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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| 6 | 6 |
| 7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
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| 24 #include "third_party/skia/include/core/SkRect.h" | 24 #include "third_party/skia/include/core/SkRect.h" |
| 25 #include "ui/accessibility/ax_enums.h" | 25 #include "ui/accessibility/ax_enums.h" |
| 26 #include "ui/base/cursor/cursor.h" | 26 #include "ui/base/cursor/cursor.h" |
| 27 #include "ui/base/dragdrop/drag_drop_types.h" | 27 #include "ui/base/dragdrop/drag_drop_types.h" |
| 28 #include "ui/base/ime/input_method.h" | 28 #include "ui/base/ime/input_method.h" |
| 29 #include "ui/compositor/clip_recorder.h" | 29 #include "ui/compositor/clip_recorder.h" |
| 30 #include "ui/compositor/compositor.h" | 30 #include "ui/compositor/compositor.h" |
| 31 #include "ui/compositor/dip_util.h" | 31 #include "ui/compositor/dip_util.h" |
| 32 #include "ui/compositor/layer.h" | 32 #include "ui/compositor/layer.h" |
| 33 #include "ui/compositor/layer_animator.h" | 33 #include "ui/compositor/layer_animator.h" |
| 34 #include "ui/compositor/layer_type.h" | |
| 34 #include "ui/compositor/paint_context.h" | 35 #include "ui/compositor/paint_context.h" |
| 35 #include "ui/compositor/paint_recorder.h" | 36 #include "ui/compositor/paint_recorder.h" |
| 36 #include "ui/compositor/transform_recorder.h" | 37 #include "ui/compositor/transform_recorder.h" |
| 37 #include "ui/display/screen.h" | 38 #include "ui/display/screen.h" |
| 38 #include "ui/events/event_target_iterator.h" | 39 #include "ui/events/event_target_iterator.h" |
| 39 #include "ui/gfx/canvas.h" | 40 #include "ui/gfx/canvas.h" |
| 40 #include "ui/gfx/geometry/point3_f.h" | 41 #include "ui/gfx/geometry/point3_f.h" |
| 41 #include "ui/gfx/geometry/point_conversions.h" | 42 #include "ui/gfx/geometry/point_conversions.h" |
| 42 #include "ui/gfx/interpolated_transform.h" | 43 #include "ui/gfx/interpolated_transform.h" |
| 43 #include "ui/gfx/path.h" | 44 #include "ui/gfx/path.h" |
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| 516 if (transform.IsIdentity()) { | 517 if (transform.IsIdentity()) { |
| 517 if (layer()) { | 518 if (layer()) { |
| 518 layer()->SetTransform(transform); | 519 layer()->SetTransform(transform); |
| 519 if (!paint_to_layer_) | 520 if (!paint_to_layer_) |
| 520 DestroyLayer(); | 521 DestroyLayer(); |
| 521 } else { | 522 } else { |
| 522 // Nothing. | 523 // Nothing. |
| 523 } | 524 } |
| 524 } else { | 525 } else { |
| 525 if (!layer()) | 526 if (!layer()) |
| 526 CreateLayer(); | 527 CreateLayer(ui::LAYER_TEXTURED); |
| 527 layer()->SetTransform(transform); | 528 layer()->SetTransform(transform); |
| 528 layer()->ScheduleDraw(); | 529 layer()->ScheduleDraw(); |
| 529 } | 530 } |
| 530 } | 531 } |
| 531 | 532 |
| 532 void View::SetPaintToLayer(bool paint_to_layer) { | 533 void View::SetPaintToLayer(ui::LayerType layer_type) { |
| 533 if (paint_to_layer_ == paint_to_layer) | 534 bool is_paint_layer = !(layer_type == ui::LAYER_NOT_DRAWN); |
|
sadrul
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layer_type != ui::LAYER_NOT_DRAW
| |
| 535 if (is_paint_layer == paint_to_layer_) | |
| 534 return; | 536 return; |
| 535 | 537 |
| 536 paint_to_layer_ = paint_to_layer; | 538 paint_to_layer_ = is_paint_layer; |
| 537 if (paint_to_layer_ && !layer()) { | 539 if (paint_to_layer_ && !layer()) { |
| 538 CreateLayer(); | 540 CreateLayer(layer_type); |
| 539 } else if (!paint_to_layer_ && layer()) { | 541 } else if (!paint_to_layer_ && layer()) { |
| 540 DestroyLayer(); | 542 DestroyLayer(); |
| 541 } | 543 } |
| 542 } | 544 } |
| 543 | 545 |
| 544 std::unique_ptr<ui::Layer> View::RecreateLayer() { | 546 std::unique_ptr<ui::Layer> View::RecreateLayer() { |
| 545 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); | 547 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); |
| 546 Widget* widget = GetWidget(); | 548 Widget* widget = GetWidget(); |
| 547 if (widget) | 549 if (widget) |
| 548 widget->UpdateRootLayers(); | 550 widget->UpdateRootLayers(); |
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| 2177 bool View::ConvertRectFromAncestor(const View* ancestor, | 2179 bool View::ConvertRectFromAncestor(const View* ancestor, |
| 2178 gfx::RectF* rect) const { | 2180 gfx::RectF* rect) const { |
| 2179 gfx::Transform trans; | 2181 gfx::Transform trans; |
| 2180 bool result = GetTransformRelativeTo(ancestor, &trans); | 2182 bool result = GetTransformRelativeTo(ancestor, &trans); |
| 2181 trans.TransformRectReverse(rect); | 2183 trans.TransformRectReverse(rect); |
| 2182 return result; | 2184 return result; |
| 2183 } | 2185 } |
| 2184 | 2186 |
| 2185 // Accelerated painting -------------------------------------------------------- | 2187 // Accelerated painting -------------------------------------------------------- |
| 2186 | 2188 |
| 2187 void View::CreateLayer() { | 2189 void View::CreateLayer(ui::LayerType layer_type) { |
| 2188 // A new layer is being created for the view. So all the layers of the | 2190 // A new layer is being created for the view. So all the layers of the |
| 2189 // sub-tree can inherit the visibility of the corresponding view. | 2191 // sub-tree can inherit the visibility of the corresponding view. |
| 2190 { | 2192 { |
| 2191 internal::ScopedChildrenLock lock(this); | 2193 internal::ScopedChildrenLock lock(this); |
| 2192 for (auto* child : children_) | 2194 for (auto* child : children_) |
| 2193 child->UpdateChildLayerVisibility(true); | 2195 child->UpdateChildLayerVisibility(true); |
| 2194 } | 2196 } |
| 2195 | 2197 |
| 2196 SetLayer(base::MakeUnique<ui::Layer>()); | 2198 SetLayer(base::MakeUnique<ui::Layer>(layer_type)); |
| 2197 layer()->set_delegate(this); | 2199 layer()->set_delegate(this); |
| 2198 layer()->set_name(GetClassName()); | 2200 layer()->set_name(GetClassName()); |
| 2199 | 2201 |
| 2200 UpdateParentLayers(); | 2202 UpdateParentLayers(); |
| 2201 UpdateLayerVisibility(); | 2203 UpdateLayerVisibility(); |
| 2202 | 2204 |
| 2203 // The new layer needs to be ordered in the layer tree according | 2205 // The new layer needs to be ordered in the layer tree according |
| 2204 // to the view tree. Children of this layer were added in order | 2206 // to the view tree. Children of this layer were added in order |
| 2205 // in UpdateParentLayers(). | 2207 // in UpdateParentLayers(). |
| 2206 if (parent()) | 2208 if (parent()) |
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| 2546 // Message the RootView to do the drag and drop. That way if we're removed | 2548 // Message the RootView to do the drag and drop. That way if we're removed |
| 2547 // the RootView can detect it and avoid calling us back. | 2549 // the RootView can detect it and avoid calling us back. |
| 2548 gfx::Point widget_location(event.location()); | 2550 gfx::Point widget_location(event.location()); |
| 2549 ConvertPointToWidget(this, &widget_location); | 2551 ConvertPointToWidget(this, &widget_location); |
| 2550 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2552 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
| 2551 // WARNING: we may have been deleted. | 2553 // WARNING: we may have been deleted. |
| 2552 return true; | 2554 return true; |
| 2553 } | 2555 } |
| 2554 | 2556 |
| 2555 } // namespace views | 2557 } // namespace views |
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