Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(608)

Side by Side Diff: ui/views/view.cc

Issue 2639203007: Update SetPaintToLayer to accept LayerType (Closed)
Patch Set: address comments Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
6 6
7 #include "ui/views/view.h" 7 #include "ui/views/view.h"
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <cmath> 10 #include <cmath>
(...skipping 505 matching lines...) Expand 10 before | Expand all | Expand 10 after
516 if (transform.IsIdentity()) { 516 if (transform.IsIdentity()) {
517 if (layer()) { 517 if (layer()) {
518 layer()->SetTransform(transform); 518 layer()->SetTransform(transform);
519 if (!paint_to_layer_) 519 if (!paint_to_layer_)
520 DestroyLayer(); 520 DestroyLayer();
521 } else { 521 } else {
522 // Nothing. 522 // Nothing.
523 } 523 }
524 } else { 524 } else {
525 if (!layer()) 525 if (!layer())
526 CreateLayer(); 526 CreateLayer(ui::LAYER_TEXTURED);
527 layer()->SetTransform(transform); 527 layer()->SetTransform(transform);
528 layer()->ScheduleDraw(); 528 layer()->ScheduleDraw();
529 } 529 }
530 } 530 }
531 531
532 void View::SetPaintToLayer(bool paint_to_layer) { 532 void View::SetPaintToLayer(ui::LayerType layer_type) {
533 if (paint_to_layer_ == paint_to_layer) 533 if (paint_to_layer_ && (layer()->type() == layer_type))
534 return; 534 return;
535 535
536 paint_to_layer_ = paint_to_layer; 536 paint_to_layer_ = true;
537 if (paint_to_layer_ && !layer()) { 537 if (layer()) {
sky 2017/01/23 21:21:05 Reduce the conditional to: DestroyLayer(); (it ha
yiyix 2017/01/24 03:14:53 You are right. Sorry, i should thought about it.
538 CreateLayer();
539 } else if (!paint_to_layer_ && layer()) {
540 DestroyLayer(); 538 DestroyLayer();
539 CreateLayer(layer_type);
540 } else {
541 CreateLayer(layer_type);
541 } 542 }
542 } 543 }
543 544
545 void View::DestroyLayer() {
546 if (!paint_to_layer_)
547 return;
548
549 paint_to_layer_ = false;
550 if (!layer())
551 return;
552
553 ui::Layer* new_parent = layer()->parent();
554 std::vector<ui::Layer*> children = layer()->children();
555 for (size_t i = 0; i < children.size(); ++i) {
556 layer()->Remove(children[i]);
557 if (new_parent)
558 new_parent->Add(children[i]);
559 }
560
561 LayerOwner::DestroyLayer();
562
563 if (new_parent)
564 ReorderLayers();
565
566 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
567
568 SchedulePaint();
569
570 Widget* widget = GetWidget();
571 if (widget)
572 widget->UpdateRootLayers();
573 }
574
544 std::unique_ptr<ui::Layer> View::RecreateLayer() { 575 std::unique_ptr<ui::Layer> View::RecreateLayer() {
545 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); 576 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer();
546 Widget* widget = GetWidget(); 577 Widget* widget = GetWidget();
547 if (widget) 578 if (widget)
548 widget->UpdateRootLayers(); 579 widget->UpdateRootLayers();
549 return old_layer; 580 return old_layer;
550 } 581 }
551 582
552 // RTL positioning ------------------------------------------------------------- 583 // RTL positioning -------------------------------------------------------------
553 584
(...skipping 1623 matching lines...) Expand 10 before | Expand all | Expand 10 after
2177 bool View::ConvertRectFromAncestor(const View* ancestor, 2208 bool View::ConvertRectFromAncestor(const View* ancestor,
2178 gfx::RectF* rect) const { 2209 gfx::RectF* rect) const {
2179 gfx::Transform trans; 2210 gfx::Transform trans;
2180 bool result = GetTransformRelativeTo(ancestor, &trans); 2211 bool result = GetTransformRelativeTo(ancestor, &trans);
2181 trans.TransformRectReverse(rect); 2212 trans.TransformRectReverse(rect);
2182 return result; 2213 return result;
2183 } 2214 }
2184 2215
2185 // Accelerated painting -------------------------------------------------------- 2216 // Accelerated painting --------------------------------------------------------
2186 2217
2187 void View::CreateLayer() { 2218 void View::CreateLayer(ui::LayerType layer_type) {
2188 // A new layer is being created for the view. So all the layers of the 2219 // A new layer is being created for the view. So all the layers of the
2189 // sub-tree can inherit the visibility of the corresponding view. 2220 // sub-tree can inherit the visibility of the corresponding view.
2190 { 2221 {
2191 internal::ScopedChildrenLock lock(this); 2222 internal::ScopedChildrenLock lock(this);
2192 for (auto* child : children_) 2223 for (auto* child : children_)
2193 child->UpdateChildLayerVisibility(true); 2224 child->UpdateChildLayerVisibility(true);
2194 } 2225 }
2195 2226
2196 SetLayer(base::MakeUnique<ui::Layer>()); 2227 SetLayer(base::MakeUnique<ui::Layer>(layer_type));
2197 layer()->set_delegate(this); 2228 layer()->set_delegate(this);
2198 layer()->set_name(GetClassName()); 2229 layer()->set_name(GetClassName());
2199 2230
2200 UpdateParentLayers(); 2231 UpdateParentLayers();
2201 UpdateLayerVisibility(); 2232 UpdateLayerVisibility();
2202 2233
2203 // The new layer needs to be ordered in the layer tree according 2234 // The new layer needs to be ordered in the layer tree according
2204 // to the view tree. Children of this layer were added in order 2235 // to the view tree. Children of this layer were added in order
2205 // in UpdateParentLayers(). 2236 // in UpdateParentLayers().
2206 if (parent()) 2237 if (parent())
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
2253 2284
2254 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) { 2285 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2255 layer()->SetBounds(GetLocalBounds() + offset); 2286 layer()->SetBounds(GetLocalBounds() + offset);
2256 DCHECK_NE(layer(), parent_layer); 2287 DCHECK_NE(layer(), parent_layer);
2257 if (parent_layer) 2288 if (parent_layer)
2258 parent_layer->Add(layer()); 2289 parent_layer->Add(layer());
2259 layer()->SchedulePaint(GetLocalBounds()); 2290 layer()->SchedulePaint(GetLocalBounds());
2260 MoveLayerToParent(layer(), gfx::Point()); 2291 MoveLayerToParent(layer(), gfx::Point());
2261 } 2292 }
2262 2293
2263 void View::DestroyLayer() {
2264 ui::Layer* new_parent = layer()->parent();
2265 std::vector<ui::Layer*> children = layer()->children();
2266 for (size_t i = 0; i < children.size(); ++i) {
2267 layer()->Remove(children[i]);
2268 if (new_parent)
2269 new_parent->Add(children[i]);
2270 }
2271
2272 LayerOwner::DestroyLayer();
2273
2274 if (new_parent)
2275 ReorderLayers();
2276
2277 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2278
2279 SchedulePaint();
2280
2281 Widget* widget = GetWidget();
2282 if (widget)
2283 widget->UpdateRootLayers();
2284 }
2285
2286 // Input ----------------------------------------------------------------------- 2294 // Input -----------------------------------------------------------------------
2287 2295
2288 bool View::ProcessMousePressed(const ui::MouseEvent& event) { 2296 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2289 int drag_operations = 2297 int drag_operations =
2290 (enabled_ && event.IsOnlyLeftMouseButton() && 2298 (enabled_ && event.IsOnlyLeftMouseButton() &&
2291 HitTestPoint(event.location())) ? 2299 HitTestPoint(event.location())) ?
2292 GetDragOperations(event.location()) : 0; 2300 GetDragOperations(event.location()) : 0;
2293 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ? 2301 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2294 context_menu_controller_ : 0; 2302 context_menu_controller_ : 0;
2295 View::DragInfo* drag_info = GetDragInfo(); 2303 View::DragInfo* drag_info = GetDragInfo();
(...skipping 250 matching lines...) Expand 10 before | Expand all | Expand 10 after
2546 // Message the RootView to do the drag and drop. That way if we're removed 2554 // Message the RootView to do the drag and drop. That way if we're removed
2547 // the RootView can detect it and avoid calling us back. 2555 // the RootView can detect it and avoid calling us back.
2548 gfx::Point widget_location(event.location()); 2556 gfx::Point widget_location(event.location());
2549 ConvertPointToWidget(this, &widget_location); 2557 ConvertPointToWidget(this, &widget_location);
2550 widget->RunShellDrag(this, data, widget_location, drag_operations, source); 2558 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2551 // WARNING: we may have been deleted. 2559 // WARNING: we may have been deleted.
2552 return true; 2560 return true;
2553 } 2561 }
2554 2562
2555 } // namespace views 2563 } // namespace views
OLDNEW
« ui/views/view.h ('K') | « ui/views/view.h ('k') | ui/views/view_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698