 372 base::WeakPtrFactory<GLRenderer> weak_ptr_factory_;
371 373
372 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 374 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
373 }; 375 };
374 376
375 } // namespace cc 377 } // namespace cc
376 378
377 #endif // CC_OUTPUT_GL_RENDERER_H_ 379 #endif // CC_OUTPUT_GL_RENDERER_H_
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