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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/button/md_text_button.h" | 5 #include "ui/views/controls/button/md_text_button.h" |
| 6 | 6 |
| 7 #include "base/i18n/case_conversion.h" | 7 #include "base/i18n/case_conversion.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "ui/base/material_design/material_design_controller.h" | 9 #include "ui/base/material_design/material_design_controller.h" |
| 10 #include "ui/compositor/layer_type.h" |
| 10 #include "ui/gfx/canvas.h" | 11 #include "ui/gfx/canvas.h" |
| 11 #include "ui/gfx/color_palette.h" | 12 #include "ui/gfx/color_palette.h" |
| 12 #include "ui/gfx/color_utils.h" | 13 #include "ui/gfx/color_utils.h" |
| 13 #include "ui/native_theme/native_theme.h" | 14 #include "ui/native_theme/native_theme.h" |
| 14 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" | 15 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" |
| 15 #include "ui/views/animation/ink_drop_highlight.h" | 16 #include "ui/views/animation/ink_drop_highlight.h" |
| 16 #include "ui/views/animation/ink_drop_impl.h" | 17 #include "ui/views/animation/ink_drop_impl.h" |
| 17 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" | 18 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" |
| 18 #include "ui/views/background.h" | 19 #include "ui/views/background.h" |
| 19 #include "ui/views/border.h" | 20 #include "ui/views/border.h" |
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| 198 SetMinSize(gfx::Size(kMinWidth, 0)); | 199 SetMinSize(gfx::Size(kMinWidth, 0)); |
| 199 SetFocusPainter(nullptr); | 200 SetFocusPainter(nullptr); |
| 200 label()->SetAutoColorReadabilityEnabled(false); | 201 label()->SetAutoColorReadabilityEnabled(false); |
| 201 set_request_focus_on_press(false); | 202 set_request_focus_on_press(false); |
| 202 LabelButton::SetFontList(GetMdFontList()); | 203 LabelButton::SetFontList(GetMdFontList()); |
| 203 | 204 |
| 204 set_animate_on_state_change(true); | 205 set_animate_on_state_change(true); |
| 205 | 206 |
| 206 // Paint to a layer so that the canvas is snapped to pixel boundaries (useful | 207 // Paint to a layer so that the canvas is snapped to pixel boundaries (useful |
| 207 // for fractional DSF). | 208 // for fractional DSF). |
| 208 SetPaintToLayer(true); | 209 SetPaintToLayer(ui::LAYER_TEXTURED); |
| 209 layer()->SetFillsBoundsOpaquely(false); | 210 layer()->SetFillsBoundsOpaquely(false); |
| 210 } | 211 } |
| 211 | 212 |
| 212 void MdTextButton::UpdatePadding() { | 213 void MdTextButton::UpdatePadding() { |
| 213 // Don't use font-based padding when there's no text visible. | 214 // Don't use font-based padding when there's no text visible. |
| 214 if (GetText().empty()) { | 215 if (GetText().empty()) { |
| 215 SetBorder(NullBorder()); | 216 SetBorder(NullBorder()); |
| 216 return; | 217 return; |
| 217 } | 218 } |
| 218 | 219 |
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| 297 stroke_color, gfx::kDisabledControlAlpha); | 298 stroke_color, gfx::kDisabledControlAlpha); |
| 298 } | 299 } |
| 299 | 300 |
| 300 DCHECK_EQ(SK_AlphaOPAQUE, static_cast<int>(SkColorGetA(bg_color))); | 301 DCHECK_EQ(SK_AlphaOPAQUE, static_cast<int>(SkColorGetA(bg_color))); |
| 301 set_background(Background::CreateBackgroundPainter( | 302 set_background(Background::CreateBackgroundPainter( |
| 302 Painter::CreateRoundRectWith1PxBorderPainter(bg_color, stroke_color, | 303 Painter::CreateRoundRectWith1PxBorderPainter(bg_color, stroke_color, |
| 303 kInkDropSmallCornerRadius))); | 304 kInkDropSmallCornerRadius))); |
| 304 } | 305 } |
| 305 | 306 |
| 306 } // namespace views | 307 } // namespace views |
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