Index: ui/gl/gl_context_osmesa.cc |
diff --git a/ui/gl/gl_context_osmesa.cc b/ui/gl/gl_context_osmesa.cc |
index f63cbce92400effa3dfc856ef0444436f94f7a3a..b531eeb239eef15dbfe1efd2f37adc137ff4502a 100644 |
--- a/ui/gl/gl_context_osmesa.cc |
+++ b/ui/gl/gl_context_osmesa.cc |
@@ -82,7 +82,7 @@ bool GLContextOSMesa::MakeCurrent(GLSurface* surface) { |
is_released_ = false; |
// Set this as soon as the context is current, since we might call into GL. |
- SetRealGLApi(); |
+ BindGLApi(); |
// Row 0 is at the top. |
OSMesaPixelStore(OSMESA_Y_UP, 0); |