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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SuspendableScriptExecutor_h | 5 #ifndef SuspendableScriptExecutor_h |
| 6 #define SuspendableScriptExecutor_h | 6 #define SuspendableScriptExecutor_h |
| 7 | 7 |
| 8 #include "core/frame/SuspendableTimer.h" | 8 #include "core/frame/SuspendableTimer.h" |
| 9 #include "platform/heap/Handle.h" | 9 #include "platform/heap/Handle.h" |
| 10 #include "platform/heap/SelfKeepAlive.h" | 10 #include "platform/heap/SelfKeepAlive.h" |
| 11 #include "wtf/Vector.h" | 11 #include "wtf/Vector.h" |
| 12 #include <v8.h> | 12 #include <v8.h> |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 class LocalFrame; | 16 class LocalFrame; |
| 17 class ScriptSourceCode; | 17 class ScriptSourceCode; |
| 18 class ScriptState; | 18 class ScriptState; |
| 19 class WebScriptExecutionCallback; | 19 class WebScriptExecutionCallback; |
| 20 | 20 |
| 21 class SuspendableScriptExecutor final | 21 class SuspendableScriptExecutor final |
| 22 : public GarbageCollectedFinalized<SuspendableScriptExecutor>, | 22 : public GarbageCollectedFinalized<SuspendableScriptExecutor>, |
| 23 public SuspendableTimer { | 23 public SuspendableTimer { |
| 24 USING_GARBAGE_COLLECTED_MIXIN(SuspendableScriptExecutor); | 24 USING_GARBAGE_COLLECTED_MIXIN(SuspendableScriptExecutor); |
| 25 | 25 |
| 26 public: | 26 public: |
| 27 static void createAndRun(LocalFrame*, | 27 static SuspendableScriptExecutor* create( |
| 28 int worldID, | 28 LocalFrame*, |
| 29 const HeapVector<ScriptSourceCode>& sources, | 29 int worldID, |
| 30 bool userGesture, | 30 const HeapVector<ScriptSourceCode>& sources, |
| 31 WebScriptExecutionCallback*); | 31 bool userGesture, |
| 32 WebScriptExecutionCallback*); |
| 32 static void createAndRun(LocalFrame*, | 33 static void createAndRun(LocalFrame*, |
| 33 v8::Isolate*, | 34 v8::Isolate*, |
| 34 v8::Local<v8::Context>, | 35 v8::Local<v8::Context>, |
| 35 v8::Local<v8::Function>, | 36 v8::Local<v8::Function>, |
| 36 v8::Local<v8::Value> receiver, | 37 v8::Local<v8::Value> receiver, |
| 37 int argc, | 38 int argc, |
| 38 v8::Local<v8::Value> argv[], | 39 v8::Local<v8::Value> argv[], |
| 39 WebScriptExecutionCallback*); | 40 WebScriptExecutionCallback*); |
| 40 ~SuspendableScriptExecutor() override; | 41 ~SuspendableScriptExecutor() override; |
| 41 | 42 |
| 43 void run(); |
| 44 void runAsync(bool blockOnload); |
| 42 void contextDestroyed(ExecutionContext*) override; | 45 void contextDestroyed(ExecutionContext*) override; |
| 43 | 46 |
| 44 DECLARE_VIRTUAL_TRACE(); | 47 DECLARE_VIRTUAL_TRACE(); |
| 45 | 48 |
| 46 class Executor : public GarbageCollectedFinalized<Executor> { | 49 class Executor : public GarbageCollectedFinalized<Executor> { |
| 47 public: | 50 public: |
| 48 virtual ~Executor() {} | 51 virtual ~Executor() {} |
| 49 | 52 |
| 50 virtual Vector<v8::Local<v8::Value>> execute(LocalFrame*) = 0; | 53 virtual Vector<v8::Local<v8::Value>> execute(LocalFrame*) = 0; |
| 51 | 54 |
| 52 DEFINE_INLINE_VIRTUAL_TRACE(){}; | 55 DEFINE_INLINE_VIRTUAL_TRACE(){}; |
| 53 }; | 56 }; |
| 54 | 57 |
| 55 private: | 58 private: |
| 56 SuspendableScriptExecutor(LocalFrame*, | 59 SuspendableScriptExecutor(LocalFrame*, |
| 57 ScriptState*, | 60 ScriptState*, |
| 58 WebScriptExecutionCallback*, | 61 WebScriptExecutionCallback*, |
| 59 Executor*); | 62 Executor*); |
| 60 | 63 |
| 61 void fired() override; | 64 void fired() override; |
| 62 | 65 |
| 63 void run(); | |
| 64 void executeAndDestroySelf(); | 66 void executeAndDestroySelf(); |
| 65 void dispose(); | 67 void dispose(); |
| 66 | 68 |
| 67 RefPtr<ScriptState> m_scriptState; | 69 RefPtr<ScriptState> m_scriptState; |
| 68 WebScriptExecutionCallback* m_callback; | 70 WebScriptExecutionCallback* m_callback; |
| 71 bool m_blockingOnload; |
| 69 | 72 |
| 70 SelfKeepAlive<SuspendableScriptExecutor> m_keepAlive; | 73 SelfKeepAlive<SuspendableScriptExecutor> m_keepAlive; |
| 71 | 74 |
| 72 Member<Executor> m_executor; | 75 Member<Executor> m_executor; |
| 73 }; | 76 }; |
| 74 | 77 |
| 75 } // namespace blink | 78 } // namespace blink |
| 76 | 79 |
| 77 #endif // SuspendableScriptExecutor_h | 80 #endif // SuspendableScriptExecutor_h |
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