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Issue 2636913002: [liveedit] reimplement frame restarting. (Closed)
Patch Set: rebase Created 3 years, 10 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #if V8_TARGET_ARCH_IA32 5 #if V8_TARGET_ARCH_IA32
6 6
7 #include "src/interface-descriptors.h" 7 #include "src/interface-descriptors.h"
8 8
9 namespace v8 { 9 namespace v8 {
10 namespace internal { 10 namespace internal {
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412 void ResumeGeneratorDescriptor::InitializePlatformSpecific( 412 void ResumeGeneratorDescriptor::InitializePlatformSpecific(
413 CallInterfaceDescriptorData* data) { 413 CallInterfaceDescriptorData* data) {
414 Register registers[] = { 414 Register registers[] = {
415 eax, // the value to pass to the generator 415 eax, // the value to pass to the generator
416 ebx, // the JSGeneratorObject to resume 416 ebx, // the JSGeneratorObject to resume
417 edx // the resume mode (tagged) 417 edx // the resume mode (tagged)
418 }; 418 };
419 data->InitializePlatformSpecific(arraysize(registers), registers); 419 data->InitializePlatformSpecific(arraysize(registers), registers);
420 } 420 }
421 421
422 void FrameDropperTrampolineDescriptor::InitializePlatformSpecific(
423 CallInterfaceDescriptorData* data) {
424 Register registers[] = {
425 ebx, // loaded new FP
426 };
427 data->InitializePlatformSpecific(arraysize(registers), registers);
428 }
429
422 } // namespace internal 430 } // namespace internal
423 } // namespace v8 431 } // namespace v8
424 432
425 #endif // V8_TARGET_ARCH_IA32 433 #endif // V8_TARGET_ARCH_IA32
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