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Issue 2637523002: [promises] Clean up promise utils and remove dead code (Closed)
Patch Set: Fix nits Created 3 years, 11 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_FACTORY_H_ 5 #ifndef V8_FACTORY_H_
6 #define V8_FACTORY_H_ 6 #define V8_FACTORY_H_
7 7
8 #include "src/globals.h" 8 #include "src/globals.h"
9 #include "src/isolate.h" 9 #include "src/isolate.h"
10 #include "src/messages.h" 10 #include "src/messages.h"
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62 62
63 Handle<FrameArray> NewFrameArray(int number_of_frames, 63 Handle<FrameArray> NewFrameArray(int number_of_frames,
64 PretenureFlag pretenure = NOT_TENURED); 64 PretenureFlag pretenure = NOT_TENURED);
65 65
66 Handle<OrderedHashSet> NewOrderedHashSet(); 66 Handle<OrderedHashSet> NewOrderedHashSet();
67 Handle<OrderedHashMap> NewOrderedHashMap(); 67 Handle<OrderedHashMap> NewOrderedHashMap();
68 68
69 // Create a new boxed value. 69 // Create a new boxed value.
70 Handle<Box> NewBox(Handle<Object> value); 70 Handle<Box> NewBox(Handle<Object> value);
71 71
72 // Create a new PromiseReactionJobInfo struct.
73 Handle<PromiseReactionJobInfo> NewPromiseReactionJobInfo(
74 Handle<Object> value, Handle<Object> tasks,
75 Handle<Object> deferred_promise, Handle<Object> deferred_on_resolve,
76 Handle<Object> deferred_on_reject, Handle<Context> context);
77
78 // Create a new PrototypeInfo struct. 72 // Create a new PrototypeInfo struct.
79 Handle<PrototypeInfo> NewPrototypeInfo(); 73 Handle<PrototypeInfo> NewPrototypeInfo();
80 74
81 // Create a new Tuple2 struct. 75 // Create a new Tuple2 struct.
82 Handle<Tuple2> NewTuple2(Handle<Object> value1, Handle<Object> value2); 76 Handle<Tuple2> NewTuple2(Handle<Object> value1, Handle<Object> value2);
83 77
84 // Create a new Tuple3 struct. 78 // Create a new Tuple3 struct.
85 Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2, 79 Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2,
86 Handle<Object> value3); 80 Handle<Object> value3);
87 81
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313 Handle<Context> NewDebugEvaluateContext(Handle<Context> previous, 307 Handle<Context> NewDebugEvaluateContext(Handle<Context> previous,
314 Handle<ScopeInfo> scope_info, 308 Handle<ScopeInfo> scope_info,
315 Handle<JSReceiver> extension, 309 Handle<JSReceiver> extension,
316 Handle<Context> wrapped, 310 Handle<Context> wrapped,
317 Handle<StringSet> whitelist); 311 Handle<StringSet> whitelist);
318 312
319 // Create a block context. 313 // Create a block context.
320 Handle<Context> NewBlockContext(Handle<JSFunction> function, 314 Handle<Context> NewBlockContext(Handle<JSFunction> function,
321 Handle<Context> previous, 315 Handle<Context> previous,
322 Handle<ScopeInfo> scope_info); 316 Handle<ScopeInfo> scope_info);
323 // Create a promise context.
324 Handle<Context> NewPromiseResolvingFunctionContext(int length);
325 317
326 // Allocate a new struct. The struct is pretenured (allocated directly in 318 // Allocate a new struct. The struct is pretenured (allocated directly in
327 // the old generation). 319 // the old generation).
328 Handle<Struct> NewStruct(InstanceType type); 320 Handle<Struct> NewStruct(InstanceType type);
329 321
330 Handle<AliasedArgumentsEntry> NewAliasedArgumentsEntry( 322 Handle<AliasedArgumentsEntry> NewAliasedArgumentsEntry(
331 int aliased_context_slot); 323 int aliased_context_slot);
332 324
333 Handle<AccessorInfo> NewAccessorInfo(); 325 Handle<AccessorInfo> NewAccessorInfo();
334 326
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817 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, 809 void SetStrictFunctionInstanceDescriptor(Handle<Map> map,
818 FunctionMode function_mode); 810 FunctionMode function_mode);
819 811
820 void SetClassFunctionInstanceDescriptor(Handle<Map> map); 812 void SetClassFunctionInstanceDescriptor(Handle<Map> map);
821 }; 813 };
822 814
823 } // namespace internal 815 } // namespace internal
824 } // namespace v8 816 } // namespace v8
825 817
826 #endif // V8_FACTORY_H_ 818 #endif // V8_FACTORY_H_
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