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Side by Side Diff: services/ui/surfaces/display_compositor.cc

Issue 2638833002: Moving temporary reference logic to SurfaceManager (Closed)
Patch Set: c Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/surfaces/display_compositor.h" 5 #include "services/ui/surfaces/display_compositor.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/memory/ptr_util.h" 9 #include "base/memory/ptr_util.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "cc/output/in_process_context_provider.h" 11 #include "cc/output/in_process_context_provider.h"
12 #include "cc/output/texture_mailbox_deleter.h" 12 #include "cc/output/texture_mailbox_deleter.h"
13 #include "cc/surfaces/display.h" 13 #include "cc/surfaces/display.h"
14 #include "cc/surfaces/display_scheduler.h" 14 #include "cc/surfaces/display_scheduler.h"
15 #include "cc/surfaces/surface.h" 15 #include "cc/surfaces/surface.h"
16 #include "gpu/command_buffer/client/shared_memory_limits.h" 16 #include "gpu/command_buffer/client/shared_memory_limits.h"
17 #include "gpu/ipc/gpu_in_process_thread_service.h" 17 #include "gpu/ipc/gpu_in_process_thread_service.h"
18 #include "mojo/public/cpp/bindings/strong_binding.h" 18 #include "mojo/public/cpp/bindings/strong_binding.h"
19 #include "services/ui/surfaces/display_output_surface.h" 19 #include "services/ui/surfaces/display_output_surface.h"
20 #include "services/ui/surfaces/gpu_compositor_frame_sink.h" 20 #include "services/ui/surfaces/gpu_compositor_frame_sink.h"
21 21
22 #if defined(USE_OZONE) 22 #if defined(USE_OZONE)
23 #include "gpu/command_buffer/client/gles2_interface.h" 23 #include "gpu/command_buffer/client/gles2_interface.h"
24 #include "services/ui/surfaces/display_output_surface_ozone.h" 24 #include "services/ui/surfaces/display_output_surface_ozone.h"
25 #endif 25 #endif
26 26
27 namespace ui { 27 namespace ui {
28 28
29 DisplayCompositor::DisplayCompositor( 29 DisplayCompositor::DisplayCompositor(
30 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, 30 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service,
31 std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager, 31 std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager,
32 gpu::ImageFactory* image_factory, 32 gpu::ImageFactory* image_factory,
33 cc::mojom::DisplayCompositorRequest request, 33 cc::mojom::DisplayCompositorRequest request,
34 cc::mojom::DisplayCompositorClientPtr client) 34 cc::mojom::DisplayCompositorClientPtr client)
35 : manager_(cc::SurfaceManager::LifetimeType::REFERENCES), 35 : manager_(cc::SurfaceManager::LifetimeType::REFERENCES),
36 reference_manager_(&manager_), 36 reference_manager_(&manager_),
37 gpu_service_(std::move(gpu_service)), 37 gpu_service_(std::move(gpu_service)),
38 gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)), 38 gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)),
39 image_factory_(image_factory), 39 image_factory_(image_factory),
40 task_runner_(base::ThreadTaskRunnerHandle::Get()), 40 task_runner_(base::ThreadTaskRunnerHandle::Get()),
41 client_(std::move(client)), 41 client_(std::move(client)),
42 binding_(this, std::move(request)) { 42 binding_(this, std::move(request)) {
43 manager_.AddObserver(this); 43 manager_.AddObserver(this);
44 if (client_) 44 if (client_)
45 client_->OnDisplayCompositorCreated(GetRootSurfaceId()); 45 client_->OnDisplayCompositorCreated(GetRootSurfaceId());
46 } 46 }
47 47
48 void DisplayCompositor::AddSurfaceReferences( 48 void DisplayCompositor::AddSurfaceReferences(
49 const std::vector<cc::SurfaceReference>& references) { 49 const std::vector<cc::SurfaceReference>& references) {
50 DCHECK(thread_checker_.CalledOnValidThread()); 50 DCHECK(thread_checker_.CalledOnValidThread());
51 for (auto& reference : references) 51 for (const auto& reference : references) {
52 AddSurfaceReference(reference); 52 reference_manager_->AddSurfaceReference(reference.parent_id(),
53 reference.child_id());
54 }
53 } 55 }
54 56
55 void DisplayCompositor::RemoveSurfaceReferences( 57 void DisplayCompositor::RemoveSurfaceReferences(
56 const std::vector<cc::SurfaceReference>& references) { 58 const std::vector<cc::SurfaceReference>& references) {
57 DCHECK(thread_checker_.CalledOnValidThread()); 59 DCHECK(thread_checker_.CalledOnValidThread());
58 60
59 // TODO(kylechar): Each remove reference can trigger GC, it would be better if 61 // TODO(kylechar): Each remove reference can trigger GC, it would be better if
60 // we GC only once if removing multiple references. 62 // we GC only once if removing multiple references.
61 for (auto& reference : references) 63 for (const auto& reference : references) {
62 RemoveSurfaceReference(reference); 64 reference_manager_->RemoveSurfaceReference(reference.parent_id(),
65 reference.child_id());
66 }
63 } 67 }
64 68
65 DisplayCompositor::~DisplayCompositor() { 69 DisplayCompositor::~DisplayCompositor() {
66 DCHECK(thread_checker_.CalledOnValidThread()); 70 DCHECK(thread_checker_.CalledOnValidThread());
67 // Remove all temporary references on shutdown.
68 for (auto& map_entry : temp_references_) {
69 const cc::FrameSinkId& frame_sink_id = map_entry.first;
70 for (auto& local_frame_id : map_entry.second) {
71 reference_manager_->RemoveSurfaceReference(
72 GetRootSurfaceId(), cc::SurfaceId(frame_sink_id, local_frame_id));
73 }
74 }
75 manager_.RemoveObserver(this); 71 manager_.RemoveObserver(this);
76 } 72 }
77 73
78 void DisplayCompositor::OnCompositorFrameSinkClientConnectionLost( 74 void DisplayCompositor::OnCompositorFrameSinkClientConnectionLost(
79 const cc::FrameSinkId& frame_sink_id, 75 const cc::FrameSinkId& frame_sink_id,
80 bool destroy_compositor_frame_sink) { 76 bool destroy_compositor_frame_sink) {
81 DCHECK(thread_checker_.CalledOnValidThread()); 77 DCHECK(thread_checker_.CalledOnValidThread());
82 if (destroy_compositor_frame_sink) 78 if (destroy_compositor_frame_sink)
83 compositor_frame_sinks_.erase(frame_sink_id); 79 compositor_frame_sinks_.erase(frame_sink_id);
84 // TODO(fsamuel): Tell the display compositor host that the client connection 80 // TODO(fsamuel): Tell the display compositor host that the client connection
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 const cc::FrameSinkId& frame_sink_id, 115 const cc::FrameSinkId& frame_sink_id,
120 cc::mojom::MojoCompositorFrameSinkRequest request, 116 cc::mojom::MojoCompositorFrameSinkRequest request,
121 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, 117 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
122 cc::mojom::MojoCompositorFrameSinkClientPtr client) { 118 cc::mojom::MojoCompositorFrameSinkClientPtr client) {
123 CreateCompositorFrameSinkInternal(frame_sink_id, gpu::kNullSurfaceHandle, 119 CreateCompositorFrameSinkInternal(frame_sink_id, gpu::kNullSurfaceHandle,
124 nullptr, nullptr, std::move(request), 120 nullptr, nullptr, std::move(request),
125 std::move(private_request), 121 std::move(private_request),
126 std::move(client), nullptr); 122 std::move(client), nullptr);
127 } 123 }
128 124
129 void DisplayCompositor::AddSurfaceReference(const cc::SurfaceReference& ref) {
130 const cc::SurfaceId& parent_id = ref.parent_id();
131 const cc::SurfaceId& child_id = ref.child_id();
132
133 auto vector_iter = temp_references_.find(child_id.frame_sink_id());
134
135 // If there are no temporary references for the FrameSinkId then we can just
136 // add reference and return.
137 if (vector_iter == temp_references_.end()) {
138 reference_manager_->AddSurfaceReference(parent_id, child_id);
139 return;
140 }
141
142 // Get the vector<LocalFrameId> for the appropriate FrameSinkId and look for
143 // |child_id.local_frame_id| in that vector. If found, there is a temporary
144 // reference to |child_id|.
145 std::vector<cc::LocalFrameId>& refs = vector_iter->second;
146 auto temp_ref_iter =
147 std::find(refs.begin(), refs.end(), child_id.local_frame_id());
148
149 if (temp_ref_iter == refs.end()) {
150 reference_manager_->AddSurfaceReference(parent_id, child_id);
151 return;
152 }
153
154 // All surfaces get a temporary reference to the top level root. If the parent
155 // wants to add a reference to the top level root then we do nothing.
156 // Otherwise remove the temporary reference and add the reference.
157 if (parent_id != GetRootSurfaceId()) {
158 reference_manager_->AddSurfaceReference(parent_id, child_id);
159 reference_manager_->RemoveSurfaceReference(GetRootSurfaceId(), child_id);
160 }
161
162 // Remove temporary references for surfaces with the same FrameSinkId that
163 // were created before |child_id|. The earlier surfaces were never embedded in
164 // the parent and the parent is embedding a later surface, so we know the
165 // parent doesn't need them anymore.
166 for (auto iter = refs.begin(); iter != temp_ref_iter; ++iter) {
167 cc::SurfaceId id = cc::SurfaceId(child_id.frame_sink_id(), *iter);
168 reference_manager_->RemoveSurfaceReference(GetRootSurfaceId(), id);
169 }
170
171 // Remove markers for temporary references up to |child_id|, as the temporary
172 // references they correspond to were removed above. If |temp_ref_iter| points
173 // at the last element in |refs| then we are removing all temporary references
174 // for the FrameSinkId and can remove the map entry entirely.
175 if (++temp_ref_iter == refs.end())
176 temp_references_.erase(child_id.frame_sink_id());
177 else
178 refs.erase(refs.begin(), temp_ref_iter);
179 }
180
181 void DisplayCompositor::RemoveSurfaceReference(
182 const cc::SurfaceReference& ref) {
183 reference_manager_->RemoveSurfaceReference(ref.parent_id(), ref.child_id());
184 }
185
186 std::unique_ptr<cc::Display> DisplayCompositor::CreateDisplay( 125 std::unique_ptr<cc::Display> DisplayCompositor::CreateDisplay(
187 const cc::FrameSinkId& frame_sink_id, 126 const cc::FrameSinkId& frame_sink_id,
188 gpu::SurfaceHandle surface_handle, 127 gpu::SurfaceHandle surface_handle,
189 cc::SyntheticBeginFrameSource* begin_frame_source) { 128 cc::SyntheticBeginFrameSource* begin_frame_source) {
190 scoped_refptr<cc::InProcessContextProvider> context_provider = 129 scoped_refptr<cc::InProcessContextProvider> context_provider =
191 new cc::InProcessContextProvider( 130 new cc::InProcessContextProvider(
192 gpu_service_, surface_handle, gpu_memory_buffer_manager_.get(), 131 gpu_service_, surface_handle, gpu_memory_buffer_manager_.get(),
193 image_factory_, gpu::SharedMemoryLimits(), 132 image_factory_, gpu::SharedMemoryLimits(),
194 nullptr /* shared_context */); 133 nullptr /* shared_context */);
195 134
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
247 std::move(display_request)); 186 std::move(display_request));
248 } 187 }
249 188
250 const cc::SurfaceId& DisplayCompositor::GetRootSurfaceId() const { 189 const cc::SurfaceId& DisplayCompositor::GetRootSurfaceId() const {
251 return reference_manager_->GetRootSurfaceId(); 190 return reference_manager_->GetRootSurfaceId();
252 } 191 }
253 192
254 void DisplayCompositor::OnSurfaceCreated(const cc::SurfaceInfo& surface_info) { 193 void DisplayCompositor::OnSurfaceCreated(const cc::SurfaceInfo& surface_info) {
255 DCHECK(thread_checker_.CalledOnValidThread()); 194 DCHECK(thread_checker_.CalledOnValidThread());
256 DCHECK_GT(surface_info.device_scale_factor(), 0.0f); 195 DCHECK_GT(surface_info.device_scale_factor(), 0.0f);
257 // We can get into a situation where multiple CompositorFrames arrive for a
258 // CompositorFrameSink before the DisplayCompositorClient can add any
259 // references for the frame. When the second frame with a new size arrives,
260 // the first will be destroyed and then if there are no references it will be
261 // deleted during surface GC. A temporary reference, removed when a real
262 // reference is received, is added to prevent this from happening.
263 reference_manager_->AddSurfaceReference(GetRootSurfaceId(),
264 surface_info.id());
265 temp_references_[surface_info.id().frame_sink_id()].push_back(
266 surface_info.id().local_frame_id());
267 196
268 if (client_) 197 if (client_)
269 client_->OnSurfaceCreated(surface_info); 198 client_->OnSurfaceCreated(surface_info);
270 } 199 }
271 200
272 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id, 201 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id,
273 bool* changed) {} 202 bool* changed) {}
274 203
275 } // namespace ui 204 } // namespace ui
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