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Side by Side Diff: ash/display/root_window_transformers.cc

Issue 2632543003: Refactor and push window properties up to class properties. (Closed)
Patch Set: More build fixes Created 3 years, 10 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/root_window_transformers.h" 5 #include "ash/display/root_window_transformers.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 8
9 #include "ash/common/ash_switches.h" 9 #include "ash/common/ash_switches.h"
10 #include "ash/host/root_window_transformer.h" 10 #include "ash/host/root_window_transformer.h"
11 #include "ash/magnifier/magnification_controller.h" 11 #include "ash/magnifier/magnification_controller.h"
12 #include "ash/shell.h" 12 #include "ash/shell.h"
13 #include "base/command_line.h" 13 #include "base/command_line.h"
14 #include "third_party/skia/include/core/SkMatrix44.h" 14 #include "third_party/skia/include/core/SkMatrix44.h"
15 #include "ui/aura/window_event_dispatcher.h" 15 #include "ui/aura/window_event_dispatcher.h"
16 #include "ui/aura/window_property.h" 16 #include "ui/base/class_property.h"
17 #include "ui/compositor/dip_util.h" 17 #include "ui/compositor/dip_util.h"
18 #include "ui/display/display.h" 18 #include "ui/display/display.h"
19 #include "ui/display/manager/display_manager.h" 19 #include "ui/display/manager/display_manager.h"
20 #include "ui/display/manager/managed_display_info.h" 20 #include "ui/display/manager/managed_display_info.h"
21 #include "ui/display/screen.h" 21 #include "ui/display/screen.h"
22 #include "ui/gfx/geometry/insets.h" 22 #include "ui/gfx/geometry/insets.h"
23 #include "ui/gfx/geometry/size_conversions.h" 23 #include "ui/gfx/geometry/size_conversions.h"
24 #include "ui/gfx/transform.h" 24 #include "ui/gfx/transform.h"
25 #include "ui/gfx/transform.h" 25 #include "ui/gfx/transform.h"
26 26
27 DECLARE_WINDOW_PROPERTY_TYPE(display::Display::Rotation); 27 DECLARE_UI_CLASS_PROPERTY_TYPE(display::Display::Rotation);
28 28
29 namespace ash { 29 namespace ash {
30 namespace { 30 namespace {
31 31
32 #if defined(OS_WIN) 32 #if defined(OS_WIN)
33 DEFINE_WINDOW_PROPERTY_KEY(display::Display::Rotation, 33 DEFINE_UI_CLASS_PROPERTY_KEY(display::Display::Rotation,
34 kRotationPropertyKey, 34 kRotationPropertyKey,
35 display::Display::ROTATE_0); 35 display::Display::ROTATE_0);
36 #endif 36 #endif
37 37
38 // Round near zero value to zero. 38 // Round near zero value to zero.
39 void RoundNearZero(gfx::Transform* transform) { 39 void RoundNearZero(gfx::Transform* transform) {
40 const float kEpsilon = 0.001f; 40 const float kEpsilon = 0.001f;
41 SkMatrix44& matrix = transform->matrix(); 41 SkMatrix44& matrix = transform->matrix();
42 for (int x = 0; x < 4; ++x) { 42 for (int x = 0; x < 4; ++x) {
43 for (int y = 0; y < 4; ++y) { 43 for (int y = 0; y < 4; ++y) {
44 if (std::abs(SkMScalarToFloat(matrix.get(x, y))) < kEpsilon) 44 if (std::abs(SkMScalarToFloat(matrix.get(x, y))) < kEpsilon)
45 matrix.set(x, y, SkFloatToMScalar(0.0f)); 45 matrix.set(x, y, SkFloatToMScalar(0.0f));
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326 mirror_display_info); 326 mirror_display_info);
327 } 327 }
328 328
329 RootWindowTransformer* CreateRootWindowTransformerForUnifiedDesktop( 329 RootWindowTransformer* CreateRootWindowTransformerForUnifiedDesktop(
330 const gfx::Rect& screen_bounds, 330 const gfx::Rect& screen_bounds,
331 const display::Display& display) { 331 const display::Display& display) {
332 return new PartialBoundsRootWindowTransformer(screen_bounds, display); 332 return new PartialBoundsRootWindowTransformer(screen_bounds, display);
333 } 333 }
334 334
335 } // namespace ash 335 } // namespace ash
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