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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/system/tray/tray_details_view.h" | 5 #include "ash/common/system/tray/tray_details_view.h" |
6 | 6 |
7 #include "ash/common/ash_view_ids.h" | 7 #include "ash/common/ash_view_ids.h" |
8 #include "ash/common/material_design/material_design_controller.h" | 8 #include "ash/common/material_design/material_design_controller.h" |
9 #include "ash/common/system/tray/hover_highlight_view.h" | 9 #include "ash/common/system/tray/hover_highlight_view.h" |
10 #include "ash/common/system/tray/special_popup_row.h" | 10 #include "ash/common/system/tray/special_popup_row.h" |
11 #include "ash/common/system/tray/system_tray.h" | 11 #include "ash/common/system/tray/system_tray.h" |
12 #include "ash/common/system/tray/system_tray_item.h" | 12 #include "ash/common/system/tray/system_tray_item.h" |
13 #include "ash/common/system/tray/tray_constants.h" | 13 #include "ash/common/system/tray/tray_constants.h" |
14 #include "ash/common/system/tray/tray_popup_header_button.h" | 14 #include "ash/common/system/tray/tray_popup_header_button.h" |
15 #include "ash/common/system/tray/view_click_listener.h" | 15 #include "ash/common/system/tray/view_click_listener.h" |
16 #include "ash/test/ash_test_base.h" | 16 #include "ash/test/ash_test_base.h" |
17 #include "base/memory/ptr_util.h" | 17 #include "base/memory/ptr_util.h" |
18 #include "base/run_loop.h" | 18 #include "base/run_loop.h" |
19 #include "base/test/scoped_mock_time_message_loop_task_runner.h" | 19 #include "base/test/scoped_mock_time_message_loop_task_runner.h" |
20 #include "base/test/test_mock_time_task_runner.h" | 20 #include "base/test/test_mock_time_task_runner.h" |
21 #include "grit/ash_resources.h" | 21 #include "grit/ash_resources.h" |
22 #include "grit/ash_strings.h" | 22 #include "grit/ash_strings.h" |
| 23 #include "ui/compositor/layer_type.h" |
23 #include "ui/events/test/event_generator.h" | 24 #include "ui/events/test/event_generator.h" |
24 #include "ui/views/controls/button/button.h" | 25 #include "ui/views/controls/button/button.h" |
25 #include "ui/views/view.h" | 26 #include "ui/views/view.h" |
26 #include "ui/views/widget/widget.h" | 27 #include "ui/views/widget/widget.h" |
27 | 28 |
28 namespace ash { | 29 namespace ash { |
29 namespace test { | 30 namespace test { |
30 | 31 |
31 namespace { | 32 namespace { |
32 | 33 |
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319 TEST_F(TrayDetailsViewTest, ScrollContentsTest) { | 320 TEST_F(TrayDetailsViewTest, ScrollContentsTest) { |
320 SystemTray* tray = GetPrimarySystemTray(); | 321 SystemTray* tray = GetPrimarySystemTray(); |
321 TestItem* test_item = new TestItem; | 322 TestItem* test_item = new TestItem; |
322 tray->AddTrayItem(base::WrapUnique(test_item)); | 323 tray->AddTrayItem(base::WrapUnique(test_item)); |
323 tray->ShowDefaultView(BUBBLE_CREATE_NEW); | 324 tray->ShowDefaultView(BUBBLE_CREATE_NEW); |
324 RunAllPendingInMessageLoop(); | 325 RunAllPendingInMessageLoop(); |
325 tray->ShowDetailedView(test_item, 0, true, BUBBLE_USE_EXISTING); | 326 tray->ShowDetailedView(test_item, 0, true, BUBBLE_USE_EXISTING); |
326 RunAllPendingInMessageLoop(); | 327 RunAllPendingInMessageLoop(); |
327 test_item->detailed_view()->CreateScrollerViews(); | 328 test_item->detailed_view()->CreateScrollerViews(); |
328 | 329 |
329 test_item->detailed_view()->scroll_content()->SetPaintToLayer(true); | 330 test_item->detailed_view()->scroll_content()->SetPaintToLayer( |
| 331 ui::LAYER_TEXTURED); |
330 views::View* view1 = new views::View(); | 332 views::View* view1 = new views::View(); |
331 test_item->detailed_view()->scroll_content()->AddChildView(view1); | 333 test_item->detailed_view()->scroll_content()->AddChildView(view1); |
332 views::View* view2 = new views::View(); | 334 views::View* view2 = new views::View(); |
333 view2->SetPaintToLayer(true); | 335 view2->SetPaintToLayer(ui::LAYER_TEXTURED); |
334 test_item->detailed_view()->scroll_content()->AddChildView(view2); | 336 test_item->detailed_view()->scroll_content()->AddChildView(view2); |
335 views::View* view3 = new views::View(); | 337 views::View* view3 = new views::View(); |
336 view3->SetPaintToLayer(true); | 338 view3->SetPaintToLayer(ui::LAYER_TEXTURED); |
337 test_item->detailed_view()->scroll_content()->AddChildView(view3); | 339 test_item->detailed_view()->scroll_content()->AddChildView(view3); |
338 | 340 |
339 // Child layers should have same order as the child views. | 341 // Child layers should have same order as the child views. |
340 const std::vector<ui::Layer*>& layers = | 342 const std::vector<ui::Layer*>& layers = |
341 test_item->detailed_view()->scroll_content()->layer()->children(); | 343 test_item->detailed_view()->scroll_content()->layer()->children(); |
342 EXPECT_EQ(2u, layers.size()); | 344 EXPECT_EQ(2u, layers.size()); |
343 EXPECT_EQ(view2->layer(), layers[0]); | 345 EXPECT_EQ(view2->layer(), layers[0]); |
344 EXPECT_EQ(view3->layer(), layers[1]); | 346 EXPECT_EQ(view3->layer(), layers[1]); |
345 | 347 |
346 // Mark |view2| as sticky and add one more child (which will reorder layers). | 348 // Mark |view2| as sticky and add one more child (which will reorder layers). |
347 view2->set_id(VIEW_ID_STICKY_HEADER); | 349 view2->set_id(VIEW_ID_STICKY_HEADER); |
348 views::View* view4 = new views::View(); | 350 views::View* view4 = new views::View(); |
349 view4->SetPaintToLayer(true); | 351 view4->SetPaintToLayer(ui::LAYER_TEXTURED); |
350 test_item->detailed_view()->scroll_content()->AddChildView(view4); | 352 test_item->detailed_view()->scroll_content()->AddChildView(view4); |
351 | 353 |
352 // Sticky header layer should be above the last child's layer. | 354 // Sticky header layer should be above the last child's layer. |
353 EXPECT_EQ(3u, layers.size()); | 355 EXPECT_EQ(3u, layers.size()); |
354 EXPECT_EQ(view3->layer(), layers[0]); | 356 EXPECT_EQ(view3->layer(), layers[0]); |
355 EXPECT_EQ(view4->layer(), layers[1]); | 357 EXPECT_EQ(view4->layer(), layers[1]); |
356 EXPECT_EQ(view2->layer(), layers[2]); | 358 EXPECT_EQ(view2->layer(), layers[2]); |
357 } | 359 } |
358 | 360 |
359 } // namespace test | 361 } // namespace test |
360 } // namespace ash | 362 } // namespace ash |
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