Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc |
index 3600c1982174487819c473945e8932e43d382b19..fbad893fcf5980c46e381231db12982031d7eb5d 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_framebuffers.cc |
@@ -3398,7 +3398,7 @@ TEST_P(GLES2DecoderManualInitTest, InvalidateFramebufferBinding) { |
EXPECT_TRUE( |
gl::MockGLInterface::GetGLProcAddress("glInvalidateFramebuffer") != |
reinterpret_cast<gl::GLFunctionPointerType>( |
- gl::g_driver_gl.fn.glDiscardFramebufferEXTFn)); |
+ gl::g_current_gl_driver->fn.glDiscardFramebufferEXTFn)); |
EXPECT_TRUE( |
gl::MockGLInterface::GetGLProcAddress("glInvalidateFramebuffer") != |
gl::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT")); |
@@ -3449,7 +3449,7 @@ TEST_P(GLES2DecoderManualInitTest, DiscardFramebufferEXT) { |
EXPECT_TRUE( |
gl::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT") == |
reinterpret_cast<gl::GLFunctionPointerType>( |
- gl::g_driver_gl.fn.glDiscardFramebufferEXTFn)); |
+ gl::g_current_gl_driver->fn.glDiscardFramebufferEXTFn)); |
const GLenum target = GL_FRAMEBUFFER; |
const GLsizei count = 1; |
@@ -3492,7 +3492,7 @@ TEST_P(GLES2DecoderManualInitTest, ClearBackbufferBitsOnDiscardFramebufferEXT) { |
EXPECT_TRUE( |
gl::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT") == |
reinterpret_cast<gl::GLFunctionPointerType>( |
- gl::g_driver_gl.fn.glDiscardFramebufferEXTFn)); |
+ gl::g_current_gl_driver->fn.glDiscardFramebufferEXTFn)); |
const GLenum target = GL_FRAMEBUFFER; |
const GLsizei count = 1; |
@@ -3716,7 +3716,7 @@ TEST_P(GLES2DecoderManualInitTest, |
EXPECT_TRUE( |
gl::MockGLInterface::GetGLProcAddress("glDiscardFramebufferEXT") == |
reinterpret_cast<gl::GLFunctionPointerType>( |
- gl::g_driver_gl.fn.glDiscardFramebufferEXTFn)); |
+ gl::g_current_gl_driver->fn.glDiscardFramebufferEXTFn)); |
const GLenum target = GL_FRAMEBUFFER; |
const GLsizei count = 1; |