Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(142)

Side by Side Diff: third_party/WebKit/Source/core/paint/TableSectionPainter.cpp

Issue 2630723002: Fix blink_perf.paint regression about tables (Closed)
Patch Set: Issues fixed in patch set 4 Created 3 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/TableSectionPainter.h" 5 #include "core/paint/TableSectionPainter.h"
6 6
7 #include "core/layout/LayoutTableCell.h" 7 #include "core/layout/LayoutTableCell.h"
8 #include "core/layout/LayoutTableCol.h" 8 #include "core/layout/LayoutTableCol.h"
9 #include "core/layout/LayoutTableRow.h" 9 #include "core/layout/LayoutTableRow.h"
10 #include "core/paint/BoxClipper.h" 10 #include "core/paint/BoxClipper.h"
11 #include "core/paint/BoxPainter.h" 11 #include "core/paint/BoxPainter.h"
12 #include "core/paint/LayoutObjectDrawingRecorder.h" 12 #include "core/paint/LayoutObjectDrawingRecorder.h"
13 #include "core/paint/ObjectPainter.h" 13 #include "core/paint/ObjectPainter.h"
14 #include "core/paint/PaintInfo.h" 14 #include "core/paint/PaintInfo.h"
15 #include "core/paint/TableCellPainter.h" 15 #include "core/paint/TableCellPainter.h"
16 #include "core/paint/TableRowPainter.h" 16 #include "core/paint/TableRowPainter.h"
17 #include <algorithm> 17 #include <algorithm>
18 18
19 namespace blink { 19 namespace blink {
20 20
21 inline const LayoutTableCell* TableSectionPainter::primaryCellToPaint( 21 inline const LayoutTableCell* TableSectionPainter::primaryCellToPaint(
22 unsigned row, 22 unsigned row,
23 unsigned column, 23 unsigned column,
24 const CellSpan& dirtiedRows, 24 const CellSpan& dirtiedRows,
25 const CellSpan& dirtiedColumns) const { 25 const CellSpan& dirtiedColumns) const {
26 DCHECK(row >= dirtiedRows.start() && row < dirtiedRows.end()); 26 DCHECK(row >= dirtiedRows.start() && row < dirtiedRows.end());
27 DCHECK(column >= dirtiedColumns.start() && column < dirtiedColumns.end()); 27 DCHECK(column >= dirtiedColumns.start() && column < dirtiedColumns.end());
28 28
29 if (column >= m_layoutTableSection.numCols(row))
30 return nullptr;
31
29 const LayoutTableCell* cell = m_layoutTableSection.primaryCellAt(row, column); 32 const LayoutTableCell* cell = m_layoutTableSection.primaryCellAt(row, column);
30 if (!cell) 33 if (!cell)
31 return nullptr; 34 return nullptr;
32 // We have painted (row, column) when painting (row - 1, column). 35 // We have painted (row, column) when painting (row - 1, column).
33 if (row > dirtiedRows.start() && 36 if (row > dirtiedRows.start() &&
37 column < m_layoutTableSection.numCols(row - 1) &&
34 m_layoutTableSection.primaryCellAt(row - 1, column) == cell) 38 m_layoutTableSection.primaryCellAt(row - 1, column) == cell)
35 return nullptr; 39 return nullptr;
36 // We have painted (row, column) when painting (row, column -1). 40 // We have painted (row, column) when painting (row, column -1).
37 if (column > dirtiedColumns.start() && 41 if (column > dirtiedColumns.start() &&
38 m_layoutTableSection.primaryCellAt(row, column - 1) == cell) 42 m_layoutTableSection.primaryCellAt(row, column - 1) == cell)
39 return nullptr; 43 return nullptr;
40 return cell; 44 return cell;
41 } 45 }
42 46
43 void TableSectionPainter::paintRepeatingHeaderGroup( 47 void TableSectionPainter::paintRepeatingHeaderGroup(
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
182 CellSpan dirtiedColumns = 186 CellSpan dirtiedColumns =
183 m_layoutTableSection.dirtiedEffectiveColumns(tableAlignedRect); 187 m_layoutTableSection.dirtiedEffectiveColumns(tableAlignedRect);
184 188
185 if (dirtiedColumns.start() >= dirtiedColumns.end()) 189 if (dirtiedColumns.start() >= dirtiedColumns.end())
186 return; 190 return;
187 191
188 // Collapsed borders are painted from the bottom right to the top left so that 192 // Collapsed borders are painted from the bottom right to the top left so that
189 // precedence due to cell position is respected. 193 // precedence due to cell position is respected.
190 for (unsigned r = dirtiedRows.end(); r > dirtiedRows.start(); r--) { 194 for (unsigned r = dirtiedRows.end(); r > dirtiedRows.start(); r--) {
191 unsigned row = r - 1; 195 unsigned row = r - 1;
196 unsigned nCols = m_layoutTableSection.numCols(row);
197 unsigned prevRowCols =
198 row > dirtiedRows.start() ? m_layoutTableSection.numCols(row - 1) : 0;
192 for (unsigned c = dirtiedColumns.end(); c > dirtiedColumns.start(); c--) { 199 for (unsigned c = dirtiedColumns.end(); c > dirtiedColumns.start(); c--) {
193 unsigned col = c - 1; 200 unsigned col = c - 1;
201 if (col >= nCols)
202 break;
mstensho (USE GERRIT) 2017/01/20 10:02:04 Did you mean "continue;"? We're walking backwards
a.suchit 2017/01/23 06:35:32 Yes, It should be continue. Thanks Done.
194 const LayoutTableCell* cell = 203 const LayoutTableCell* cell =
195 m_layoutTableSection.primaryCellAt(row, col); 204 m_layoutTableSection.primaryCellAt(row, col);
196 if (!cell || (row > dirtiedRows.start() && 205 if (!cell || (row > dirtiedRows.start() && col < prevRowCols &&
197 m_layoutTableSection.primaryCellAt(row - 1, col) == cell) || 206 m_layoutTableSection.primaryCellAt(row - 1, col) == cell) ||
198 (col > dirtiedColumns.start() && 207 (col > dirtiedColumns.start() &&
199 m_layoutTableSection.primaryCellAt(row, col - 1) == cell)) 208 m_layoutTableSection.primaryCellAt(row, col - 1) == cell))
200 continue; 209 continue;
201 LayoutPoint cellPoint = m_layoutTableSection.flipForWritingModeForChild( 210 LayoutPoint cellPoint = m_layoutTableSection.flipForWritingModeForChild(
202 cell, adjustedPaintOffset); 211 cell, adjustedPaintOffset);
203 TableCellPainter(*cell).paintCollapsedBorders(paintInfo, cellPoint, 212 TableCellPainter(*cell).paintCollapsedBorders(paintInfo, cellPoint,
204 currentBorderValue); 213 currentBorderValue);
205 } 214 }
206 } 215 }
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after
295 304
296 HashSet<LayoutTableCell*> spanningCells; 305 HashSet<LayoutTableCell*> spanningCells;
297 for (unsigned r = dirtiedRows.start(); r < dirtiedRows.end(); r++) { 306 for (unsigned r = dirtiedRows.start(); r < dirtiedRows.end(); r++) {
298 const LayoutTableRow* row = m_layoutTableSection.rowLayoutObjectAt(r); 307 const LayoutTableRow* row = m_layoutTableSection.rowLayoutObjectAt(r);
299 // TODO(crbug.com/577282): This painting order is inconsistent with other 308 // TODO(crbug.com/577282): This painting order is inconsistent with other
300 // outlines. 309 // outlines.
301 if (row && !row->hasSelfPaintingLayer() && 310 if (row && !row->hasSelfPaintingLayer() &&
302 shouldPaintSelfOutline(paintInfoForDescendants.phase)) 311 shouldPaintSelfOutline(paintInfoForDescendants.phase))
303 TableRowPainter(*row).paintOutline(paintInfoForDescendants, 312 TableRowPainter(*row).paintOutline(paintInfoForDescendants,
304 paintOffset); 313 paintOffset);
305 for (unsigned c = dirtiedColumns.start(); c < dirtiedColumns.end(); c++) { 314 unsigned nCols = m_layoutTableSection.numCols(r);
306 if (c >= m_layoutTableSection.numCols(r)) 315 for (unsigned c = dirtiedColumns.start();
307 break; 316 c < nCols && c < dirtiedColumns.end(); c++) {
308 const LayoutTableSection::CellStruct& current = 317 const LayoutTableSection::CellStruct& current =
309 m_layoutTableSection.cellAt(r, c); 318 m_layoutTableSection.cellAt(r, c);
310 for (LayoutTableCell* cell : current.cells) { 319 for (LayoutTableCell* cell : current.cells) {
311 if (overflowingCells.contains(cell)) 320 if (overflowingCells.contains(cell))
312 continue; 321 continue;
313 if (cell->rowSpan() > 1 || cell->colSpan() > 1) { 322 if (cell->rowSpan() > 1 || cell->colSpan() > 1) {
314 if (!spanningCells.add(cell).isNewEntry) 323 if (!spanningCells.add(cell).isNewEntry)
315 continue; 324 continue;
316 } 325 }
317 cells.push_back(cell); 326 cells.push_back(cell);
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
405 m_layoutTableSection.styleRef()); 414 m_layoutTableSection.styleRef());
406 } else { 415 } else {
407 // TODO(wangxianzhu): Calculate the inset shadow bounds by insetting 416 // TODO(wangxianzhu): Calculate the inset shadow bounds by insetting
408 // paintRect by half widths of collapsed borders. 417 // paintRect by half widths of collapsed borders.
409 BoxPainter::paintInsetBoxShadow(paintInfo, paintRect, 418 BoxPainter::paintInsetBoxShadow(paintInfo, paintRect,
410 m_layoutTableSection.styleRef()); 419 m_layoutTableSection.styleRef());
411 } 420 }
412 } 421 }
413 422
414 } // namespace blink 423 } // namespace blink
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698