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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/frame/header_view.h" | 5 #include "ash/common/frame/header_view.h" |
| 6 | 6 |
| 7 #include "ash/common/frame/caption_buttons/frame_caption_button_container_view.h
" | 7 #include "ash/common/frame/caption_buttons/frame_caption_button_container_view.h
" |
| 8 #include "ash/common/frame/default_header_painter.h" | 8 #include "ash/common/frame/default_header_painter.h" |
| 9 #include "ash/common/session/session_state_delegate.h" | 9 #include "ash/common/session/session_state_delegate.h" |
| 10 #include "ash/common/wm_lookup.h" | 10 #include "ash/common/wm_lookup.h" |
| 11 #include "ash/common/wm_shell.h" | 11 #include "ash/common/wm_shell.h" |
| 12 #include "ui/compositor/layer_type.h" |
| 12 #include "ui/gfx/canvas.h" | 13 #include "ui/gfx/canvas.h" |
| 13 #include "ui/views/controls/image_view.h" | 14 #include "ui/views/controls/image_view.h" |
| 14 #include "ui/views/widget/widget.h" | 15 #include "ui/views/widget/widget.h" |
| 15 | 16 |
| 16 namespace ash { | 17 namespace ash { |
| 17 | 18 |
| 18 HeaderView::HeaderView(views::Widget* target_widget) | 19 HeaderView::HeaderView(views::Widget* target_widget) |
| 19 : target_widget_(target_widget), | 20 : target_widget_(target_widget), |
| 20 header_painter_(new DefaultHeaderPainter), | 21 header_painter_(new DefaultHeaderPainter), |
| 21 avatar_icon_(nullptr), | 22 avatar_icon_(nullptr), |
| (...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 157 views::View* HeaderView::avatar_icon() const { | 158 views::View* HeaderView::avatar_icon() const { |
| 158 return avatar_icon_; | 159 return avatar_icon_; |
| 159 } | 160 } |
| 160 | 161 |
| 161 /////////////////////////////////////////////////////////////////////////////// | 162 /////////////////////////////////////////////////////////////////////////////// |
| 162 // HeaderView, | 163 // HeaderView, |
| 163 // ImmersiveFullscreenControllerDelegate overrides: | 164 // ImmersiveFullscreenControllerDelegate overrides: |
| 164 | 165 |
| 165 void HeaderView::OnImmersiveRevealStarted() { | 166 void HeaderView::OnImmersiveRevealStarted() { |
| 166 fullscreen_visible_fraction_ = 0; | 167 fullscreen_visible_fraction_ = 0; |
| 167 SetPaintToLayer(true); | 168 SetPaintToLayer(ui::LAYER_TEXTURED); |
| 168 layer()->SetFillsBoundsOpaquely(false); | 169 layer()->SetFillsBoundsOpaquely(false); |
| 169 parent()->Layout(); | 170 parent()->Layout(); |
| 170 } | 171 } |
| 171 | 172 |
| 172 void HeaderView::OnImmersiveRevealEnded() { | 173 void HeaderView::OnImmersiveRevealEnded() { |
| 173 fullscreen_visible_fraction_ = 0; | 174 fullscreen_visible_fraction_ = 0; |
| 174 SetPaintToLayer(false); | 175 SetPaintToLayer(ui::LAYER_NOT_DRAWN); |
| 175 parent()->Layout(); | 176 parent()->Layout(); |
| 176 } | 177 } |
| 177 | 178 |
| 178 void HeaderView::OnImmersiveFullscreenExited() { | 179 void HeaderView::OnImmersiveFullscreenExited() { |
| 179 fullscreen_visible_fraction_ = 0; | 180 fullscreen_visible_fraction_ = 0; |
| 180 SetPaintToLayer(false); | 181 SetPaintToLayer(ui::LAYER_NOT_DRAWN); |
| 181 parent()->Layout(); | 182 parent()->Layout(); |
| 182 } | 183 } |
| 183 | 184 |
| 184 void HeaderView::SetVisibleFraction(double visible_fraction) { | 185 void HeaderView::SetVisibleFraction(double visible_fraction) { |
| 185 if (fullscreen_visible_fraction_ != visible_fraction) { | 186 if (fullscreen_visible_fraction_ != visible_fraction) { |
| 186 fullscreen_visible_fraction_ = visible_fraction; | 187 fullscreen_visible_fraction_ = visible_fraction; |
| 187 parent()->Layout(); | 188 parent()->Layout(); |
| 188 } | 189 } |
| 189 } | 190 } |
| 190 | 191 |
| 191 std::vector<gfx::Rect> HeaderView::GetVisibleBoundsInScreen() const { | 192 std::vector<gfx::Rect> HeaderView::GetVisibleBoundsInScreen() const { |
| 192 // TODO(pkotwicz): Implement views::View::ConvertRectToScreen(). | 193 // TODO(pkotwicz): Implement views::View::ConvertRectToScreen(). |
| 193 gfx::Rect visible_bounds(GetVisibleBounds()); | 194 gfx::Rect visible_bounds(GetVisibleBounds()); |
| 194 gfx::Point visible_origin_in_screen(visible_bounds.origin()); | 195 gfx::Point visible_origin_in_screen(visible_bounds.origin()); |
| 195 views::View::ConvertPointToScreen(this, &visible_origin_in_screen); | 196 views::View::ConvertPointToScreen(this, &visible_origin_in_screen); |
| 196 std::vector<gfx::Rect> bounds_in_screen; | 197 std::vector<gfx::Rect> bounds_in_screen; |
| 197 bounds_in_screen.push_back( | 198 bounds_in_screen.push_back( |
| 198 gfx::Rect(visible_origin_in_screen, visible_bounds.size())); | 199 gfx::Rect(visible_origin_in_screen, visible_bounds.size())); |
| 199 return bounds_in_screen; | 200 return bounds_in_screen; |
| 200 } | 201 } |
| 201 | 202 |
| 202 } // namespace ash | 203 } // namespace ash |
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