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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_WASM_OBJECTS_H_ | 5 #ifndef V8_WASM_OBJECTS_H_ |
| 6 #define V8_WASM_OBJECTS_H_ | 6 #define V8_WASM_OBJECTS_H_ |
| 7 | 7 |
| 8 #include "src/debug/debug.h" | 8 #include "src/debug/debug.h" |
| 9 #include "src/debug/interface-types.h" | 9 #include "src/debug/interface-types.h" |
| 10 #include "src/objects-inl.h" | 10 #include "src/objects-inl.h" |
| 11 #include "src/trap-handler/trap-handler.h" | 11 #include "src/trap-handler/trap-handler.h" |
| 12 #include "src/wasm/managed.h" | 12 #include "src/wasm/managed.h" |
| 13 | 13 |
| 14 namespace v8 { | 14 namespace v8 { |
| 15 namespace internal { | 15 namespace internal { |
| 16 namespace wasm { | 16 namespace wasm { |
| 17 class InterpretedFrame; |
| 17 struct WasmModule; | 18 struct WasmModule; |
| 18 } | 19 } |
| 19 | 20 |
| 20 class WasmCompiledModule; | 21 class WasmCompiledModule; |
| 21 class WasmDebugInfo; | 22 class WasmDebugInfo; |
| 22 class WasmInstanceObject; | 23 class WasmInstanceObject; |
| 23 class WasmInstanceWrapper; | 24 class WasmInstanceWrapper; |
| 24 | 25 |
| 25 #define DECLARE_CASTS(name) \ | 26 #define DECLARE_CASTS(name) \ |
| 26 static bool Is##name(Object* object); \ | 27 static bool Is##name(Object* object); \ |
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| 383 | 384 |
| 384 // Set a breakpoint on the given byte position inside the given module. | 385 // Set a breakpoint on the given byte position inside the given module. |
| 385 // This will affect all live and future instances of the module. | 386 // This will affect all live and future instances of the module. |
| 386 // The passed position might be modified to point to the next breakable | 387 // The passed position might be modified to point to the next breakable |
| 387 // location inside the same function. | 388 // location inside the same function. |
| 388 // If it points outside a function, or behind the last breakable location, | 389 // If it points outside a function, or behind the last breakable location, |
| 389 // this function returns false and does not set any breakpoint. | 390 // this function returns false and does not set any breakpoint. |
| 390 static bool SetBreakPoint(Handle<WasmCompiledModule>, int* position, | 391 static bool SetBreakPoint(Handle<WasmCompiledModule>, int* position, |
| 391 Handle<Object> break_point_object); | 392 Handle<Object> break_point_object); |
| 392 | 393 |
| 394 // Get the BreakLocation identifying the given position. Must only be called |
| 395 // with valid (breakable) positions. |
| 396 BreakLocation GetBreakLocation(int position); |
| 397 |
| 393 // Return an empty handle if no breakpoint is hit at that location, or a | 398 // Return an empty handle if no breakpoint is hit at that location, or a |
| 394 // FixedArray with all hit breakpoint objects. | 399 // FixedArray with all hit breakpoint objects. |
| 395 MaybeHandle<FixedArray> CheckBreakPoints(const BreakLocation& location); | 400 MaybeHandle<FixedArray> CheckBreakPoints(const BreakLocation& location); |
| 396 | 401 |
| 397 private: | 402 private: |
| 398 void InitId(); | 403 void InitId(); |
| 399 | 404 |
| 400 DISALLOW_IMPLICIT_CONSTRUCTORS(WasmCompiledModule); | 405 DISALLOW_IMPLICIT_CONSTRUCTORS(WasmCompiledModule); |
| 401 }; | 406 }; |
| 402 | 407 |
| 403 class WasmDebugInfo : public FixedArray { | 408 class WasmDebugInfo : public FixedArray { |
| 404 public: | 409 public: |
| 405 enum Fields { | 410 enum Fields { |
| 406 kInstance, | 411 kInstance, |
| 407 kInterpreterHandle, | 412 kInterpreterHandle, |
| 408 kInterpretedFunctions, | 413 kInterpretedFunctions, |
| 409 kFieldCount | 414 kFieldCount |
| 410 }; | 415 }; |
| 411 | 416 |
| 412 static Handle<WasmDebugInfo> New(Handle<WasmInstanceObject>); | 417 static Handle<WasmDebugInfo> New(Handle<WasmInstanceObject>); |
| 413 | 418 |
| 414 static bool IsDebugInfo(Object*); | 419 static bool IsDebugInfo(Object*); |
| 415 static WasmDebugInfo* cast(Object*); | 420 static WasmDebugInfo* cast(Object*); |
| 416 | 421 |
| 417 static void SetBreakpoint(Handle<WasmDebugInfo>, int func_index, int offset); | 422 static void SetBreakpoint(Handle<WasmDebugInfo>, int func_index, int offset); |
| 418 | 423 |
| 419 static void RunInterpreter(Handle<WasmDebugInfo>, int func_index, | 424 static void RunInterpreter(Handle<WasmDebugInfo>, int func_index, |
| 420 uint8_t* arg_buffer); | 425 uint8_t* arg_buffer); |
| 421 | 426 |
| 427 static std::vector<std::pair<uint32_t, int>> GetInterpretedStack( |
| 428 Handle<WasmDebugInfo>, Address frame_pointer); |
| 429 |
| 430 static std::unique_ptr<wasm::InterpretedFrame> GetInterpretedFrame( |
| 431 Handle<WasmDebugInfo>, Address frame_pointer, int idx); |
| 432 |
| 422 DECLARE_GETTER(wasm_instance, WasmInstanceObject); | 433 DECLARE_GETTER(wasm_instance, WasmInstanceObject); |
| 423 }; | 434 }; |
| 424 | 435 |
| 425 class WasmInstanceWrapper : public FixedArray { | 436 class WasmInstanceWrapper : public FixedArray { |
| 426 public: | 437 public: |
| 427 static Handle<WasmInstanceWrapper> New(Isolate* isolate, | 438 static Handle<WasmInstanceWrapper> New(Isolate* isolate, |
| 428 Handle<WasmInstanceObject> instance); | 439 Handle<WasmInstanceObject> instance); |
| 429 static WasmInstanceWrapper* cast(Object* fixed_array) { | 440 static WasmInstanceWrapper* cast(Object* fixed_array) { |
| 430 SLOW_DCHECK(IsWasmInstanceWrapper(fixed_array)); | 441 SLOW_DCHECK(IsWasmInstanceWrapper(fixed_array)); |
| 431 return reinterpret_cast<WasmInstanceWrapper*>(fixed_array); | 442 return reinterpret_cast<WasmInstanceWrapper*>(fixed_array); |
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| 477 }; | 488 }; |
| 478 }; | 489 }; |
| 479 | 490 |
| 480 #undef DECLARE_ACCESSORS | 491 #undef DECLARE_ACCESSORS |
| 481 #undef DECLARE_OPTIONAL_ACCESSORS | 492 #undef DECLARE_OPTIONAL_ACCESSORS |
| 482 | 493 |
| 483 } // namespace internal | 494 } // namespace internal |
| 484 } // namespace v8 | 495 } // namespace v8 |
| 485 | 496 |
| 486 #endif // V8_WASM_OBJECTS_H_ | 497 #endif // V8_WASM_OBJECTS_H_ |
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