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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGPhysicalBoxFragment_h | 5 #ifndef NGPhysicalBoxFragment_h |
| 6 #define NGPhysicalBoxFragment_h | 6 #define NGPhysicalBoxFragment_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_physical_fragment.h" | 9 #include "core/layout/ng/ng_physical_fragment.h" |
| 10 #include "core/layout/ng/ng_units.h" | 10 #include "core/layout/ng/ng_units.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class NGBlockNode; | 15 class NGBlockNode; |
| 16 | 16 |
| 17 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { | 17 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { |
| 18 public: | 18 public: |
| 19 // This modifies the passed-in children vector. | 19 // This modifies the passed-in children vector. |
| 20 NGPhysicalBoxFragment( | 20 NGPhysicalBoxFragment( |
| 21 NGPhysicalSize size, | 21 NGPhysicalSize size, |
| 22 NGPhysicalSize overflow, | 22 NGPhysicalSize overflow, |
| 23 HeapVector<Member<const NGPhysicalFragment>>& children, | 23 HeapVector<Member<const NGPhysicalFragment>>& children, |
| 24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, | 24 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, |
| 25 Vector<NGStaticPosition>& out_of_flow_positions, | 25 Vector<NGStaticPosition>& out_of_flow_positions, |
| 26 NGMarginStrut margin_strut); | 26 NGMarginStrut margin_strut, |
| 27 NGBreakToken* break_token = nullptr); |
| 27 | 28 |
| 28 const HeapVector<Member<const NGPhysicalFragment>>& Children() const { | 29 const HeapVector<Member<const NGPhysicalFragment>>& Children() const { |
| 29 return children_; | 30 return children_; |
| 30 } | 31 } |
| 31 | 32 |
| 32 NGMarginStrut MarginStrut() const { return margin_strut_; } | 33 NGMarginStrut MarginStrut() const { return margin_strut_; } |
| 33 | 34 |
| 34 DECLARE_TRACE_AFTER_DISPATCH(); | 35 DECLARE_TRACE_AFTER_DISPATCH(); |
| 35 | 36 |
| 36 private: | 37 private: |
| 37 HeapVector<Member<const NGPhysicalFragment>> children_; | 38 HeapVector<Member<const NGPhysicalFragment>> children_; |
| 38 NGMarginStrut margin_strut_; | 39 NGMarginStrut margin_strut_; |
| 39 }; | 40 }; |
| 40 | 41 |
| 41 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalBoxFragment); | 42 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalBoxFragment); |
| 42 | 43 |
| 43 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, | 44 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, |
| 44 NGPhysicalFragment, | 45 NGPhysicalFragment, |
| 45 fragment, | 46 fragment, |
| 46 fragment->Type() == NGPhysicalFragment::kFragmentBox, | 47 fragment->Type() == NGPhysicalFragment::kFragmentBox, |
| 47 fragment.Type() == NGPhysicalFragment::kFragmentBox); | 48 fragment.Type() == NGPhysicalFragment::kFragmentBox); |
| 48 | 49 |
| 49 } // namespace blink | 50 } // namespace blink |
| 50 | 51 |
| 51 #endif // NGPhysicalBoxFragment_h | 52 #endif // NGPhysicalBoxFragment_h |
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