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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "ui/gl/gl_bindings.h" | 8 #include "ui/gl/gl_bindings.h" |
9 #include "ui/gl/gl_egl_api_implementation.h" | 9 #include "ui/gl/gl_egl_api_implementation.h" |
10 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
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40 switch (GetGLImplementation()) { | 40 switch (GetGLImplementation()) { |
41 case kGLImplementationEGLGLES2: | 41 case kGLImplementationEGLGLES2: |
42 if (!GLSurfaceEGL::InitializeOneOff( | 42 if (!GLSurfaceEGL::InitializeOneOff( |
43 GetSurfaceFactoryOzone()->GetNativeDisplay())) { | 43 GetSurfaceFactoryOzone()->GetNativeDisplay())) { |
44 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; | 44 LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed."; |
45 return false; | 45 return false; |
46 } | 46 } |
47 return true; | 47 return true; |
48 case kGLImplementationOSMesaGL: | 48 case kGLImplementationOSMesaGL: |
49 case kGLImplementationMockGL: | 49 case kGLImplementationMockGL: |
| 50 case kGLImplementationStubGL: |
50 return true; | 51 return true; |
51 default: | 52 default: |
52 return false; | 53 return false; |
53 } | 54 } |
54 } | 55 } |
55 | 56 |
56 bool InitializeStaticGLBindings(GLImplementation implementation) { | 57 bool InitializeStaticGLBindings(GLImplementation implementation) { |
57 // Prevent reinitialization with a different implementation. Once the gpu | 58 // Prevent reinitialization with a different implementation. Once the gpu |
58 // unit tests have initialized with kGLImplementationMock, we don't want to | 59 // unit tests have initialized with kGLImplementationMock, we don't want to |
59 // later switch to another GL implementation. | 60 // later switch to another GL implementation. |
60 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | 61 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
61 | 62 |
62 if (HasGLOzone(implementation)) { | 63 if (HasGLOzone(implementation)) { |
63 return GetGLOzone(implementation) | 64 return GetGLOzone(implementation) |
64 ->InitializeStaticGLBindings(implementation); | 65 ->InitializeStaticGLBindings(implementation); |
65 } | 66 } |
66 | 67 |
67 switch (implementation) { | 68 switch (implementation) { |
68 case kGLImplementationOSMesaGL: | 69 case kGLImplementationOSMesaGL: |
69 return InitializeStaticGLBindingsOSMesaGL(); | 70 return InitializeStaticGLBindingsOSMesaGL(); |
70 case kGLImplementationEGLGLES2: | 71 case kGLImplementationEGLGLES2: |
71 return InitializeStaticEGLInternal(); | 72 return InitializeStaticEGLInternal(); |
72 case kGLImplementationMockGL: | 73 case kGLImplementationMockGL: |
73 SetGLImplementation(kGLImplementationMockGL); | 74 case kGLImplementationStubGL: |
| 75 SetGLImplementation(implementation); |
74 InitializeStaticGLBindingsGL(); | 76 InitializeStaticGLBindingsGL(); |
75 return true; | 77 return true; |
76 default: | 78 default: |
77 NOTREACHED(); | 79 NOTREACHED(); |
78 } | 80 } |
79 | 81 |
80 return false; | 82 return false; |
81 } | 83 } |
82 | 84 |
83 void InitializeDebugGLBindings() { | 85 void InitializeDebugGLBindings() { |
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98 return; | 100 return; |
99 } | 101 } |
100 | 102 |
101 ClearBindingsEGL(); | 103 ClearBindingsEGL(); |
102 ClearBindingsGL(); | 104 ClearBindingsGL(); |
103 ClearBindingsOSMESA(); | 105 ClearBindingsOSMESA(); |
104 } | 106 } |
105 | 107 |
106 } // namespace init | 108 } // namespace init |
107 } // namespace gl | 109 } // namespace gl |
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