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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_egl_api_implementation.h" | 5 #include "ui/gl/gl_egl_api_implementation.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/strings/string_split.h" | 8 #include "base/strings/string_split.h" |
| 9 #include "base/strings/string_util.h" | 9 #include "base/strings/string_util.h" |
| 10 #include "ui/gl/gl_context.h" | 10 #include "ui/gl/gl_context.h" |
| 11 #include "ui/gl/gl_implementation.h" | 11 #include "ui/gl/gl_implementation.h" |
| 12 | 12 |
| 13 namespace gl { | 13 namespace gl { |
| 14 | 14 |
| 15 namespace { | 15 RealEGLApi* g_real_egl = nullptr; |
| 16 | 16 DebugEGLApi* g_debug_egl = nullptr; |
| 17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | |
| 18 glClearDepthf(static_cast<GLclampf>(depth)); | |
| 19 } | |
| 20 | |
| 21 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | |
| 22 GLclampd z_far) { | |
| 23 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | |
| 24 } | |
| 25 | |
| 26 } // namespace | |
| 27 | |
| 28 RealEGLApi* g_real_egl; | |
| 29 | 17 |
| 30 void InitializeStaticGLBindingsEGL() { | 18 void InitializeStaticGLBindingsEGL() { |
| 31 g_driver_egl.InitializeStaticBindings(); | 19 g_driver_egl.InitializeStaticBindings(); |
| 32 if (!g_real_egl) { | 20 if (!g_real_egl) { |
| 33 g_real_egl = new RealEGLApi(); | 21 g_real_egl = new RealEGLApi(); |
| 34 } | 22 } |
| 35 g_real_egl->Initialize(&g_driver_egl); | 23 g_real_egl->Initialize(&g_driver_egl); |
| 36 g_current_egl_context = g_real_egl; | 24 g_current_egl_context = g_real_egl; |
| 37 | |
| 38 // These two functions take single precision float rather than double | |
| 39 // precision float parameters in GLES. | |
| 40 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | |
| 41 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; | |
| 42 } | 25 } |
| 43 | 26 |
| 44 void InitializeDebugGLBindingsEGL() { | 27 void InitializeDebugGLBindingsEGL() { |
| 45 g_driver_egl.InitializeDebugBindings(); | 28 if (!g_debug_egl) { |
| 29 g_debug_egl = new DebugEGLApi(g_real_egl); |
| 30 } |
| 31 g_current_egl_context = g_debug_egl; |
| 46 } | 32 } |
| 47 | 33 |
| 48 void ClearBindingsEGL() { | 34 void ClearBindingsEGL() { |
| 35 if (g_debug_egl) { |
| 36 delete g_debug_egl; |
| 37 g_debug_egl = NULL; |
| 38 } |
| 49 if (g_real_egl) { | 39 if (g_real_egl) { |
| 50 delete g_real_egl; | 40 delete g_real_egl; |
| 51 g_real_egl = NULL; | 41 g_real_egl = NULL; |
| 52 } | 42 } |
| 53 g_current_egl_context = NULL; | 43 g_current_egl_context = NULL; |
| 54 g_driver_egl.ClearBindings(); | 44 g_driver_egl.ClearBindings(); |
| 55 } | 45 } |
| 56 | 46 |
| 57 EGLApi::EGLApi() { | 47 EGLApi::EGLApi() { |
| 58 } | 48 } |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 103 if (it == filtered_exts_.end()) { | 93 if (it == filtered_exts_.end()) { |
| 104 it = filtered_exts_.insert(std::make_pair( | 94 it = filtered_exts_.insert(std::make_pair( |
| 105 dpy, FilterGLExtensionList(EGLApiBase::eglQueryStringFn(dpy, name), | 95 dpy, FilterGLExtensionList(EGLApiBase::eglQueryStringFn(dpy, name), |
| 106 disabled_exts_))).first; | 96 disabled_exts_))).first; |
| 107 } | 97 } |
| 108 return (*it).second.c_str(); | 98 return (*it).second.c_str(); |
| 109 } | 99 } |
| 110 return EGLApiBase::eglQueryStringFn(dpy, name); | 100 return EGLApiBase::eglQueryStringFn(dpy, name); |
| 111 } | 101 } |
| 112 | 102 |
| 103 DebugEGLApi::DebugEGLApi(EGLApi* egl_api) : egl_api_(egl_api) {} |
| 104 |
| 105 DebugEGLApi::~DebugEGLApi() {} |
| 106 |
| 113 TraceEGLApi::~TraceEGLApi() { | 107 TraceEGLApi::~TraceEGLApi() { |
| 114 } | 108 } |
| 115 | 109 |
| 116 bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info) { | 110 bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info) { |
| 117 EGLDisplay display = eglGetCurrentDisplay(); | 111 EGLDisplay display = eglGetCurrentDisplay(); |
| 118 const char* vendor = eglQueryString(display, EGL_VENDOR); | 112 const char* vendor = eglQueryString(display, EGL_VENDOR); |
| 119 const char* version = eglQueryString(display, EGL_VERSION); | 113 const char* version = eglQueryString(display, EGL_VERSION); |
| 120 const char* extensions = eglQueryString(display, EGL_EXTENSIONS); | 114 const char* extensions = eglQueryString(display, EGL_EXTENSIONS); |
| 121 *info = GLWindowSystemBindingInfo(); | 115 *info = GLWindowSystemBindingInfo(); |
| 122 if (vendor) | 116 if (vendor) |
| 123 info->vendor = vendor; | 117 info->vendor = vendor; |
| 124 if (version) | 118 if (version) |
| 125 info->version = version; | 119 info->version = version; |
| 126 if (extensions) | 120 if (extensions) |
| 127 info->extensions = extensions; | 121 info->extensions = extensions; |
| 128 return true; | 122 return true; |
| 129 } | 123 } |
| 130 | 124 |
| 131 } // namespace gl | 125 } // namespace gl |
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