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Unified Diff: ui/gl/gl_glx_api_implementation.h

Issue 2629633003: Refactor GL bindings so there is no global GLApi or DriverGL. (Closed)
Patch Set: rebase Created 3 years, 11 months ago
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Index: ui/gl/gl_glx_api_implementation.h
diff --git a/ui/gl/gl_glx_api_implementation.h b/ui/gl/gl_glx_api_implementation.h
index 9796d9cfae40ef8967951f2934e1f5f9a99d11b5..2c1815757cae260e35a9ed7ce29f2f269d6bab64 100644
--- a/ui/gl/gl_glx_api_implementation.h
+++ b/ui/gl/gl_glx_api_implementation.h
@@ -53,6 +53,21 @@ class GL_EXPORT RealGLXApi : public GLXApiBase {
std::string filtered_exts_;
};
+// Logs debug information for every GLX call.
+class GL_EXPORT DebugGLXApi : public GLXApi {
+ public:
+ DebugGLXApi(GLXApi* glx_api);
+ ~DebugGLXApi() override;
+
+ // Include the auto-generated part of this class. We split this because
+ // it means we can easily edit the non-auto generated parts right here in
+ // this file instead of having to edit some template or the code generator.
+ #include "gl_bindings_api_autogen_glx.h"
+
+ private:
+ GLXApi* glx_api_;
+};
+
// Inserts a TRACE for every GLX call.
class GL_EXPORT TraceGLXApi : public GLXApi {
public:
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