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Side by Side Diff: third_party/WebKit/Source/core/svg/SVGTreeScopeResources.h

Issue 2633143002: SVG objects with same idrefs conflict when under different shadow root (Closed)
Patch Set: Tests Created 3 years, 11 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SVGTreeScopeResources_h
6 #define SVGTreeScopeResources_h
7
8 #include "platform/heap/Handle.h"
9 #include "wtf/Forward.h"
10 #include "wtf/HashMap.h"
11 #include "wtf/HashSet.h"
12 #include "wtf/text/AtomicStringHash.h"
13
14 namespace blink {
15
16 class Element;
17 class TreeScope;
18 class LayoutSVGResourceContainer;
19
20 class SVGTreeScopeResources
pdr. 2017/01/23 04:34:12 Can you add a very short comment here describing t
fs 2017/01/23 11:18:24 Done.
21 : public GarbageCollectedFinalized<SVGTreeScopeResources> {
22 WTF_MAKE_NONCOPYABLE(SVGTreeScopeResources);
23
24 public:
25 typedef HeapHashSet<Member<Element>> SVGPendingElements;
26
27 explicit SVGTreeScopeResources(TreeScope*);
28 ~SVGTreeScopeResources();
29
30 void addResource(const AtomicString& id, LayoutSVGResourceContainer*);
31 void removeResource(const AtomicString& id);
32 LayoutSVGResourceContainer* resourceById(const AtomicString& id) const;
33
34 // Pending resources are such which are referenced by any object in the SVG
35 // document, but do NOT exist yet. For instance, dynamically built gradients
36 // / patterns / clippers...
37 void addPendingResource(const AtomicString& id, Element*);
38 bool hasPendingResource(const AtomicString& id) const;
39 bool isElementPendingResources(Element*) const;
40 bool isElementPendingResource(Element*, const AtomicString& id) const;
41 void clearHasPendingResourcesIfPossible(Element*);
42 void removeElementFromPendingResources(Element*);
43 SVGPendingElements* removePendingResource(const AtomicString& id);
44
45 DECLARE_TRACE();
46
47 private:
48 HashMap<AtomicString, LayoutSVGResourceContainer*> m_resources;
49 // Resources that are pending.
50 HeapHashMap<AtomicString, Member<SVGPendingElements>> m_pendingResources;
51 };
52
53 } // namespace blink
54
55 #endif // SVGTreeScopeResources_h
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