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Issue 2639203007: Update SetPaintToLayer to accept LayerType (Closed)
Patch Set: fix comments Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
6 6
7 #include "ui/views/view.h" 7 #include "ui/views/view.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <cmath> 10 #include <cmath>
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516 if (transform.IsIdentity()) { 516 if (transform.IsIdentity()) {
517 if (layer()) { 517 if (layer()) {
518 layer()->SetTransform(transform); 518 layer()->SetTransform(transform);
519 if (!paint_to_layer_) 519 if (!paint_to_layer_)
520 DestroyLayer(); 520 DestroyLayer();
521 } else { 521 } else {
522 // Nothing. 522 // Nothing.
523 } 523 }
524 } else { 524 } else {
525 if (!layer()) 525 if (!layer())
526 CreateLayer(); 526 CreateLayer(ui::LAYER_TEXTURED);
527 layer()->SetTransform(transform); 527 layer()->SetTransform(transform);
528 layer()->ScheduleDraw(); 528 layer()->ScheduleDraw();
529 } 529 }
530 } 530 }
531 531
532 void View::SetPaintToLayer(bool paint_to_layer) { 532 void View::SetPaintToLayer(ui::LayerType layer_type) {
533 if (paint_to_layer_ == paint_to_layer) 533 if (paint_to_layer_ && (layer()->type() == layer_type))
534 return; 534 return;
535 535
536 paint_to_layer_ = paint_to_layer; 536 DestroyLayer();
537 if (paint_to_layer_ && !layer()) { 537 CreateLayer(layer_type);
538 CreateLayer(); 538 paint_to_layer_ = true;
539 } else if (!paint_to_layer_ && layer()) { 539 }
540 DestroyLayer(); 540
541 void View::DestroyLayer() {
542 if (!paint_to_layer_)
543 return;
544
545 paint_to_layer_ = false;
546 if (!layer())
547 return;
548
549 ui::Layer* new_parent = layer()->parent();
550 std::vector<ui::Layer*> children = layer()->children();
551 for (size_t i = 0; i < children.size(); ++i) {
552 layer()->Remove(children[i]);
553 if (new_parent)
554 new_parent->Add(children[i]);
541 } 555 }
556
557 LayerOwner::DestroyLayer();
558
559 if (new_parent)
560 ReorderLayers();
561
562 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
563
564 SchedulePaint();
565
566 Widget* widget = GetWidget();
567 if (widget)
568 widget->UpdateRootLayers();
542 } 569 }
543 570
544 std::unique_ptr<ui::Layer> View::RecreateLayer() { 571 std::unique_ptr<ui::Layer> View::RecreateLayer() {
545 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); 572 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer();
546 Widget* widget = GetWidget(); 573 Widget* widget = GetWidget();
547 if (widget) 574 if (widget)
548 widget->UpdateRootLayers(); 575 widget->UpdateRootLayers();
549 return old_layer; 576 return old_layer;
550 } 577 }
551 578
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2177 bool View::ConvertRectFromAncestor(const View* ancestor, 2204 bool View::ConvertRectFromAncestor(const View* ancestor,
2178 gfx::RectF* rect) const { 2205 gfx::RectF* rect) const {
2179 gfx::Transform trans; 2206 gfx::Transform trans;
2180 bool result = GetTransformRelativeTo(ancestor, &trans); 2207 bool result = GetTransformRelativeTo(ancestor, &trans);
2181 trans.TransformRectReverse(rect); 2208 trans.TransformRectReverse(rect);
2182 return result; 2209 return result;
2183 } 2210 }
2184 2211
2185 // Accelerated painting -------------------------------------------------------- 2212 // Accelerated painting --------------------------------------------------------
2186 2213
2187 void View::CreateLayer() { 2214 void View::CreateLayer(ui::LayerType layer_type) {
2188 // A new layer is being created for the view. So all the layers of the 2215 // A new layer is being created for the view. So all the layers of the
2189 // sub-tree can inherit the visibility of the corresponding view. 2216 // sub-tree can inherit the visibility of the corresponding view.
2190 { 2217 {
2191 internal::ScopedChildrenLock lock(this); 2218 internal::ScopedChildrenLock lock(this);
2192 for (auto* child : children_) 2219 for (auto* child : children_)
2193 child->UpdateChildLayerVisibility(true); 2220 child->UpdateChildLayerVisibility(true);
2194 } 2221 }
2195 2222
2196 SetLayer(base::MakeUnique<ui::Layer>()); 2223 SetLayer(base::MakeUnique<ui::Layer>(layer_type));
2197 layer()->set_delegate(this); 2224 layer()->set_delegate(this);
2198 layer()->set_name(GetClassName()); 2225 layer()->set_name(GetClassName());
2199 2226
2200 UpdateParentLayers(); 2227 UpdateParentLayers();
2201 UpdateLayerVisibility(); 2228 UpdateLayerVisibility();
2202 2229
2203 // The new layer needs to be ordered in the layer tree according 2230 // The new layer needs to be ordered in the layer tree according
2204 // to the view tree. Children of this layer were added in order 2231 // to the view tree. Children of this layer were added in order
2205 // in UpdateParentLayers(). 2232 // in UpdateParentLayers().
2206 if (parent()) 2233 if (parent())
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2253 2280
2254 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) { 2281 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2255 layer()->SetBounds(GetLocalBounds() + offset); 2282 layer()->SetBounds(GetLocalBounds() + offset);
2256 DCHECK_NE(layer(), parent_layer); 2283 DCHECK_NE(layer(), parent_layer);
2257 if (parent_layer) 2284 if (parent_layer)
2258 parent_layer->Add(layer()); 2285 parent_layer->Add(layer());
2259 layer()->SchedulePaint(GetLocalBounds()); 2286 layer()->SchedulePaint(GetLocalBounds());
2260 MoveLayerToParent(layer(), gfx::Point()); 2287 MoveLayerToParent(layer(), gfx::Point());
2261 } 2288 }
2262 2289
2263 void View::DestroyLayer() {
2264 ui::Layer* new_parent = layer()->parent();
2265 std::vector<ui::Layer*> children = layer()->children();
2266 for (size_t i = 0; i < children.size(); ++i) {
2267 layer()->Remove(children[i]);
2268 if (new_parent)
2269 new_parent->Add(children[i]);
2270 }
2271
2272 LayerOwner::DestroyLayer();
2273
2274 if (new_parent)
2275 ReorderLayers();
2276
2277 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2278
2279 SchedulePaint();
2280
2281 Widget* widget = GetWidget();
2282 if (widget)
2283 widget->UpdateRootLayers();
2284 }
2285
2286 // Input ----------------------------------------------------------------------- 2290 // Input -----------------------------------------------------------------------
2287 2291
2288 bool View::ProcessMousePressed(const ui::MouseEvent& event) { 2292 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2289 int drag_operations = 2293 int drag_operations =
2290 (enabled_ && event.IsOnlyLeftMouseButton() && 2294 (enabled_ && event.IsOnlyLeftMouseButton() &&
2291 HitTestPoint(event.location())) ? 2295 HitTestPoint(event.location())) ?
2292 GetDragOperations(event.location()) : 0; 2296 GetDragOperations(event.location()) : 0;
2293 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? 2297 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2294 context_menu_controller_ : 0; 2298 context_menu_controller_ : 0;
2295 View::DragInfo* drag_info = GetDragInfo(); 2299 View::DragInfo* drag_info = GetDragInfo();
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2546 // Message the RootView to do the drag and drop. That way if we're removed 2550 // Message the RootView to do the drag and drop. That way if we're removed
2547 // the RootView can detect it and avoid calling us back. 2551 // the RootView can detect it and avoid calling us back.
2548 gfx::Point widget_location(event.location()); 2552 gfx::Point widget_location(event.location());
2549 ConvertPointToWidget(this, &widget_location); 2553 ConvertPointToWidget(this, &widget_location);
2550 widget->RunShellDrag(this, data, widget_location, drag_operations, source); 2554 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2551 // WARNING: we may have been deleted. 2555 // WARNING: we may have been deleted.
2552 return true; 2556 return true;
2553 } 2557 }
2554 2558
2555 } // namespace views 2559 } // namespace views
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