Index: ui/views/animation/ink_drop.cc |
diff --git a/ui/views/animation/ink_drop.cc b/ui/views/animation/ink_drop.cc |
index a82f4c51b5b78c653a9e49e63e934d9b5f590c22..f48948d2294291da69ef160e6d487ae2371108e1 100644 |
--- a/ui/views/animation/ink_drop.cc |
+++ b/ui/views/animation/ink_drop.cc |
@@ -4,12 +4,14 @@ |
#include "ui/views/animation/ink_drop.h" |
+#include "ui/compositor/layer_type.h" |
+ |
namespace views { |
InkDropContainerView::InkDropContainerView() {} |
void InkDropContainerView::AddInkDropLayer(ui::Layer* ink_drop_layer) { |
- SetPaintToLayer(true); |
+ SetPaintToLayer(ui::LAYER_TEXTURED); |
bruthig
2017/01/20 20:14:18
nit: This may not need to be a textured layer. A
sadrul
2017/01/20 20:32:52
I think for cases like this, we can probably do a
|
SetVisible(true); |
layer()->SetFillsBoundsOpaquely(false); |
layer()->Add(ink_drop_layer); |
@@ -18,7 +20,7 @@ void InkDropContainerView::AddInkDropLayer(ui::Layer* ink_drop_layer) { |
void InkDropContainerView::RemoveInkDropLayer(ui::Layer* ink_drop_layer) { |
layer()->Remove(ink_drop_layer); |
SetVisible(false); |
- SetPaintToLayer(false); |
+ SetPaintToLayer(ui::LAYER_NOT_DRAWN); |
} |
bool InkDropContainerView::CanProcessEventsWithinSubtree() const { |