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Unified Diff: ui/gl/gl_osmesa_api_implementation.h

Issue 2629633003: Refactor GL bindings so there is no global GLApi or DriverGL. (Closed)
Patch Set: rebase Created 3 years, 11 months ago
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Index: ui/gl/gl_osmesa_api_implementation.h
diff --git a/ui/gl/gl_osmesa_api_implementation.h b/ui/gl/gl_osmesa_api_implementation.h
index 92e5f5acfb819d537c2e731b549cb0a1d256f734..6163b198def40fdce4abd832b42f91bc42158d8c 100644
--- a/ui/gl/gl_osmesa_api_implementation.h
+++ b/ui/gl/gl_osmesa_api_implementation.h
@@ -37,6 +37,21 @@ class GL_EXPORT RealOSMESAApi : public OSMESAApiBase {
void Initialize(DriverOSMESA* driver);
};
+// Logs debug information for every OSMESA call.
+class GL_EXPORT DebugOSMESAApi : public OSMESAApi {
+ public:
+ DebugOSMESAApi(OSMESAApi* osmesa_api);
+ ~DebugOSMESAApi() override;
+
+ // Include the auto-generated part of this class. We split this because
+ // it means we can easily edit the non-auto generated parts right here in
+ // this file instead of having to edit some template or the code generator.
+ #include "gl_bindings_api_autogen_osmesa.h"
+
+ private:
+ OSMESAApi* osmesa_api_;
+};
+
// Inserts a TRACE for every OSMESA call.
class GL_EXPORT TraceOSMESAApi : public OSMESAApi {
public:
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