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Side by Side Diff: dm/DMTaskRunner.cpp

Issue 263803003: DM: Push GPU-parent child tasks to the front of the queue. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: share code Created 6 years, 7 months ago
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1 #include "DMTaskRunner.h" 1 #include "DMTaskRunner.h"
2 #include "DMTask.h" 2 #include "DMTask.h"
3 3
4 namespace DM { 4 namespace DM {
5 5
6 TaskRunner::TaskRunner(int cpuThreads, int gpuThreads) : fCpu(cpuThreads), fGpu( gpuThreads) {} 6 TaskRunner::TaskRunner(int cpuThreads, int gpuThreads) : fCpu(cpuThreads), fGpu( gpuThreads) {}
7 7
8 void TaskRunner::add(CpuTask* task) { fCpu.add(task); } 8 void TaskRunner::add(CpuTask* task) { fCpu.add(task); }
9 9 void TaskRunner::addNext(CpuTask* task) { fCpu.addNext(task); }
10 void TaskRunner::add(GpuTask* task) { fGpu.add(task); } 10 void TaskRunner::add(GpuTask* task) { fGpu.add(task); }
11 11
12 void TaskRunner::wait() { 12 void TaskRunner::wait() {
13 // These wait calls block until each threadpool is done. We don't allow 13 // These wait calls block until each threadpool is done. We don't allow
14 // spawning new child GPU tasks, so we can wait for that first knowing 14 // spawning new child GPU tasks, so we can wait for that first knowing
15 // we'll never try to add to it later. Same can't be said of the CPU pool: 15 // we'll never try to add to it later. Same can't be said of the CPU pool:
16 // both CPU and GPU tasks can spawn off new CPU work, so we wait for that la st. 16 // both CPU and GPU tasks can spawn off new CPU work, so we wait for that la st.
17 fGpu.wait(); 17 fGpu.wait();
18 fCpu.wait(); 18 fCpu.wait();
19 } 19 }
20 20
21 } // namespace DM 21 } // namespace DM
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