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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 45 } | 45 } |
| 46 | 46 |
| 47 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | 47 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { |
| 48 this->INHERITED::flatten(buffer); | 48 this->INHERITED::flatten(buffer); |
| 49 | 49 |
| 50 buffer.write32(fTmx); | 50 buffer.write32(fTmx); |
| 51 buffer.write32(fTmy); | 51 buffer.write32(fTmy); |
| 52 fPicture->flatten(buffer); | 52 fPicture->flatten(buffer); |
| 53 } | 53 } |
| 54 | 54 |
| 55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix) const { | 55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
x* localM) const { |
| 56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0); | 56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0); |
| 57 | 57 |
| 58 SkMatrix m; | 58 SkMatrix m; |
| 59 if (this->hasLocalMatrix()) { | 59 if (this->hasLocalMatrix()) { |
| 60 m.setConcat(matrix, this->getLocalMatrix()); | 60 m.setConcat(matrix, this->getLocalMatrix()); |
| 61 } else { | 61 } else { |
| 62 m = matrix; | 62 m = matrix; |
| 63 } | 63 } |
| 64 if (localM) { |
| 65 m.preConcat(*localM); |
| 66 } |
| 64 | 67 |
| 65 // Use a rotation-invariant scale | 68 // Use a rotation-invariant scale |
| 66 SkPoint scale; | 69 SkPoint scale; |
| 67 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { | 70 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { |
| 68 // Decomposition failed, use an approximation. | 71 // Decomposition failed, use an approximation. |
| 69 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.
getSkewX()), | 72 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.
getSkewX()), |
| 70 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.
getSkewY())); | 73 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.
getSkewY())); |
| 71 } | 74 } |
| 72 SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() *
fPicture->height()); | 75 SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() *
fPicture->height()); |
| 73 | 76 |
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| 108 // ref count was incremented. | 111 // ref count was incremented. |
| 109 fCachedBitmapShader.get()->ref(); | 112 fCachedBitmapShader.get()->ref(); |
| 110 return fCachedBitmapShader; | 113 return fCachedBitmapShader; |
| 111 } | 114 } |
| 112 | 115 |
| 113 size_t SkPictureShader::contextSize() const { | 116 size_t SkPictureShader::contextSize() const { |
| 114 return sizeof(PictureShaderContext); | 117 return sizeof(PictureShaderContext); |
| 115 } | 118 } |
| 116 | 119 |
| 117 SkShader::Context* SkPictureShader::onCreateContext(const ContextRec& rec, void*
storage) const { | 120 SkShader::Context* SkPictureShader::onCreateContext(const ContextRec& rec, void*
storage) const { |
| 118 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(*rec.fMatrix)); | 121 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(*rec.fMatrix, rec.
fLocalMatrix)); |
| 119 if (NULL == bitmapShader.get()) { | 122 if (NULL == bitmapShader.get()) { |
| 120 return NULL; | 123 return NULL; |
| 121 } | 124 } |
| 122 return PictureShaderContext::Create(storage, *this, rec, bitmapShader); | 125 return PictureShaderContext::Create(storage, *this, rec, bitmapShader); |
| 123 } | 126 } |
| 124 | 127 |
| 125 ////////////////////////////////////////////////////////////////////////////////
///////// | 128 ////////////////////////////////////////////////////////////////////////////////
///////// |
| 126 | 129 |
| 127 SkShader::Context* SkPictureShader::PictureShaderContext::Create(void* storage, | 130 SkShader::Context* SkPictureShader::PictureShaderContext::Create(void* storage, |
| 128 const SkPictureShader& shader, const ContextRec& rec, SkShade
r* bitmapShader) { | 131 const SkPictureShader& shader, const ContextRec& rec, SkShade
r* bitmapShader) { |
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| 183 fPicture ? fPicture->height() : 0); | 186 fPicture ? fPicture->height() : 0); |
| 184 | 187 |
| 185 str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]); | 188 str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]); |
| 186 | 189 |
| 187 this->INHERITED::toString(str); | 190 this->INHERITED::toString(str); |
| 188 } | 191 } |
| 189 #endif | 192 #endif |
| 190 | 193 |
| 191 #if SK_SUPPORT_GPU | 194 #if SK_SUPPORT_GPU |
| 192 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt) const { | 195 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt) const { |
| 193 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
())); | 196 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
(), NULL)); |
| 194 if (!bitmapShader) { | 197 if (!bitmapShader) { |
| 195 return NULL; | 198 return NULL; |
| 196 } | 199 } |
| 197 return bitmapShader->asNewEffect(context, paint); | 200 return bitmapShader->asNewEffect(context, paint); |
| 198 } | 201 } |
| 199 #endif | 202 #endif |
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