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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/touch/touch_hud_debug.h" | 5 #include "ash/touch/touch_hud_debug.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "ash/root_window_controller.h" | 11 #include "ash/root_window_controller.h" |
12 #include "ash/shell.h" | 12 #include "ash/shell.h" |
13 #include "base/json/json_string_value_serializer.h" | 13 #include "base/json/json_string_value_serializer.h" |
14 #include "base/strings/string_number_conversions.h" | 14 #include "base/strings/string_number_conversions.h" |
15 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
16 #include "base/strings/utf_string_conversions.h" | 16 #include "base/strings/utf_string_conversions.h" |
17 #include "third_party/skia/include/core/SkPath.h" | 17 #include "third_party/skia/include/core/SkPath.h" |
18 #include "ui/aura/window_event_dispatcher.h" | 18 #include "ui/aura/window_event_dispatcher.h" |
| 19 #include "ui/compositor/layer_type.h" |
19 #include "ui/display/display.h" | 20 #include "ui/display/display.h" |
20 #include "ui/display/manager/display_manager.h" | 21 #include "ui/display/manager/display_manager.h" |
21 #include "ui/events/event.h" | 22 #include "ui/events/event.h" |
22 #include "ui/gfx/animation/animation_delegate.h" | 23 #include "ui/gfx/animation/animation_delegate.h" |
23 #include "ui/gfx/canvas.h" | 24 #include "ui/gfx/canvas.h" |
24 #include "ui/gfx/geometry/size.h" | 25 #include "ui/gfx/geometry/size.h" |
25 #include "ui/gfx/geometry/vector2d.h" | 26 #include "ui/gfx/geometry/vector2d.h" |
26 #include "ui/gfx/transform.h" | 27 #include "ui/gfx/transform.h" |
27 #include "ui/views/controls/label.h" | 28 #include "ui/views/controls/label.h" |
28 #include "ui/views/layout/box_layout.h" | 29 #include "ui/views/layout/box_layout.h" |
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231 std::map<int, int> touch_id_to_trace_index_; | 232 std::map<int, int> touch_id_to_trace_index_; |
232 | 233 |
233 DISALLOW_COPY_AND_ASSIGN(TouchLog); | 234 DISALLOW_COPY_AND_ASSIGN(TouchLog); |
234 }; | 235 }; |
235 | 236 |
236 // TouchHudCanvas draws touch traces in |FULLSCREEN| and |REDUCED_SCALE| modes. | 237 // TouchHudCanvas draws touch traces in |FULLSCREEN| and |REDUCED_SCALE| modes. |
237 class TouchHudCanvas : public views::View { | 238 class TouchHudCanvas : public views::View { |
238 public: | 239 public: |
239 explicit TouchHudCanvas(const TouchLog& touch_log) | 240 explicit TouchHudCanvas(const TouchLog& touch_log) |
240 : touch_log_(touch_log), scale_(1) { | 241 : touch_log_(touch_log), scale_(1) { |
241 SetPaintToLayer(true); | 242 SetPaintToLayer(ui::LAYER_TEXTURED); |
242 layer()->SetFillsBoundsOpaquely(false); | 243 layer()->SetFillsBoundsOpaquely(false); |
243 | 244 |
244 paint_.setStyle(SkPaint::kFill_Style); | 245 paint_.setStyle(SkPaint::kFill_Style); |
245 } | 246 } |
246 | 247 |
247 ~TouchHudCanvas() override {} | 248 ~TouchHudCanvas() override {} |
248 | 249 |
249 void SetScale(int scale) { | 250 void SetScale(int scale) { |
250 if (scale_ == scale) | 251 if (scale_ == scale) |
251 return; | 252 return; |
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463 RootWindowController* controller) { | 464 RootWindowController* controller) { |
464 controller->set_touch_hud_debug(this); | 465 controller->set_touch_hud_debug(this); |
465 } | 466 } |
466 | 467 |
467 void TouchHudDebug::UnsetHudForRootWindowController( | 468 void TouchHudDebug::UnsetHudForRootWindowController( |
468 RootWindowController* controller) { | 469 RootWindowController* controller) { |
469 controller->set_touch_hud_debug(NULL); | 470 controller->set_touch_hud_debug(NULL); |
470 } | 471 } |
471 | 472 |
472 } // namespace ash | 473 } // namespace ash |
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