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Issue 2637403004: Handle is_opaque correctly in raster_handle_allocator_win (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <windows.h> 5 #include <windows.h>
6 #include <psapi.h> 6 #include <psapi.h>
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include "base/debug/gdi_debug_util_win.h" 9 #include "base/debug/gdi_debug_util_win.h"
10 #include "base/memory/ptr_util.h" 10 #include "base/memory/ptr_util.h"
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111 } // namespace 111 } // namespace
112 112
113 namespace skia { 113 namespace skia {
114 114
115 std::unique_ptr<SkCanvas> CreatePlatformCanvasWithSharedSection( 115 std::unique_ptr<SkCanvas> CreatePlatformCanvasWithSharedSection(
116 int width, 116 int width,
117 int height, 117 int height,
118 bool is_opaque, 118 bool is_opaque,
119 HANDLE shared_section, 119 HANDLE shared_section,
120 OnFailureType failure_type) { 120 OnFailureType failure_type) {
121 SkAlphaType alpha = is_opaque ? kPremul_SkAlphaType : kOpaque_SkAlphaType; 121 SkAlphaType alpha = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
122 SkImageInfo info = SkImageInfo::MakeN32(width, height, alpha); 122 SkImageInfo info = SkImageInfo::MakeN32(width, height, alpha);
123 size_t row_bytes = PlatformCanvasStrideForWidth(width); 123 size_t row_bytes = PlatformCanvasStrideForWidth(width);
124 124
125 // This function contains an implementation of a Skia platform bitmap for 125 // This function contains an implementation of a Skia platform bitmap for
126 // drawing and compositing graphics. The original implementation uses Windows 126 // drawing and compositing graphics. The original implementation uses Windows
127 // GDI to create the backing bitmap memory, however it's possible for a 127 // GDI to create the backing bitmap memory, however it's possible for a
128 // process to not have access to GDI which will cause this code to fail. It's 128 // process to not have access to GDI which will cause this code to fail. It's
129 // possible to detect when GDI is unavailable and instead directly map the 129 // possible to detect when GDI is unavailable and instead directly map the
130 // shared memory as the bitmap. 130 // shared memory as the bitmap.
131 if (base::win::IsUser32AndGdi32Available()) { 131 if (base::win::IsUser32AndGdi32Available()) {
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144 if (failure_type == CRASH_ON_FAILURE) 144 if (failure_type == CRASH_ON_FAILURE)
145 SK_CRASH(); 145 SK_CRASH();
146 return nullptr; 146 return nullptr;
147 } 147 }
148 148
149 HDC GetNativeDrawingContext(SkCanvas* canvas) { 149 HDC GetNativeDrawingContext(SkCanvas* canvas) {
150 return canvas ? static_cast<HDC>(canvas->accessTopRasterHandle()) : nullptr; 150 return canvas ? static_cast<HDC>(canvas->accessTopRasterHandle()) : nullptr;
151 } 151 }
152 152
153 } // namespace skia 153 } // namespace skia
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