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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ | 5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ |
6 #define V8_DEBUG_DEBUG_INTERFACE_H_ | 6 #define V8_DEBUG_DEBUG_INTERFACE_H_ |
7 | 7 |
8 #include <functional> | 8 #include <functional> |
9 | 9 |
10 #include "include/v8-debug.h" | 10 #include "include/v8-debug.h" |
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79 * Defines if VM will pause on exceptions or not. | 79 * Defines if VM will pause on exceptions or not. |
80 * If BreakOnAnyExceptions is set then VM will pause on caught and uncaught | 80 * If BreakOnAnyExceptions is set then VM will pause on caught and uncaught |
81 * exception, if BreakOnUncaughtException is set then VM will pause only on | 81 * exception, if BreakOnUncaughtException is set then VM will pause only on |
82 * uncaught exception, otherwise VM won't stop on any exception. | 82 * uncaught exception, otherwise VM won't stop on any exception. |
83 */ | 83 */ |
84 void ChangeBreakOnException(Isolate* isolate, ExceptionBreakState state); | 84 void ChangeBreakOnException(Isolate* isolate, ExceptionBreakState state); |
85 | 85 |
86 enum StepAction { | 86 enum StepAction { |
87 StepOut = 0, // Step out of the current function. | 87 StepOut = 0, // Step out of the current function. |
88 StepNext = 1, // Step to the next statement in the current function. | 88 StepNext = 1, // Step to the next statement in the current function. |
89 StepIn = 2, // Step into new functions invoked or the next statement | 89 StepIn = 2 // Step into new functions invoked or the next statement |
90 // in the current function. | 90 // in the current function. |
91 StepFrame = 3 // Step into a new frame or return to previous frame. | |
92 }; | 91 }; |
93 | 92 |
94 void PrepareStep(Isolate* isolate, StepAction action); | 93 void PrepareStep(Isolate* isolate, StepAction action); |
95 void ClearStepping(Isolate* isolate); | 94 |
95 bool HasNonBlackboxedFrameOnStack(Isolate* isolate); | |
96 | 96 |
97 /** | 97 /** |
98 * Out-of-memory callback function. | 98 * Out-of-memory callback function. |
99 * The function is invoked when the heap size is close to the hard limit. | 99 * The function is invoked when the heap size is close to the hard limit. |
100 * | 100 * |
101 * \param data the parameter provided during callback installation. | 101 * \param data the parameter provided during callback installation. |
102 */ | 102 */ |
103 typedef void (*OutOfMemoryCallback)(void* data); | 103 typedef void (*OutOfMemoryCallback)(void* data); |
104 void SetOutOfMemoryCallback(Isolate* isolate, OutOfMemoryCallback callback, | 104 void SetOutOfMemoryCallback(Isolate* isolate, OutOfMemoryCallback callback, |
105 void* data); | 105 void* data); |
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140 int NumImportedFunctions() const; | 140 int NumImportedFunctions() const; |
141 | 141 |
142 debug::WasmDisassembly DisassembleFunction(int function_index) const; | 142 debug::WasmDisassembly DisassembleFunction(int function_index) const; |
143 }; | 143 }; |
144 | 144 |
145 void GetLoadedScripts(Isolate* isolate, PersistentValueVector<Script>& scripts); | 145 void GetLoadedScripts(Isolate* isolate, PersistentValueVector<Script>& scripts); |
146 | 146 |
147 MaybeLocal<UnboundScript> CompileInspectorScript(Isolate* isolate, | 147 MaybeLocal<UnboundScript> CompileInspectorScript(Isolate* isolate, |
148 Local<String> source); | 148 Local<String> source); |
149 | 149 |
150 class DebugEventListener { | 150 class DebugDelegate { |
151 public: | 151 public: |
152 virtual ~DebugEventListener() {} | 152 virtual ~DebugDelegate() {} |
153 virtual void PromiseEventOccurred(debug::PromiseDebugActionType type, | 153 virtual void PromiseEventOccurred(debug::PromiseDebugActionType type, |
154 int id) {} | 154 int id) {} |
155 virtual void ScriptCompiled(v8::Local<Script> script, | 155 virtual void ScriptCompiled(v8::Local<Script> script, |
156 bool has_compile_error) {} | 156 bool has_compile_error) {} |
157 virtual void BreakProgramRequested(v8::Local<v8::Context> paused_context, | 157 virtual void BreakProgramRequested(v8::Local<v8::Context> paused_context, |
158 v8::Local<v8::Object> exec_state, | 158 v8::Local<v8::Object> exec_state, |
159 v8::Local<v8::Value> break_points_hit) {} | 159 v8::Local<v8::Value> break_points_hit) {} |
160 virtual void ExceptionThrown(v8::Local<v8::Context> paused_context, | 160 virtual void ExceptionThrown(v8::Local<v8::Context> paused_context, |
161 v8::Local<v8::Object> exec_state, | 161 v8::Local<v8::Object> exec_state, |
162 v8::Local<v8::Value> exception, | 162 v8::Local<v8::Value> exception, |
163 bool is_promise_rejection, bool is_uncaught) {} | 163 bool is_promise_rejection, bool is_uncaught) {} |
164 virtual bool IsBlackboxed(v8::Local<debug::Script> script, | |
dgozman
2017/01/24 00:12:08
IsFunctionBlackboxed
kozy
2017/01/24 01:11:51
Done.
| |
165 const debug::Location& start, | |
166 const debug::Location& end) { | |
167 return false; | |
168 } | |
164 }; | 169 }; |
165 | 170 |
166 void SetDebugEventListener(Isolate* isolate, DebugEventListener* listener); | 171 void SetDebugDelegate(Isolate* isolate, DebugDelegate* listener); |
172 | |
173 void ResetBlackboxedStateCache(Isolate* isolate, | |
174 v8::Local<debug::Script> script); | |
167 | 175 |
168 } // namespace debug | 176 } // namespace debug |
169 } // namespace v8 | 177 } // namespace v8 |
170 | 178 |
171 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ | 179 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ |
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