Index: src/gpu/gl/GrGLCaps.cpp |
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp |
index 17a4743b671023a6193359c2a04a6a05ed7ca4b3..eb0b245d0b6785bff54428289d1aa74e1dc05ffa 100644 |
--- a/src/gpu/gl/GrGLCaps.cpp |
+++ b/src/gpu/gl/GrGLCaps.cpp |
@@ -334,6 +334,67 @@ void GrGLCaps::init(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) { |
} else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) { |
GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &fMaxSampleCount); |
} |
+ |
+ this->initConfigRenderableTable(ctxInfo); |
+} |
+ |
+void GrGLCaps::initConfigRenderableTable(const GrGLContextInfo& ctxInfo) { |
+ |
+ // OpenGL < 3.0 |
+ // no support for render targets unless the GL_ARB_framebuffer_object |
+ // extension is supported (in which case we get ALPHA, RED, RG, RGB, |
+ // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we |
+ // probably don't get R8 in this case. |
+ |
+ // OpenGL 3.0 |
+ // base color renderable: ALPHA, RED, RG, RGB, and RGBA |
+ // sized derivatives: ALPHA8, R8, RGBA4, RGBA8 |
+ |
+ // >= OpenGL 3.1 |
+ // base color renderable: RED, RG, RGB, and RGBA |
+ // sized derivatives: R8, RGBA4, RGBA8 |
+ // if the GL_ARB_compatibility extension is supported then we get back |
+ // support for GL_ALPHA and ALPHA8 |
+ |
+ // GL_EXT_bgra adds BGRA render targets to any version |
+ |
+ // ES 2.0 |
+ // color renderable: RGBA4, RGB5_A1, RGB565 |
+ // GL_EXT_texture_rg adds support for R8 as a color render target |
+ // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8 |
+ // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 added BGRA support |
+ |
+ // ES 3.0 |
+ // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called |
+ // below already account for this). |
+ |
+ if (kDesktop_GrGLBinding == ctxInfo.binding()) { |
+ // Post 3.0 we will get R8 |
+ // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object) |
+ if (ctxInfo.version() >= GR_GL_VER(3,0) || |
+ ctxInfo.hasExtension("GL_ARB_framebuffer_object")) { |
+ fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true; |
+ } |
+ } else { |
+ // On ES we can only hope for R8 |
+ fConfigRenderSupport[kAlpha_8_GrPixelConfig] = fTextureRedSupport; |
+ } |
+ |
+ if (kDesktop_GrGLBinding != ctxInfo.binding()) { |
+ // only available in ES |
+ fConfigRenderSupport[kRGB_565_GrPixelConfig] = true; |
+ } |
+ |
+ // we no longer support 444 as a render target |
+ fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = false; |
+ |
+ if (this->fRGBA8RenderbufferSupport) { |
+ fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true; |
+ } |
+ |
+ if (this->fBGRAFormatSupport) { |
+ fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true; |
+ } |
} |
bool GrGLCaps::readPixelsSupported(const GrGLInterface* intf, |