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Side by Side Diff: third_party/WebKit/Source/platform/Widget.h

Issue 2631113003: Add metric to know how user use scrollbar (Closed)
Patch Set: move to UseCounter Created 3 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2008 Collabora Ltd. All rights reserved. 3 * Copyright (C) 2008 Collabora Ltd. All rights reserved.
4 * Copyright (C) 2013 Google Inc. All rights reserved. 4 * Copyright (C) 2013 Google Inc. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 14 matching lines...) Expand all
25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28 #ifndef Widget_h 28 #ifndef Widget_h
29 #define Widget_h 29 #define Widget_h
30 30
31 #include "platform/PlatformExport.h" 31 #include "platform/PlatformExport.h"
32 #include "platform/geometry/FloatPoint.h" 32 #include "platform/geometry/FloatPoint.h"
33 #include "platform/geometry/IntRect.h" 33 #include "platform/geometry/IntRect.h"
34 #include "platform/heap/Handle.h" 34 #include "platform/heap/Handle.h"
35 #include "platform/scroll/ScrollTypes.h"
35 #include "public/platform/WebFocusType.h" 36 #include "public/platform/WebFocusType.h"
36 #include "wtf/Forward.h" 37 #include "wtf/Forward.h"
37 38
38 namespace blink { 39 namespace blink {
39 40
40 class CullRect; 41 class CullRect;
41 class Event; 42 class Event;
42 class GraphicsContext; 43 class GraphicsContext;
43 44
44 // The Widget class serves as a base class for FrameView, Scrollbar, and 45 // The Widget class serves as a base class for FrameView, Scrollbar, and
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119 // Virtual methods to convert points to/from child widgets 120 // Virtual methods to convert points to/from child widgets
120 virtual IntPoint convertChildToSelf(const Widget*, const IntPoint&) const; 121 virtual IntPoint convertChildToSelf(const Widget*, const IntPoint&) const;
121 virtual IntPoint convertSelfToChild(const Widget*, const IntPoint&) const; 122 virtual IntPoint convertSelfToChild(const Widget*, const IntPoint&) const;
122 123
123 // Notifies this widget that it will no longer be receiving events. 124 // Notifies this widget that it will no longer be receiving events.
124 virtual void eventListenersRemoved() {} 125 virtual void eventListenersRemoved() {}
125 126
126 DECLARE_VIRTUAL_TRACE(); 127 DECLARE_VIRTUAL_TRACE();
127 virtual void dispose() {} 128 virtual void dispose() {}
128 129
130 virtual void sendScrollbarUseUMA(ScrollbarPart, ScrollbarOrientation) {}
bokan 2017/01/17 21:24:01 Rather than going through widget, I'd add a Scroll
131
129 private: 132 private:
130 Member<Widget> m_parent; 133 Member<Widget> m_parent;
131 IntRect m_frameRect; 134 IntRect m_frameRect;
132 bool m_selfVisible; 135 bool m_selfVisible;
133 bool m_parentVisible; 136 bool m_parentVisible;
134 }; 137 };
135 138
136 } // namespace blink 139 } // namespace blink
137 140
138 #endif // Widget_h 141 #endif // Widget_h
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