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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <vector> | 10 #include <vector> |
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| 1157 | 1157 |
| 1158 // Allow calling this from the compositor thread. | 1158 // Allow calling this from the compositor thread. |
| 1159 if (base::MessageLoop::current() == message_loop()) | 1159 if (base::MessageLoop::current() == message_loop()) |
| 1160 success = ChildThread::Send(message); | 1160 success = ChildThread::Send(message); |
| 1161 else | 1161 else |
| 1162 success = sync_message_filter()->Send(message); | 1162 success = sync_message_filter()->Send(message); |
| 1163 | 1163 |
| 1164 if (!success) | 1164 if (!success) |
| 1165 return scoped_ptr<gfx::GpuMemoryBuffer>(); | 1165 return scoped_ptr<gfx::GpuMemoryBuffer>(); |
| 1166 | 1166 |
| 1167 return GpuMemoryBufferImpl::Create( | 1167 return GpuMemoryBufferImpl::CreateFromHandle( |
| 1168 handle, gfx::Size(width, height), internalformat) | 1168 handle, gfx::Size(width, height), internalformat) |
| 1169 .PassAs<gfx::GpuMemoryBuffer>(); | 1169 .PassAs<gfx::GpuMemoryBuffer>(); |
| 1170 } | 1170 } |
| 1171 | 1171 |
| 1172 void RenderThreadImpl::AcceptConnection( | 1172 void RenderThreadImpl::AcceptConnection( |
| 1173 const mojo::String& service_name, | 1173 const mojo::String& service_name, |
| 1174 mojo::ScopedMessagePipeHandle message_pipe) { | 1174 mojo::ScopedMessagePipeHandle message_pipe) { |
| 1175 // TODO(darin): Invent some kind of registration system to use here. | 1175 // TODO(darin): Invent some kind of registration system to use here. |
| 1176 if (service_name.To<base::StringPiece>() == kRendererService_WebUISetup) { | 1176 if (service_name.To<base::StringPiece>() == kRendererService_WebUISetup) { |
| 1177 WebUISetupImpl::Bind(message_pipe.Pass()); | 1177 WebUISetupImpl::Bind(message_pipe.Pass()); |
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| 1497 hidden_widget_count_--; | 1497 hidden_widget_count_--; |
| 1498 | 1498 |
| 1499 if (!GetContentClient()->renderer()->RunIdleHandlerWhenWidgetsHidden()) { | 1499 if (!GetContentClient()->renderer()->RunIdleHandlerWhenWidgetsHidden()) { |
| 1500 return; | 1500 return; |
| 1501 } | 1501 } |
| 1502 | 1502 |
| 1503 ScheduleIdleHandler(kLongIdleHandlerDelayMs); | 1503 ScheduleIdleHandler(kLongIdleHandlerDelayMs); |
| 1504 } | 1504 } |
| 1505 | 1505 |
| 1506 } // namespace content | 1506 } // namespace content |
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