| Index: cc/layers/render_surface_impl.cc
|
| diff --git a/cc/layers/render_surface_impl.cc b/cc/layers/render_surface_impl.cc
|
| index 434e0b9e51887af53e3ee29bca5ed68927e54e9d..0eafb98b256daa173686f0511dca0ce0e9368e5e 100644
|
| --- a/cc/layers/render_surface_impl.cc
|
| +++ b/cc/layers/render_surface_impl.cc
|
| @@ -354,9 +354,10 @@ int RenderSurfaceImpl::GetRenderPassId() {
|
|
|
| void RenderSurfaceImpl::AppendRenderPasses(RenderPassSink* pass_sink) {
|
| std::unique_ptr<RenderPass> pass = RenderPass::Create(layer_list_.size());
|
| - pass->SetNew(owning_layer_->id(), content_rect(),
|
| - gfx::IntersectRects(content_rect(),
|
| - damage_tracker_->current_damage_rect()),
|
| + gfx::Rect damage_rect = content_rect();
|
| + if (!damage_tracker_->ShouldDamageEverything())
|
| + damage_rect.Intersect(damage_tracker_->CurrentDamageRect());
|
| + pass->SetNew(owning_layer_->id(), content_rect(), damage_rect,
|
| draw_properties_.screen_space_transform);
|
| pass->filters = Filters();
|
| pass->background_filters = BackgroundFilters();
|
|
|