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Side by Side Diff: cc/layers/layer.cc

Issue 2636253002: Handle nested position:sticky elements (Closed)
Patch Set: Trying to add cc unittest, fails for unknown reason Created 3 years, 10 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/layer.h" 5 #include "cc/layers/layer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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22 #include "cc/layers/layer_impl.h" 22 #include "cc/layers/layer_impl.h"
23 #include "cc/layers/scrollbar_layer_interface.h" 23 #include "cc/layers/scrollbar_layer_interface.h"
24 #include "cc/output/copy_output_request.h" 24 #include "cc/output/copy_output_request.h"
25 #include "cc/output/copy_output_result.h" 25 #include "cc/output/copy_output_result.h"
26 #include "cc/trees/draw_property_utils.h" 26 #include "cc/trees/draw_property_utils.h"
27 #include "cc/trees/effect_node.h" 27 #include "cc/trees/effect_node.h"
28 #include "cc/trees/layer_tree_host.h" 28 #include "cc/trees/layer_tree_host.h"
29 #include "cc/trees/layer_tree_impl.h" 29 #include "cc/trees/layer_tree_impl.h"
30 #include "cc/trees/mutable_properties.h" 30 #include "cc/trees/mutable_properties.h"
31 #include "cc/trees/mutator_host.h" 31 #include "cc/trees/mutator_host.h"
32 #include "cc/trees/scroll_node.h"
32 #include "cc/trees/transform_node.h" 33 #include "cc/trees/transform_node.h"
33 #include "third_party/skia/include/core/SkImageFilter.h" 34 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "ui/gfx/geometry/rect_conversions.h" 35 #include "ui/gfx/geometry/rect_conversions.h"
35 #include "ui/gfx/geometry/vector2d_conversions.h" 36 #include "ui/gfx/geometry/vector2d_conversions.h"
36 37
37 namespace cc { 38 namespace cc {
38 39
39 base::StaticAtomicSequenceNumber g_next_layer_id; 40 base::StaticAtomicSequenceNumber g_next_layer_id;
40 41
41 Layer::Inputs::Inputs(int layer_id) 42 Layer::Inputs::Inputs(int layer_id)
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577 id())) { 578 id())) {
578 DCHECK_EQ(transform_tree_index(), 579 DCHECK_EQ(transform_tree_index(),
579 property_trees->layer_id_to_transform_node_index[id()]); 580 property_trees->layer_id_to_transform_node_index[id()]);
580 TransformNode* transform_node = 581 TransformNode* transform_node =
581 property_trees->transform_tree.Node(transform_tree_index()); 582 property_trees->transform_tree.Node(transform_tree_index());
582 transform_node->update_post_local_transform(position, transform_origin()); 583 transform_node->update_post_local_transform(position, transform_origin());
583 if (transform_node->sticky_position_constraint_id >= 0) { 584 if (transform_node->sticky_position_constraint_id >= 0) {
584 StickyPositionNodeData* sticky_data = 585 StickyPositionNodeData* sticky_data =
585 property_trees->transform_tree.StickyPositionData( 586 property_trees->transform_tree.StickyPositionData(
586 transform_tree_index()); 587 transform_tree_index());
588 gfx::Point sticky_box_offset(
589 sticky_data->constraints.parent_relative_sticky_box_offset);
590
591 // The sticky box offset calculated in CompositedLayerMapping must be
592 // adjusted for the enclosing layer's scroll position and sticky offset.
593 // TODO(smcgruer): Maybe rename parent_relative_sticky_box_offset ?
smcgruer 2017/02/14 17:02:06 flackr : Thoughts on renaming this?
594 ScrollNode* scroll_ancestor =
595 property_trees->scroll_tree.Node(scroll_tree_index());
596 if (scroll_ancestor->owning_layer_id == id()) {
597 // We are a scroller, so we need our parent's scroll_ancestor instead.
598 scroll_ancestor =
599 property_trees->scroll_tree.Node(parent()->scroll_tree_index());
600 }
601 if (parent()->id() != scroll_ancestor->owning_layer_id) {
602 sticky_box_offset -= gfx::ScrollOffsetToFlooredVector2d(
603 property_trees->scroll_tree.current_scroll_offset(
604 scroll_ancestor->owning_layer_id));
605 sticky_box_offset += gfx::ToFlooredVector2d(
606 draw_property_utils::CalculateTotalStickyOffsetToScroller(
607 parent(), scroll_ancestor->owning_layer_id));
608 }
587 sticky_data->main_thread_offset = 609 sticky_data->main_thread_offset =
588 position.OffsetFromOrigin() - 610 position.OffsetFromOrigin() - sticky_box_offset.OffsetFromOrigin();
589 sticky_data->constraints.parent_relative_sticky_box_offset 611 if (Layer* layer =
590 .OffsetFromOrigin(); 612 sticky_data->constraints.nearest_layer_shifting_sticky_box) {
613 sticky_data->nearest_node_shifting_sticky_box =
614 layer->transform_tree_index();
615 }
616 if (Layer* layer = sticky_data->constraints
617 .nearest_layer_shifting_containing_block) {
618 sticky_data->nearest_node_shifting_containing_block =
619 layer->transform_tree_index();
620 }
591 } 621 }
592 transform_node->needs_local_transform_update = true; 622 transform_node->needs_local_transform_update = true;
593 transform_node->transform_changed = true; 623 transform_node->transform_changed = true;
594 layer_tree_host_->property_trees()->transform_tree.set_needs_update(true); 624 layer_tree_host_->property_trees()->transform_tree.set_needs_update(true);
595 SetNeedsCommitNoRebuild(); 625 SetNeedsCommitNoRebuild();
596 return; 626 return;
597 } 627 }
598 628
599 SetNeedsCommit(); 629 SetNeedsCommit();
600 } 630 }
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1573 ->num_copy_requests_in_subtree; 1603 ->num_copy_requests_in_subtree;
1574 } 1604 }
1575 1605
1576 gfx::Transform Layer::screen_space_transform() const { 1606 gfx::Transform Layer::screen_space_transform() const {
1577 DCHECK_NE(transform_tree_index_, TransformTree::kInvalidNodeId); 1607 DCHECK_NE(transform_tree_index_, TransformTree::kInvalidNodeId);
1578 return draw_property_utils::ScreenSpaceTransform( 1608 return draw_property_utils::ScreenSpaceTransform(
1579 this, layer_tree_host_->property_trees()->transform_tree); 1609 this, layer_tree_host_->property_trees()->transform_tree);
1580 } 1610 }
1581 1611
1582 } // namespace cc 1612 } // namespace cc
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