| Index: ui/views/view.cc
|
| diff --git a/ui/views/view.cc b/ui/views/view.cc
|
| index d65f4bc25926d324ee7ea48ed5732ec678c93523..efe309e59bb071b8122030acbe90d136bc5fd3d6 100644
|
| --- a/ui/views/view.cc
|
| +++ b/ui/views/view.cc
|
| @@ -523,22 +523,28 @@ void View::SetTransform(const gfx::Transform& transform) {
|
| }
|
| } else {
|
| if (!layer())
|
| - CreateLayer();
|
| + CreateLayer(ui::LAYER_TEXTURED);
|
| layer()->SetTransform(transform);
|
| layer()->ScheduleDraw();
|
| }
|
| }
|
|
|
| -void View::SetPaintToLayer(bool paint_to_layer) {
|
| - if (paint_to_layer_ == paint_to_layer)
|
| +void View::SetPaintToLayer(ui::LayerType layer_type) {
|
| + if (paint_to_layer_)
|
| return;
|
|
|
| - paint_to_layer_ = paint_to_layer;
|
| - if (paint_to_layer_ && !layer()) {
|
| - CreateLayer();
|
| - } else if (!paint_to_layer_ && layer()) {
|
| + paint_to_layer_ = true;
|
| + if (!layer())
|
| + CreateLayer(layer_type);
|
| +}
|
| +
|
| +void View::DetachLayer() {
|
| + if (!paint_to_layer_)
|
| + return;
|
| +
|
| + paint_to_layer_ = false;
|
| + if (layer())
|
| DestroyLayer();
|
| - }
|
| }
|
|
|
| std::unique_ptr<ui::Layer> View::RecreateLayer() {
|
| @@ -2184,7 +2190,7 @@ bool View::ConvertRectFromAncestor(const View* ancestor,
|
|
|
| // Accelerated painting --------------------------------------------------------
|
|
|
| -void View::CreateLayer() {
|
| +void View::CreateLayer(ui::LayerType layer_type) {
|
| // A new layer is being created for the view. So all the layers of the
|
| // sub-tree can inherit the visibility of the corresponding view.
|
| {
|
| @@ -2193,7 +2199,7 @@ void View::CreateLayer() {
|
| child->UpdateChildLayerVisibility(true);
|
| }
|
|
|
| - SetLayer(base::MakeUnique<ui::Layer>());
|
| + SetLayer(base::MakeUnique<ui::Layer>(layer_type));
|
| layer()->set_delegate(this);
|
| layer()->set_name(GetClassName());
|
|
|
|
|