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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/feature_info.h" | 5 #include "gpu/command_buffer/service/feature_info.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <set> | 9 #include <set> |
| 10 #include <vector> | 10 #include <vector> |
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| 122 oes_depth24(false), | 122 oes_depth24(false), |
| 123 oes_compressed_etc1_rgb8_texture(false), | 123 oes_compressed_etc1_rgb8_texture(false), |
| 124 packed_depth24_stencil8(false), | 124 packed_depth24_stencil8(false), |
| 125 npot_ok(false), | 125 npot_ok(false), |
| 126 enable_texture_float_linear(false), | 126 enable_texture_float_linear(false), |
| 127 enable_texture_half_float_linear(false), | 127 enable_texture_half_float_linear(false), |
| 128 angle_translated_shader_source(false), | 128 angle_translated_shader_source(false), |
| 129 angle_pack_reverse_row_order(false), | 129 angle_pack_reverse_row_order(false), |
| 130 arb_texture_rectangle(false), | 130 arb_texture_rectangle(false), |
| 131 angle_instanced_arrays(false), | 131 angle_instanced_arrays(false), |
| 132 occlusion_query(false), | |
| 132 occlusion_query_boolean(false), | 133 occlusion_query_boolean(false), |
| 133 use_arb_occlusion_query2_for_occlusion_query_boolean(false), | 134 use_arb_occlusion_query2_for_occlusion_query_boolean(false), |
| 134 use_arb_occlusion_query_for_occlusion_query_boolean(false), | 135 use_arb_occlusion_query_for_occlusion_query_boolean(false), |
| 135 native_vertex_array_object(false), | 136 native_vertex_array_object(false), |
| 136 ext_texture_format_astc(false), | 137 ext_texture_format_astc(false), |
| 137 ext_texture_format_atc(false), | 138 ext_texture_format_atc(false), |
| 138 ext_texture_format_bgra8888(false), | 139 ext_texture_format_bgra8888(false), |
| 139 ext_texture_format_dxt1(false), | 140 ext_texture_format_dxt1(false), |
| 140 ext_texture_format_dxt5(false), | 141 ext_texture_format_dxt5(false), |
| 141 enable_shader_name_hashing(false), | 142 enable_shader_name_hashing(false), |
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| 1172 extensions.Contains("GL_EXT_occlusion_query_boolean"); | 1173 extensions.Contains("GL_EXT_occlusion_query_boolean"); |
| 1173 bool have_arb_occlusion_query2 = | 1174 bool have_arb_occlusion_query2 = |
| 1174 extensions.Contains("GL_ARB_occlusion_query2"); | 1175 extensions.Contains("GL_ARB_occlusion_query2"); |
| 1175 bool have_arb_occlusion_query = | 1176 bool have_arb_occlusion_query = |
| 1176 extensions.Contains("GL_ARB_occlusion_query"); | 1177 extensions.Contains("GL_ARB_occlusion_query"); |
| 1177 | 1178 |
| 1178 if (have_occlusion_query || | 1179 if (have_occlusion_query || |
| 1179 have_ext_occlusion_query_boolean || | 1180 have_ext_occlusion_query_boolean || |
| 1180 have_arb_occlusion_query2 || | 1181 have_arb_occlusion_query2 || |
| 1181 have_arb_occlusion_query) { | 1182 have_arb_occlusion_query) { |
| 1183 feature_flags_.occlusion_query = have_arb_occlusion_query; | |
|
jbauman
2017/01/19 01:33:43
I think this was promoted to core in OpenGL 1.5 (d
reveman
2017/01/19 04:44:34
Good call. Added it to the have_arb_occlusion_quer
| |
| 1182 if (context_type_ == CONTEXT_TYPE_OPENGLES2) { | 1184 if (context_type_ == CONTEXT_TYPE_OPENGLES2) { |
| 1183 AddExtensionString("GL_EXT_occlusion_query_boolean"); | 1185 AddExtensionString("GL_EXT_occlusion_query_boolean"); |
| 1184 } | 1186 } |
| 1185 feature_flags_.occlusion_query_boolean = true; | 1187 feature_flags_.occlusion_query_boolean = true; |
| 1186 feature_flags_.use_arb_occlusion_query2_for_occlusion_query_boolean = | 1188 feature_flags_.use_arb_occlusion_query2_for_occlusion_query_boolean = |
| 1187 !have_ext_occlusion_query_boolean && (have_arb_occlusion_query2 || | 1189 !have_ext_occlusion_query_boolean && (have_arb_occlusion_query2 || |
| 1188 (gl_version_info_->IsAtLeastGL(3, 3) && | 1190 (gl_version_info_->IsAtLeastGL(3, 3) && |
| 1189 gl_version_info_->IsLowerThanGL(4, 3))); | 1191 gl_version_info_->IsLowerThanGL(4, 3))); |
| 1190 feature_flags_.use_arb_occlusion_query_for_occlusion_query_boolean = | 1192 feature_flags_.use_arb_occlusion_query_for_occlusion_query_boolean = |
| 1191 !have_ext_occlusion_query_boolean && have_arb_occlusion_query && | 1193 !have_ext_occlusion_query_boolean && have_arb_occlusion_query && |
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| 1588 if (pos == std::string::npos) { | 1590 if (pos == std::string::npos) { |
| 1589 extensions_ += (extensions_.empty() ? "" : " ") + str; | 1591 extensions_ += (extensions_.empty() ? "" : " ") + str; |
| 1590 } | 1592 } |
| 1591 } | 1593 } |
| 1592 | 1594 |
| 1593 FeatureInfo::~FeatureInfo() { | 1595 FeatureInfo::~FeatureInfo() { |
| 1594 } | 1596 } |
| 1595 | 1597 |
| 1596 } // namespace gles2 | 1598 } // namespace gles2 |
| 1597 } // namespace gpu | 1599 } // namespace gpu |
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