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Unified Diff: cc/surfaces/surface_manager.cc

Issue 2638833002: Moving temporary reference logic to SurfaceManager (Closed)
Patch Set: c Created 3 years, 11 months ago
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Index: cc/surfaces/surface_manager.cc
diff --git a/cc/surfaces/surface_manager.cc b/cc/surfaces/surface_manager.cc
index a1d2f62386403f15fcac064245abf8f94f634ca0..94bdac6aceaf9382966fc5dedcc45262303c0837 100644
--- a/cc/surfaces/surface_manager.cc
+++ b/cc/surfaces/surface_manager.cc
@@ -15,6 +15,7 @@
#include "cc/surfaces/surface.h"
#include "cc/surfaces/surface_factory_client.h"
#include "cc/surfaces/surface_id_allocator.h"
+#include "cc/surfaces/surface_info.h"
#if DCHECK_IS_ON()
#include <sstream>
@@ -45,6 +46,19 @@ SurfaceManager::SurfaceManager(LifetimeType lifetime_type)
SurfaceManager::~SurfaceManager() {
DCHECK(thread_checker_.CalledOnValidThread());
+
+ if (lifetime_type_ == LifetimeType::REFERENCES) {
+ // Remove all temporary references on shutdown.
+ for (const auto& map_entry : temp_references_) {
+ const FrameSinkId& frame_sink_id = map_entry.first;
+ for (const auto& local_frame_id : map_entry.second) {
+ RemoveSurfaceReferenceImpl(GetRootSurfaceId(),
+ SurfaceId(frame_sink_id, local_frame_id));
+ }
+ }
+ GarbageCollectSurfaces();
+ }
+
for (SurfaceDestroyList::iterator it = surfaces_to_destroy_.begin();
it != surfaces_to_destroy_.end();
++it) {
@@ -127,18 +141,68 @@ void SurfaceManager::AddSurfaceReference(const SurfaceId& parent_id,
// Check some conditions that should never happen. We don't want to crash on
// bad input from a compromised client so just return early.
if (parent_id == child_id) {
- LOG(ERROR) << "Cannot add self reference for " << parent_id.ToString();
+ DLOG(ERROR) << "Cannot add self reference for " << parent_id.ToString();
return;
}
if (parent_id != root_surface_id_ && surface_map_.count(parent_id) == 0) {
- LOG(ERROR) << "No surface in map for " << parent_id.ToString();
+ DLOG(ERROR) << "No surface in map for " << parent_id.ToString();
return;
}
if (surface_map_.count(child_id) == 0) {
- LOG(ERROR) << "No surface in map for " << child_id.ToString();
+ DLOG(ERROR) << "No surface in map for " << child_id.ToString();
+ return;
+ }
+
+ // There could be a temporary reference to |child_id| which we should now
+ // remove because a real reference is being added to it. To find out whether
+ // or not a temporary reference exists, we need to first look up the
+ // FrameSinkId of |child_id| in |temp_references_|, which returns a vector of
+ // LocalFrameIds, and then search for the LocalFrameId of |child_id| in the
+ // said vector. If there is no temporary reference, we can immediately add the
+ // reference from |parent_id| and return.
+ auto refs_iter = temp_references_.find(child_id.frame_sink_id());
+ if (refs_iter == temp_references_.end()) {
+ AddSurfaceReferenceImpl(parent_id, child_id);
+ return;
+ }
+ std::vector<LocalFrameId>& refs = refs_iter->second;
+ auto temp_ref_iter =
+ std::find(refs.begin(), refs.end(), child_id.local_frame_id());
+ if (temp_ref_iter == refs.end()) {
+ AddSurfaceReferenceImpl(parent_id, child_id);
return;
}
+ // Temporary references are implemented by holding a reference from the top
+ // level root to the child. If |parent_id| is the top level root, we do
+ // nothing because the reference already exists. Otherwise, remove the
+ // temporary reference and add the reference.
+ if (parent_id != GetRootSurfaceId()) {
+ AddSurfaceReferenceImpl(parent_id, child_id);
+ RemoveSurfaceReference(GetRootSurfaceId(), child_id);
+ }
+
+ // Remove temporary references for surfaces with the same FrameSinkId that
+ // were created before |child_id|. The earlier surfaces were never embedded in
+ // the parent and the parent is embedding a later surface, so we know the
+ // parent doesn't need them anymore.
+ for (auto iter = refs.begin(); iter != temp_ref_iter; ++iter) {
+ SurfaceId id = SurfaceId(child_id.frame_sink_id(), *iter);
+ RemoveSurfaceReference(GetRootSurfaceId(), id);
+ }
+
+ // Remove markers for temporary references up to |child_id|, as the temporary
+ // references they correspond to were removed above. If |temp_ref_iter| points
+ // at the last element in |refs| then we are removing all temporary references
+ // for the FrameSinkId and can remove the map entry entirely.
+ if (++temp_ref_iter == refs.end())
+ temp_references_.erase(child_id.frame_sink_id());
+ else
+ refs.erase(refs.begin(), temp_ref_iter);
+}
+
+void SurfaceManager::AddSurfaceReferenceImpl(const SurfaceId& parent_id,
+ const SurfaceId& child_id) {
parent_to_child_refs_[parent_id].insert(child_id);
child_to_parent_refs_[child_id].insert(parent_id);
}
@@ -151,8 +215,8 @@ void SurfaceManager::RemoveSurfaceReference(const SurfaceId& parent_id,
// want to crash on bad input from a compromised client so just return early.
if (parent_to_child_refs_.count(parent_id) == 0 ||
parent_to_child_refs_[parent_id].count(child_id) == 0) {
- LOG(ERROR) << "No reference from " << parent_id.ToString() << " to "
- << child_id.ToString();
+ DLOG(ERROR) << "No reference from " << parent_id.ToString() << " to "
+ << child_id.ToString();
return;
}
@@ -516,6 +580,19 @@ bool SurfaceManager::SurfaceModified(const SurfaceId& surface_id) {
void SurfaceManager::SurfaceCreated(const SurfaceInfo& surface_info) {
CHECK(thread_checker_.CalledOnValidThread());
+
+ if (lifetime_type_ == LifetimeType::REFERENCES) {
+ // We can get into a situation where multiple CompositorFrames arrive for a
+ // CompositorFrameSink before the client can add any references for the
+ // frame. When the second frame with a new size arrives, the first will be
+ // destroyed in SurfaceFactory and then if there are no references it will
+ // be deleted during surface GC. A temporary reference, removed when a real
+ // reference is received, is added to prevent this from happening.
+ AddSurfaceReferenceImpl(GetRootSurfaceId(), surface_info.id());
+ temp_references_[surface_info.id().frame_sink_id()].push_back(
+ surface_info.id().local_frame_id());
+ }
+
for (auto& observer : observer_list_)
observer.OnSurfaceCreated(surface_info);
}
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