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Side by Side Diff: include/utils/SkThreadPool.h

Issue 26389005: SkThreadPool: allow for Runnables that add other Runnables to the pool. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkThreadPool_DEFINED 8 #ifndef SkThreadPool_DEFINED
9 #define SkThreadPool_DEFINED 9 #define SkThreadPool_DEFINED
10 10
(...skipping 27 matching lines...) Expand all
38 38
39 private: 39 private:
40 struct LinkedRunnable { 40 struct LinkedRunnable {
41 // Unowned pointer. 41 // Unowned pointer.
42 SkRunnable* fRunnable; 42 SkRunnable* fRunnable;
43 43
44 private: 44 private:
45 SK_DECLARE_INTERNAL_LLIST_INTERFACE(LinkedRunnable); 45 SK_DECLARE_INTERNAL_LLIST_INTERFACE(LinkedRunnable);
46 }; 46 };
47 47
48 SkTInternalLList<LinkedRunnable> fQueue; 48 enum State {
49 SkCondVar fReady; 49 kRunning_State, // Normal case. We've been constructed and no one has called wait().
50 SkTDArray<SkThread*> fThreads; 50 kWaiting_State, // wait has been called, but there still might be work to do or being done.
51 bool fDone; 51 kHalting_State, // There's no work to do and no thread is busy. All th reads can shut down.
52 };
53
54 SkTInternalLList<LinkedRunnable> fQueue;
55 SkCondVar fReady;
56 SkTDArray<SkThread*> fThreads;
57 State fState;
58 int fBusyThreads;
52 59
53 static void Loop(void*); // Static because we pass in this. 60 static void Loop(void*); // Static because we pass in this.
54 }; 61 };
55 62
56 #endif 63 #endif
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