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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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77 | 77 |
78 enum PromiseDebugActionName { | 78 enum PromiseDebugActionName { |
79 kDebugNotActive, | 79 kDebugNotActive, |
80 kDebugAsyncFunction, | 80 kDebugAsyncFunction, |
81 kDebugPromiseResolve, | 81 kDebugPromiseResolve, |
82 kDebugPromiseReject, | 82 kDebugPromiseReject, |
83 kDebugPromiseResolveThenableJob, | 83 kDebugPromiseResolveThenableJob, |
84 kDebugPromiseCollected, | 84 kDebugPromiseCollected, |
85 }; | 85 }; |
86 | 86 |
| 87 // Forward declaration. Without it, VS ignores the friend class declaration |
| 88 // below. |
| 89 class WasmCompiledModule; |
| 90 |
87 class BreakLocation { | 91 class BreakLocation { |
88 public: | 92 public: |
89 static BreakLocation FromFrame(StandardFrame* frame); | 93 static BreakLocation FromFrame(StandardFrame* frame); |
90 | 94 |
91 static void AllAtCurrentStatement(Handle<DebugInfo> debug_info, | 95 static void AllAtCurrentStatement(Handle<DebugInfo> debug_info, |
92 JavaScriptFrame* frame, | 96 JavaScriptFrame* frame, |
93 List<BreakLocation>* result_out); | 97 List<BreakLocation>* result_out); |
94 | 98 |
95 inline bool IsReturn() const { return type_ == DEBUG_BREAK_SLOT_AT_RETURN; } | 99 inline bool IsReturn() const { return type_ == DEBUG_BREAK_SLOT_AT_RETURN; } |
96 inline bool IsCall() const { return type_ == DEBUG_BREAK_SLOT_AT_CALL; } | 100 inline bool IsCall() const { return type_ == DEBUG_BREAK_SLOT_AT_CALL; } |
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123 void SetDebugBreak(); | 127 void SetDebugBreak(); |
124 void ClearDebugBreak(); | 128 void ClearDebugBreak(); |
125 | 129 |
126 Handle<AbstractCode> abstract_code_; | 130 Handle<AbstractCode> abstract_code_; |
127 int code_offset_; | 131 int code_offset_; |
128 DebugBreakType type_; | 132 DebugBreakType type_; |
129 int position_; | 133 int position_; |
130 | 134 |
131 friend class CodeBreakIterator; | 135 friend class CodeBreakIterator; |
132 friend class BytecodeArrayBreakIterator; | 136 friend class BytecodeArrayBreakIterator; |
| 137 friend class WasmCompiledModule; |
133 }; | 138 }; |
134 | 139 |
135 class BreakIterator { | 140 class BreakIterator { |
136 public: | 141 public: |
137 static std::unique_ptr<BreakIterator> GetIterator( | 142 static std::unique_ptr<BreakIterator> GetIterator( |
138 Handle<DebugInfo> debug_info, Handle<AbstractCode> abstract_code, | 143 Handle<DebugInfo> debug_info, Handle<AbstractCode> abstract_code, |
139 BreakLocatorType type = ALL_BREAK_LOCATIONS); | 144 BreakLocatorType type = ALL_BREAK_LOCATIONS); |
140 | 145 |
141 virtual ~BreakIterator() {} | 146 virtual ~BreakIterator() {} |
142 | 147 |
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875 Handle<Code> code); | 880 Handle<Code> code); |
876 static bool DebugBreakSlotIsPatched(Address pc); | 881 static bool DebugBreakSlotIsPatched(Address pc); |
877 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 882 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
878 }; | 883 }; |
879 | 884 |
880 | 885 |
881 } // namespace internal | 886 } // namespace internal |
882 } // namespace v8 | 887 } // namespace v8 |
883 | 888 |
884 #endif // V8_DEBUG_DEBUG_H_ | 889 #endif // V8_DEBUG_DEBUG_H_ |
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