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Side by Side Diff: src/core/SkPictureShader.cpp

Issue 263293005: add local-matrix to shader::context (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: add/fix comments Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkPictureShader.h" 8 #include "SkPictureShader.h"
9 9
10 #include "SkBitmap.h" 10 #include "SkBitmap.h"
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45 } 45 }
46 46
47 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { 47 void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
48 this->INHERITED::flatten(buffer); 48 this->INHERITED::flatten(buffer);
49 49
50 buffer.write32(fTmx); 50 buffer.write32(fTmx);
51 buffer.write32(fTmy); 51 buffer.write32(fTmy);
52 fPicture->flatten(buffer); 52 fPicture->flatten(buffer);
53 } 53 }
54 54
55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix) const { 55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri x* localM) const {
56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0); 56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0);
57 57
58 SkMatrix m; 58 SkMatrix m;
59 if (this->hasLocalMatrix()) { 59 if (this->hasLocalMatrix()) {
60 m.setConcat(matrix, this->getLocalMatrix()); 60 m.setConcat(matrix, this->getLocalMatrix());
61 } else { 61 } else {
62 m = matrix; 62 m = matrix;
63 } 63 }
64 if (localM) {
65 m.preConcat(*localM);
66 }
64 67
65 // Use a rotation-invariant scale 68 // Use a rotation-invariant scale
66 SkPoint scale; 69 SkPoint scale;
67 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { 70 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) {
68 // Decomposition failed, use an approximation. 71 // Decomposition failed, use an approximation.
69 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m. getSkewX()), 72 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m. getSkewX()),
70 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m. getSkewY())); 73 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m. getSkewY()));
71 } 74 }
72 SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height()); 75 SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height());
73 76
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108 // ref count was incremented. 111 // ref count was incremented.
109 fCachedBitmapShader.get()->ref(); 112 fCachedBitmapShader.get()->ref();
110 return fCachedBitmapShader; 113 return fCachedBitmapShader;
111 } 114 }
112 115
113 size_t SkPictureShader::contextSize() const { 116 size_t SkPictureShader::contextSize() const {
114 return sizeof(PictureShaderContext); 117 return sizeof(PictureShaderContext);
115 } 118 }
116 119
117 SkShader::Context* SkPictureShader::onCreateContext(const ContextRec& rec, void* storage) const { 120 SkShader::Context* SkPictureShader::onCreateContext(const ContextRec& rec, void* storage) const {
118 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(*rec.fMatrix)); 121 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(*rec.fMatrix, rec. fLocalMatrix));
119 if (NULL == bitmapShader.get()) { 122 if (NULL == bitmapShader.get()) {
120 return NULL; 123 return NULL;
121 } 124 }
122 return PictureShaderContext::Create(storage, *this, rec, bitmapShader); 125 return PictureShaderContext::Create(storage, *this, rec, bitmapShader);
123 } 126 }
124 127
125 //////////////////////////////////////////////////////////////////////////////// ///////// 128 //////////////////////////////////////////////////////////////////////////////// /////////
126 129
127 SkShader::Context* SkPictureShader::PictureShaderContext::Create(void* storage, 130 SkShader::Context* SkPictureShader::PictureShaderContext::Create(void* storage,
128 const SkPictureShader& shader, const ContextRec& rec, SkShade r* bitmapShader) { 131 const SkPictureShader& shader, const ContextRec& rec, SkShade r* bitmapShader) {
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183 fPicture ? fPicture->height() : 0); 186 fPicture ? fPicture->height() : 0);
184 187
185 str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]); 188 str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]);
186 189
187 this->INHERITED::toString(str); 190 this->INHERITED::toString(str);
188 } 191 }
189 #endif 192 #endif
190 193
191 #if SK_SUPPORT_GPU 194 #if SK_SUPPORT_GPU
192 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai nt) const { 195 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai nt) const {
193 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix ())); 196 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix (), NULL));
194 if (!bitmapShader) { 197 if (!bitmapShader) {
195 return NULL; 198 return NULL;
196 } 199 }
197 return bitmapShader->asNewEffect(context, paint); 200 return bitmapShader->asNewEffect(context, paint);
198 } 201 }
199 #endif 202 #endif
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