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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/mus/window_manager.h" | 5 #include "ash/mus/window_manager.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <utility> | 9 #include <utility> |
10 | 10 |
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38 #include "services/ui/common/types.h" | 38 #include "services/ui/common/types.h" |
39 #include "services/ui/public/cpp/property_type_converters.h" | 39 #include "services/ui/public/cpp/property_type_converters.h" |
40 #include "services/ui/public/interfaces/constants.mojom.h" | 40 #include "services/ui/public/interfaces/constants.mojom.h" |
41 #include "services/ui/public/interfaces/window_manager.mojom.h" | 41 #include "services/ui/public/interfaces/window_manager.mojom.h" |
42 #include "ui/aura/client/window_parenting_client.h" | 42 #include "ui/aura/client/window_parenting_client.h" |
43 #include "ui/aura/env.h" | 43 #include "ui/aura/env.h" |
44 #include "ui/aura/mus/property_converter.h" | 44 #include "ui/aura/mus/property_converter.h" |
45 #include "ui/aura/mus/window_tree_client.h" | 45 #include "ui/aura/mus/window_tree_client.h" |
46 #include "ui/aura/mus/window_tree_host_mus.h" | 46 #include "ui/aura/mus/window_tree_host_mus.h" |
47 #include "ui/aura/window.h" | 47 #include "ui/aura/window.h" |
48 #include "ui/aura/window_property.h" | 48 #include "ui/base/class_property.h" |
49 #include "ui/base/hit_test.h" | 49 #include "ui/base/hit_test.h" |
50 #include "ui/display/display_observer.h" | 50 #include "ui/display/display_observer.h" |
51 #include "ui/events/mojo/event.mojom.h" | 51 #include "ui/events/mojo/event.mojom.h" |
52 #include "ui/views/mus/pointer_watcher_event_router.h" | 52 #include "ui/views/mus/pointer_watcher_event_router.h" |
53 #include "ui/views/mus/screen_mus.h" | 53 #include "ui/views/mus/screen_mus.h" |
54 #include "ui/wm/core/capture_controller.h" | 54 #include "ui/wm/core/capture_controller.h" |
55 #include "ui/wm/core/wm_state.h" | 55 #include "ui/wm/core/wm_state.h" |
56 #include "ui/wm/public/activation_client.h" | 56 #include "ui/wm/public/activation_client.h" |
57 | 57 |
58 namespace ash { | 58 namespace ash { |
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455 bool WindowManager::IsWindowActive(aura::Window* window) { | 455 bool WindowManager::IsWindowActive(aura::Window* window) { |
456 return Shell::GetInstance()->activation_client()->GetActiveWindow() == window; | 456 return Shell::GetInstance()->activation_client()->GetActiveWindow() == window; |
457 } | 457 } |
458 | 458 |
459 void WindowManager::OnWmDeactivateWindow(aura::Window* window) { | 459 void WindowManager::OnWmDeactivateWindow(aura::Window* window) { |
460 Shell::GetInstance()->activation_client()->DeactivateWindow(window); | 460 Shell::GetInstance()->activation_client()->DeactivateWindow(window); |
461 } | 461 } |
462 | 462 |
463 } // namespace mus | 463 } // namespace mus |
464 } // namespace ash | 464 } // namespace ash |
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