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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
6 | 6 |
7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <cmath> | 10 #include <cmath> |
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516 if (transform.IsIdentity()) { | 516 if (transform.IsIdentity()) { |
517 if (layer()) { | 517 if (layer()) { |
518 layer()->SetTransform(transform); | 518 layer()->SetTransform(transform); |
519 if (!paint_to_layer_) | 519 if (!paint_to_layer_) |
520 DestroyLayer(); | 520 DestroyLayer(); |
521 } else { | 521 } else { |
522 // Nothing. | 522 // Nothing. |
523 } | 523 } |
524 } else { | 524 } else { |
525 if (!layer()) | 525 if (!layer()) |
526 CreateLayer(); | 526 CreateLayer(ui::LAYER_TEXTURED); |
527 layer()->SetTransform(transform); | 527 layer()->SetTransform(transform); |
528 layer()->ScheduleDraw(); | 528 layer()->ScheduleDraw(); |
529 } | 529 } |
530 } | 530 } |
531 | 531 |
532 void View::SetPaintToLayer(bool paint_to_layer) { | 532 void View::SetPaintToLayer(ui::LayerType layer_type) { |
533 if (paint_to_layer_ == paint_to_layer) | 533 if (paint_to_layer_) |
sky
2017/01/23 17:10:08
Shouldn't this also check the type? By that I mean
| |
534 return; | 534 return; |
535 | 535 |
536 paint_to_layer_ = paint_to_layer; | 536 paint_to_layer_ = true; |
537 if (paint_to_layer_ && !layer()) { | 537 if (!layer()) |
538 CreateLayer(); | 538 CreateLayer(layer_type); |
539 } else if (!paint_to_layer_ && layer()) { | 539 } |
540 | |
541 void View::DetachLayer() { | |
542 if (!paint_to_layer_) | |
543 return; | |
544 | |
545 paint_to_layer_ = false; | |
546 if (layer()) | |
540 DestroyLayer(); | 547 DestroyLayer(); |
541 } | |
542 } | 548 } |
543 | 549 |
544 std::unique_ptr<ui::Layer> View::RecreateLayer() { | 550 std::unique_ptr<ui::Layer> View::RecreateLayer() { |
545 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); | 551 std::unique_ptr<ui::Layer> old_layer = LayerOwner::RecreateLayer(); |
546 Widget* widget = GetWidget(); | 552 Widget* widget = GetWidget(); |
547 if (widget) | 553 if (widget) |
548 widget->UpdateRootLayers(); | 554 widget->UpdateRootLayers(); |
549 return old_layer; | 555 return old_layer; |
550 } | 556 } |
551 | 557 |
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2177 bool View::ConvertRectFromAncestor(const View* ancestor, | 2183 bool View::ConvertRectFromAncestor(const View* ancestor, |
2178 gfx::RectF* rect) const { | 2184 gfx::RectF* rect) const { |
2179 gfx::Transform trans; | 2185 gfx::Transform trans; |
2180 bool result = GetTransformRelativeTo(ancestor, &trans); | 2186 bool result = GetTransformRelativeTo(ancestor, &trans); |
2181 trans.TransformRectReverse(rect); | 2187 trans.TransformRectReverse(rect); |
2182 return result; | 2188 return result; |
2183 } | 2189 } |
2184 | 2190 |
2185 // Accelerated painting -------------------------------------------------------- | 2191 // Accelerated painting -------------------------------------------------------- |
2186 | 2192 |
2187 void View::CreateLayer() { | 2193 void View::CreateLayer(ui::LayerType layer_type) { |
2188 // A new layer is being created for the view. So all the layers of the | 2194 // A new layer is being created for the view. So all the layers of the |
2189 // sub-tree can inherit the visibility of the corresponding view. | 2195 // sub-tree can inherit the visibility of the corresponding view. |
2190 { | 2196 { |
2191 internal::ScopedChildrenLock lock(this); | 2197 internal::ScopedChildrenLock lock(this); |
2192 for (auto* child : children_) | 2198 for (auto* child : children_) |
2193 child->UpdateChildLayerVisibility(true); | 2199 child->UpdateChildLayerVisibility(true); |
2194 } | 2200 } |
2195 | 2201 |
2196 SetLayer(base::MakeUnique<ui::Layer>()); | 2202 SetLayer(base::MakeUnique<ui::Layer>(layer_type)); |
2197 layer()->set_delegate(this); | 2203 layer()->set_delegate(this); |
2198 layer()->set_name(GetClassName()); | 2204 layer()->set_name(GetClassName()); |
2199 | 2205 |
2200 UpdateParentLayers(); | 2206 UpdateParentLayers(); |
2201 UpdateLayerVisibility(); | 2207 UpdateLayerVisibility(); |
2202 | 2208 |
2203 // The new layer needs to be ordered in the layer tree according | 2209 // The new layer needs to be ordered in the layer tree according |
2204 // to the view tree. Children of this layer were added in order | 2210 // to the view tree. Children of this layer were added in order |
2205 // in UpdateParentLayers(). | 2211 // in UpdateParentLayers(). |
2206 if (parent()) | 2212 if (parent()) |
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2546 // Message the RootView to do the drag and drop. That way if we're removed | 2552 // Message the RootView to do the drag and drop. That way if we're removed |
2547 // the RootView can detect it and avoid calling us back. | 2553 // the RootView can detect it and avoid calling us back. |
2548 gfx::Point widget_location(event.location()); | 2554 gfx::Point widget_location(event.location()); |
2549 ConvertPointToWidget(this, &widget_location); | 2555 ConvertPointToWidget(this, &widget_location); |
2550 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2556 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
2551 // WARNING: we may have been deleted. | 2557 // WARNING: we may have been deleted. |
2552 return true; | 2558 return true; |
2553 } | 2559 } |
2554 | 2560 |
2555 } // namespace views | 2561 } // namespace views |
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