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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 // |
| 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! |
| 10 |
| 11 #include <string> |
| 12 |
| 13 #include "base/trace_event/trace_event.h" |
| 14 #include "ui/gl/gl_bindings.h" |
| 15 #include "ui/gl/gl_context.h" |
| 16 #include "ui/gl/gl_enums.h" |
| 17 #include "ui/gl/gl_gl_api_implementation.h" |
| 18 #include "ui/gl/gl_implementation.h" |
| 19 #include "ui/gl/gl_version_info.h" |
| 20 |
| 21 namespace gl { |
| 22 |
| 23 void NoContextGLApi::glActiveTextureFn(GLenum texture) { |
| 24 NOTREACHED() << "Trying to call glActiveTexture() without current GL context"; |
| 25 LOG(ERROR) << "Trying to call glActiveTexture() without current GL context"; |
| 26 } |
| 27 |
| 28 void NoContextGLApi::glApplyFramebufferAttachmentCMAAINTELFn(void) { |
| 29 NOTREACHED() << "Trying to call glApplyFramebufferAttachmentCMAAINTEL() " |
| 30 "without current GL context"; |
| 31 LOG(ERROR) << "Trying to call glApplyFramebufferAttachmentCMAAINTEL() " |
| 32 "without current GL context"; |
| 33 } |
| 34 |
| 35 void NoContextGLApi::glAttachShaderFn(GLuint program, GLuint shader) { |
| 36 NOTREACHED() << "Trying to call glAttachShader() without current GL context"; |
| 37 LOG(ERROR) << "Trying to call glAttachShader() without current GL context"; |
| 38 } |
| 39 |
| 40 void NoContextGLApi::glBeginQueryFn(GLenum target, GLuint id) { |
| 41 NOTREACHED() << "Trying to call glBeginQuery() without current GL context"; |
| 42 LOG(ERROR) << "Trying to call glBeginQuery() without current GL context"; |
| 43 } |
| 44 |
| 45 void NoContextGLApi::glBeginTransformFeedbackFn(GLenum primitiveMode) { |
| 46 NOTREACHED() |
| 47 << "Trying to call glBeginTransformFeedback() without current GL context"; |
| 48 LOG(ERROR) |
| 49 << "Trying to call glBeginTransformFeedback() without current GL context"; |
| 50 } |
| 51 |
| 52 void NoContextGLApi::glBindAttribLocationFn(GLuint program, |
| 53 GLuint index, |
| 54 const char* name) { |
| 55 NOTREACHED() |
| 56 << "Trying to call glBindAttribLocation() without current GL context"; |
| 57 LOG(ERROR) |
| 58 << "Trying to call glBindAttribLocation() without current GL context"; |
| 59 } |
| 60 |
| 61 void NoContextGLApi::glBindBufferFn(GLenum target, GLuint buffer) { |
| 62 NOTREACHED() << "Trying to call glBindBuffer() without current GL context"; |
| 63 LOG(ERROR) << "Trying to call glBindBuffer() without current GL context"; |
| 64 } |
| 65 |
| 66 void NoContextGLApi::glBindBufferBaseFn(GLenum target, |
| 67 GLuint index, |
| 68 GLuint buffer) { |
| 69 NOTREACHED() |
| 70 << "Trying to call glBindBufferBase() without current GL context"; |
| 71 LOG(ERROR) << "Trying to call glBindBufferBase() without current GL context"; |
| 72 } |
| 73 |
| 74 void NoContextGLApi::glBindBufferRangeFn(GLenum target, |
| 75 GLuint index, |
| 76 GLuint buffer, |
| 77 GLintptr offset, |
| 78 GLsizeiptr size) { |
| 79 NOTREACHED() |
| 80 << "Trying to call glBindBufferRange() without current GL context"; |
| 81 LOG(ERROR) << "Trying to call glBindBufferRange() without current GL context"; |
| 82 } |
| 83 |
| 84 void NoContextGLApi::glBindFragDataLocationFn(GLuint program, |
| 85 GLuint colorNumber, |
| 86 const char* name) { |
| 87 NOTREACHED() |
| 88 << "Trying to call glBindFragDataLocation() without current GL context"; |
| 89 LOG(ERROR) |
| 90 << "Trying to call glBindFragDataLocation() without current GL context"; |
| 91 } |
| 92 |
| 93 void NoContextGLApi::glBindFragDataLocationIndexedFn(GLuint program, |
| 94 GLuint colorNumber, |
| 95 GLuint index, |
| 96 const char* name) { |
| 97 NOTREACHED() << "Trying to call glBindFragDataLocationIndexed() without " |
| 98 "current GL context"; |
| 99 LOG(ERROR) << "Trying to call glBindFragDataLocationIndexed() without " |
| 100 "current GL context"; |
| 101 } |
| 102 |
| 103 void NoContextGLApi::glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) { |
| 104 NOTREACHED() |
| 105 << "Trying to call glBindFramebufferEXT() without current GL context"; |
| 106 LOG(ERROR) |
| 107 << "Trying to call glBindFramebufferEXT() without current GL context"; |
| 108 } |
| 109 |
| 110 void NoContextGLApi::glBindImageTextureEXTFn(GLuint index, |
| 111 GLuint texture, |
| 112 GLint level, |
| 113 GLboolean layered, |
| 114 GLint layer, |
| 115 GLenum access, |
| 116 GLint format) { |
| 117 NOTREACHED() |
| 118 << "Trying to call glBindImageTextureEXT() without current GL context"; |
| 119 LOG(ERROR) |
| 120 << "Trying to call glBindImageTextureEXT() without current GL context"; |
| 121 } |
| 122 |
| 123 void NoContextGLApi::glBindRenderbufferEXTFn(GLenum target, |
| 124 GLuint renderbuffer) { |
| 125 NOTREACHED() |
| 126 << "Trying to call glBindRenderbufferEXT() without current GL context"; |
| 127 LOG(ERROR) |
| 128 << "Trying to call glBindRenderbufferEXT() without current GL context"; |
| 129 } |
| 130 |
| 131 void NoContextGLApi::glBindSamplerFn(GLuint unit, GLuint sampler) { |
| 132 NOTREACHED() << "Trying to call glBindSampler() without current GL context"; |
| 133 LOG(ERROR) << "Trying to call glBindSampler() without current GL context"; |
| 134 } |
| 135 |
| 136 void NoContextGLApi::glBindTextureFn(GLenum target, GLuint texture) { |
| 137 NOTREACHED() << "Trying to call glBindTexture() without current GL context"; |
| 138 LOG(ERROR) << "Trying to call glBindTexture() without current GL context"; |
| 139 } |
| 140 |
| 141 void NoContextGLApi::glBindTransformFeedbackFn(GLenum target, GLuint id) { |
| 142 NOTREACHED() |
| 143 << "Trying to call glBindTransformFeedback() without current GL context"; |
| 144 LOG(ERROR) |
| 145 << "Trying to call glBindTransformFeedback() without current GL context"; |
| 146 } |
| 147 |
| 148 void NoContextGLApi::glBindUniformLocationCHROMIUMFn(GLuint program, |
| 149 GLint location, |
| 150 const char* name) { |
| 151 NOTREACHED() << "Trying to call glBindUniformLocationCHROMIUM() without " |
| 152 "current GL context"; |
| 153 LOG(ERROR) << "Trying to call glBindUniformLocationCHROMIUM() without " |
| 154 "current GL context"; |
| 155 } |
| 156 |
| 157 void NoContextGLApi::glBindVertexArrayOESFn(GLuint array) { |
| 158 NOTREACHED() |
| 159 << "Trying to call glBindVertexArrayOES() without current GL context"; |
| 160 LOG(ERROR) |
| 161 << "Trying to call glBindVertexArrayOES() without current GL context"; |
| 162 } |
| 163 |
| 164 void NoContextGLApi::glBlendBarrierKHRFn(void) { |
| 165 NOTREACHED() |
| 166 << "Trying to call glBlendBarrierKHR() without current GL context"; |
| 167 LOG(ERROR) << "Trying to call glBlendBarrierKHR() without current GL context"; |
| 168 } |
| 169 |
| 170 void NoContextGLApi::glBlendColorFn(GLclampf red, |
| 171 GLclampf green, |
| 172 GLclampf blue, |
| 173 GLclampf alpha) { |
| 174 NOTREACHED() << "Trying to call glBlendColor() without current GL context"; |
| 175 LOG(ERROR) << "Trying to call glBlendColor() without current GL context"; |
| 176 } |
| 177 |
| 178 void NoContextGLApi::glBlendEquationFn(GLenum mode) { |
| 179 NOTREACHED() << "Trying to call glBlendEquation() without current GL context"; |
| 180 LOG(ERROR) << "Trying to call glBlendEquation() without current GL context"; |
| 181 } |
| 182 |
| 183 void NoContextGLApi::glBlendEquationSeparateFn(GLenum modeRGB, |
| 184 GLenum modeAlpha) { |
| 185 NOTREACHED() |
| 186 << "Trying to call glBlendEquationSeparate() without current GL context"; |
| 187 LOG(ERROR) |
| 188 << "Trying to call glBlendEquationSeparate() without current GL context"; |
| 189 } |
| 190 |
| 191 void NoContextGLApi::glBlendFuncFn(GLenum sfactor, GLenum dfactor) { |
| 192 NOTREACHED() << "Trying to call glBlendFunc() without current GL context"; |
| 193 LOG(ERROR) << "Trying to call glBlendFunc() without current GL context"; |
| 194 } |
| 195 |
| 196 void NoContextGLApi::glBlendFuncSeparateFn(GLenum srcRGB, |
| 197 GLenum dstRGB, |
| 198 GLenum srcAlpha, |
| 199 GLenum dstAlpha) { |
| 200 NOTREACHED() |
| 201 << "Trying to call glBlendFuncSeparate() without current GL context"; |
| 202 LOG(ERROR) |
| 203 << "Trying to call glBlendFuncSeparate() without current GL context"; |
| 204 } |
| 205 |
| 206 void NoContextGLApi::glBlitFramebufferFn(GLint srcX0, |
| 207 GLint srcY0, |
| 208 GLint srcX1, |
| 209 GLint srcY1, |
| 210 GLint dstX0, |
| 211 GLint dstY0, |
| 212 GLint dstX1, |
| 213 GLint dstY1, |
| 214 GLbitfield mask, |
| 215 GLenum filter) { |
| 216 NOTREACHED() |
| 217 << "Trying to call glBlitFramebuffer() without current GL context"; |
| 218 LOG(ERROR) << "Trying to call glBlitFramebuffer() without current GL context"; |
| 219 } |
| 220 |
| 221 void NoContextGLApi::glBlitFramebufferANGLEFn(GLint srcX0, |
| 222 GLint srcY0, |
| 223 GLint srcX1, |
| 224 GLint srcY1, |
| 225 GLint dstX0, |
| 226 GLint dstY0, |
| 227 GLint dstX1, |
| 228 GLint dstY1, |
| 229 GLbitfield mask, |
| 230 GLenum filter) { |
| 231 NOTREACHED() |
| 232 << "Trying to call glBlitFramebufferANGLE() without current GL context"; |
| 233 LOG(ERROR) |
| 234 << "Trying to call glBlitFramebufferANGLE() without current GL context"; |
| 235 } |
| 236 |
| 237 void NoContextGLApi::glBlitFramebufferEXTFn(GLint srcX0, |
| 238 GLint srcY0, |
| 239 GLint srcX1, |
| 240 GLint srcY1, |
| 241 GLint dstX0, |
| 242 GLint dstY0, |
| 243 GLint dstX1, |
| 244 GLint dstY1, |
| 245 GLbitfield mask, |
| 246 GLenum filter) { |
| 247 NOTREACHED() |
| 248 << "Trying to call glBlitFramebufferEXT() without current GL context"; |
| 249 LOG(ERROR) |
| 250 << "Trying to call glBlitFramebufferEXT() without current GL context"; |
| 251 } |
| 252 |
| 253 void NoContextGLApi::glBufferDataFn(GLenum target, |
| 254 GLsizeiptr size, |
| 255 const void* data, |
| 256 GLenum usage) { |
| 257 NOTREACHED() << "Trying to call glBufferData() without current GL context"; |
| 258 LOG(ERROR) << "Trying to call glBufferData() without current GL context"; |
| 259 } |
| 260 |
| 261 void NoContextGLApi::glBufferSubDataFn(GLenum target, |
| 262 GLintptr offset, |
| 263 GLsizeiptr size, |
| 264 const void* data) { |
| 265 NOTREACHED() << "Trying to call glBufferSubData() without current GL context"; |
| 266 LOG(ERROR) << "Trying to call glBufferSubData() without current GL context"; |
| 267 } |
| 268 |
| 269 GLenum NoContextGLApi::glCheckFramebufferStatusEXTFn(GLenum target) { |
| 270 NOTREACHED() << "Trying to call glCheckFramebufferStatusEXT() without " |
| 271 "current GL context"; |
| 272 LOG(ERROR) << "Trying to call glCheckFramebufferStatusEXT() without current " |
| 273 "GL context"; |
| 274 return static_cast<GLenum>(0); |
| 275 } |
| 276 |
| 277 void NoContextGLApi::glClearFn(GLbitfield mask) { |
| 278 NOTREACHED() << "Trying to call glClear() without current GL context"; |
| 279 LOG(ERROR) << "Trying to call glClear() without current GL context"; |
| 280 } |
| 281 |
| 282 void NoContextGLApi::glClearBufferfiFn(GLenum buffer, |
| 283 GLint drawbuffer, |
| 284 const GLfloat depth, |
| 285 GLint stencil) { |
| 286 NOTREACHED() << "Trying to call glClearBufferfi() without current GL context"; |
| 287 LOG(ERROR) << "Trying to call glClearBufferfi() without current GL context"; |
| 288 } |
| 289 |
| 290 void NoContextGLApi::glClearBufferfvFn(GLenum buffer, |
| 291 GLint drawbuffer, |
| 292 const GLfloat* value) { |
| 293 NOTREACHED() << "Trying to call glClearBufferfv() without current GL context"; |
| 294 LOG(ERROR) << "Trying to call glClearBufferfv() without current GL context"; |
| 295 } |
| 296 |
| 297 void NoContextGLApi::glClearBufferivFn(GLenum buffer, |
| 298 GLint drawbuffer, |
| 299 const GLint* value) { |
| 300 NOTREACHED() << "Trying to call glClearBufferiv() without current GL context"; |
| 301 LOG(ERROR) << "Trying to call glClearBufferiv() without current GL context"; |
| 302 } |
| 303 |
| 304 void NoContextGLApi::glClearBufferuivFn(GLenum buffer, |
| 305 GLint drawbuffer, |
| 306 const GLuint* value) { |
| 307 NOTREACHED() |
| 308 << "Trying to call glClearBufferuiv() without current GL context"; |
| 309 LOG(ERROR) << "Trying to call glClearBufferuiv() without current GL context"; |
| 310 } |
| 311 |
| 312 void NoContextGLApi::glClearColorFn(GLclampf red, |
| 313 GLclampf green, |
| 314 GLclampf blue, |
| 315 GLclampf alpha) { |
| 316 NOTREACHED() << "Trying to call glClearColor() without current GL context"; |
| 317 LOG(ERROR) << "Trying to call glClearColor() without current GL context"; |
| 318 } |
| 319 |
| 320 void NoContextGLApi::glClearDepthFn(GLclampd depth) { |
| 321 NOTREACHED() << "Trying to call glClearDepth() without current GL context"; |
| 322 LOG(ERROR) << "Trying to call glClearDepth() without current GL context"; |
| 323 } |
| 324 |
| 325 void NoContextGLApi::glClearDepthfFn(GLclampf depth) { |
| 326 NOTREACHED() << "Trying to call glClearDepthf() without current GL context"; |
| 327 LOG(ERROR) << "Trying to call glClearDepthf() without current GL context"; |
| 328 } |
| 329 |
| 330 void NoContextGLApi::glClearStencilFn(GLint s) { |
| 331 NOTREACHED() << "Trying to call glClearStencil() without current GL context"; |
| 332 LOG(ERROR) << "Trying to call glClearStencil() without current GL context"; |
| 333 } |
| 334 |
| 335 GLenum NoContextGLApi::glClientWaitSyncFn(GLsync sync, |
| 336 GLbitfield flags, |
| 337 GLuint64 timeout) { |
| 338 NOTREACHED() |
| 339 << "Trying to call glClientWaitSync() without current GL context"; |
| 340 LOG(ERROR) << "Trying to call glClientWaitSync() without current GL context"; |
| 341 return static_cast<GLenum>(0); |
| 342 } |
| 343 |
| 344 void NoContextGLApi::glColorMaskFn(GLboolean red, |
| 345 GLboolean green, |
| 346 GLboolean blue, |
| 347 GLboolean alpha) { |
| 348 NOTREACHED() << "Trying to call glColorMask() without current GL context"; |
| 349 LOG(ERROR) << "Trying to call glColorMask() without current GL context"; |
| 350 } |
| 351 |
| 352 void NoContextGLApi::glCompileShaderFn(GLuint shader) { |
| 353 NOTREACHED() << "Trying to call glCompileShader() without current GL context"; |
| 354 LOG(ERROR) << "Trying to call glCompileShader() without current GL context"; |
| 355 } |
| 356 |
| 357 void NoContextGLApi::glCompressedCopyTextureCHROMIUMFn(GLuint sourceId, |
| 358 GLuint destId) { |
| 359 NOTREACHED() << "Trying to call glCompressedCopyTextureCHROMIUM() without " |
| 360 "current GL context"; |
| 361 LOG(ERROR) << "Trying to call glCompressedCopyTextureCHROMIUM() without " |
| 362 "current GL context"; |
| 363 } |
| 364 |
| 365 void NoContextGLApi::glCompressedTexImage2DFn(GLenum target, |
| 366 GLint level, |
| 367 GLenum internalformat, |
| 368 GLsizei width, |
| 369 GLsizei height, |
| 370 GLint border, |
| 371 GLsizei imageSize, |
| 372 const void* data) { |
| 373 NOTREACHED() |
| 374 << "Trying to call glCompressedTexImage2D() without current GL context"; |
| 375 LOG(ERROR) |
| 376 << "Trying to call glCompressedTexImage2D() without current GL context"; |
| 377 } |
| 378 |
| 379 void NoContextGLApi::glCompressedTexImage3DFn(GLenum target, |
| 380 GLint level, |
| 381 GLenum internalformat, |
| 382 GLsizei width, |
| 383 GLsizei height, |
| 384 GLsizei depth, |
| 385 GLint border, |
| 386 GLsizei imageSize, |
| 387 const void* data) { |
| 388 NOTREACHED() |
| 389 << "Trying to call glCompressedTexImage3D() without current GL context"; |
| 390 LOG(ERROR) |
| 391 << "Trying to call glCompressedTexImage3D() without current GL context"; |
| 392 } |
| 393 |
| 394 void NoContextGLApi::glCompressedTexSubImage2DFn(GLenum target, |
| 395 GLint level, |
| 396 GLint xoffset, |
| 397 GLint yoffset, |
| 398 GLsizei width, |
| 399 GLsizei height, |
| 400 GLenum format, |
| 401 GLsizei imageSize, |
| 402 const void* data) { |
| 403 NOTREACHED() << "Trying to call glCompressedTexSubImage2D() without current " |
| 404 "GL context"; |
| 405 LOG(ERROR) << "Trying to call glCompressedTexSubImage2D() without current GL " |
| 406 "context"; |
| 407 } |
| 408 |
| 409 void NoContextGLApi::glCompressedTexSubImage3DFn(GLenum target, |
| 410 GLint level, |
| 411 GLint xoffset, |
| 412 GLint yoffset, |
| 413 GLint zoffset, |
| 414 GLsizei width, |
| 415 GLsizei height, |
| 416 GLsizei depth, |
| 417 GLenum format, |
| 418 GLsizei imageSize, |
| 419 const void* data) { |
| 420 NOTREACHED() << "Trying to call glCompressedTexSubImage3D() without current " |
| 421 "GL context"; |
| 422 LOG(ERROR) << "Trying to call glCompressedTexSubImage3D() without current GL " |
| 423 "context"; |
| 424 } |
| 425 |
| 426 void NoContextGLApi::glCopyBufferSubDataFn(GLenum readTarget, |
| 427 GLenum writeTarget, |
| 428 GLintptr readOffset, |
| 429 GLintptr writeOffset, |
| 430 GLsizeiptr size) { |
| 431 NOTREACHED() |
| 432 << "Trying to call glCopyBufferSubData() without current GL context"; |
| 433 LOG(ERROR) |
| 434 << "Trying to call glCopyBufferSubData() without current GL context"; |
| 435 } |
| 436 |
| 437 void NoContextGLApi::glCopySubTextureCHROMIUMFn( |
| 438 GLuint sourceId, |
| 439 GLuint destId, |
| 440 GLint xoffset, |
| 441 GLint yoffset, |
| 442 GLint x, |
| 443 GLint y, |
| 444 GLsizei width, |
| 445 GLsizei height, |
| 446 GLboolean unpackFlipY, |
| 447 GLboolean unpackPremultiplyAlpha, |
| 448 GLboolean unpackUnmultiplyAlpha) { |
| 449 NOTREACHED() |
| 450 << "Trying to call glCopySubTextureCHROMIUM() without current GL context"; |
| 451 LOG(ERROR) |
| 452 << "Trying to call glCopySubTextureCHROMIUM() without current GL context"; |
| 453 } |
| 454 |
| 455 void NoContextGLApi::glCopyTexImage2DFn(GLenum target, |
| 456 GLint level, |
| 457 GLenum internalformat, |
| 458 GLint x, |
| 459 GLint y, |
| 460 GLsizei width, |
| 461 GLsizei height, |
| 462 GLint border) { |
| 463 NOTREACHED() |
| 464 << "Trying to call glCopyTexImage2D() without current GL context"; |
| 465 LOG(ERROR) << "Trying to call glCopyTexImage2D() without current GL context"; |
| 466 } |
| 467 |
| 468 void NoContextGLApi::glCopyTexSubImage2DFn(GLenum target, |
| 469 GLint level, |
| 470 GLint xoffset, |
| 471 GLint yoffset, |
| 472 GLint x, |
| 473 GLint y, |
| 474 GLsizei width, |
| 475 GLsizei height) { |
| 476 NOTREACHED() |
| 477 << "Trying to call glCopyTexSubImage2D() without current GL context"; |
| 478 LOG(ERROR) |
| 479 << "Trying to call glCopyTexSubImage2D() without current GL context"; |
| 480 } |
| 481 |
| 482 void NoContextGLApi::glCopyTexSubImage3DFn(GLenum target, |
| 483 GLint level, |
| 484 GLint xoffset, |
| 485 GLint yoffset, |
| 486 GLint zoffset, |
| 487 GLint x, |
| 488 GLint y, |
| 489 GLsizei width, |
| 490 GLsizei height) { |
| 491 NOTREACHED() |
| 492 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
| 493 LOG(ERROR) |
| 494 << "Trying to call glCopyTexSubImage3D() without current GL context"; |
| 495 } |
| 496 |
| 497 void NoContextGLApi::glCopyTextureCHROMIUMFn(GLuint sourceId, |
| 498 GLuint destId, |
| 499 GLint internalFormat, |
| 500 GLenum destType, |
| 501 GLboolean unpackFlipY, |
| 502 GLboolean unpackPremultiplyAlpha, |
| 503 GLboolean unpackUnmultiplyAlpha) { |
| 504 NOTREACHED() |
| 505 << "Trying to call glCopyTextureCHROMIUM() without current GL context"; |
| 506 LOG(ERROR) |
| 507 << "Trying to call glCopyTextureCHROMIUM() without current GL context"; |
| 508 } |
| 509 |
| 510 void NoContextGLApi::glCoverageModulationNVFn(GLenum components) { |
| 511 NOTREACHED() |
| 512 << "Trying to call glCoverageModulationNV() without current GL context"; |
| 513 LOG(ERROR) |
| 514 << "Trying to call glCoverageModulationNV() without current GL context"; |
| 515 } |
| 516 |
| 517 void NoContextGLApi::glCoverFillPathInstancedNVFn( |
| 518 GLsizei numPaths, |
| 519 GLenum pathNameType, |
| 520 const void* paths, |
| 521 GLuint pathBase, |
| 522 GLenum coverMode, |
| 523 GLenum transformType, |
| 524 const GLfloat* transformValues) { |
| 525 NOTREACHED() << "Trying to call glCoverFillPathInstancedNV() without current " |
| 526 "GL context"; |
| 527 LOG(ERROR) << "Trying to call glCoverFillPathInstancedNV() without current " |
| 528 "GL context"; |
| 529 } |
| 530 |
| 531 void NoContextGLApi::glCoverFillPathNVFn(GLuint path, GLenum coverMode) { |
| 532 NOTREACHED() |
| 533 << "Trying to call glCoverFillPathNV() without current GL context"; |
| 534 LOG(ERROR) << "Trying to call glCoverFillPathNV() without current GL context"; |
| 535 } |
| 536 |
| 537 void NoContextGLApi::glCoverStrokePathInstancedNVFn( |
| 538 GLsizei numPaths, |
| 539 GLenum pathNameType, |
| 540 const void* paths, |
| 541 GLuint pathBase, |
| 542 GLenum coverMode, |
| 543 GLenum transformType, |
| 544 const GLfloat* transformValues) { |
| 545 NOTREACHED() << "Trying to call glCoverStrokePathInstancedNV() without " |
| 546 "current GL context"; |
| 547 LOG(ERROR) << "Trying to call glCoverStrokePathInstancedNV() without current " |
| 548 "GL context"; |
| 549 } |
| 550 |
| 551 void NoContextGLApi::glCoverStrokePathNVFn(GLuint name, GLenum coverMode) { |
| 552 NOTREACHED() |
| 553 << "Trying to call glCoverStrokePathNV() without current GL context"; |
| 554 LOG(ERROR) |
| 555 << "Trying to call glCoverStrokePathNV() without current GL context"; |
| 556 } |
| 557 |
| 558 GLuint NoContextGLApi::glCreateProgramFn(void) { |
| 559 NOTREACHED() << "Trying to call glCreateProgram() without current GL context"; |
| 560 LOG(ERROR) << "Trying to call glCreateProgram() without current GL context"; |
| 561 return 0U; |
| 562 } |
| 563 |
| 564 GLuint NoContextGLApi::glCreateShaderFn(GLenum type) { |
| 565 NOTREACHED() << "Trying to call glCreateShader() without current GL context"; |
| 566 LOG(ERROR) << "Trying to call glCreateShader() without current GL context"; |
| 567 return 0U; |
| 568 } |
| 569 |
| 570 void NoContextGLApi::glCullFaceFn(GLenum mode) { |
| 571 NOTREACHED() << "Trying to call glCullFace() without current GL context"; |
| 572 LOG(ERROR) << "Trying to call glCullFace() without current GL context"; |
| 573 } |
| 574 |
| 575 void NoContextGLApi::glDebugMessageCallbackFn(GLDEBUGPROC callback, |
| 576 const void* userParam) { |
| 577 NOTREACHED() |
| 578 << "Trying to call glDebugMessageCallback() without current GL context"; |
| 579 LOG(ERROR) |
| 580 << "Trying to call glDebugMessageCallback() without current GL context"; |
| 581 } |
| 582 |
| 583 void NoContextGLApi::glDebugMessageControlFn(GLenum source, |
| 584 GLenum type, |
| 585 GLenum severity, |
| 586 GLsizei count, |
| 587 const GLuint* ids, |
| 588 GLboolean enabled) { |
| 589 NOTREACHED() |
| 590 << "Trying to call glDebugMessageControl() without current GL context"; |
| 591 LOG(ERROR) |
| 592 << "Trying to call glDebugMessageControl() without current GL context"; |
| 593 } |
| 594 |
| 595 void NoContextGLApi::glDebugMessageInsertFn(GLenum source, |
| 596 GLenum type, |
| 597 GLuint id, |
| 598 GLenum severity, |
| 599 GLsizei length, |
| 600 const char* buf) { |
| 601 NOTREACHED() |
| 602 << "Trying to call glDebugMessageInsert() without current GL context"; |
| 603 LOG(ERROR) |
| 604 << "Trying to call glDebugMessageInsert() without current GL context"; |
| 605 } |
| 606 |
| 607 void NoContextGLApi::glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) { |
| 608 NOTREACHED() |
| 609 << "Trying to call glDeleteBuffersARB() without current GL context"; |
| 610 LOG(ERROR) |
| 611 << "Trying to call glDeleteBuffersARB() without current GL context"; |
| 612 } |
| 613 |
| 614 void NoContextGLApi::glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) { |
| 615 NOTREACHED() |
| 616 << "Trying to call glDeleteFencesAPPLE() without current GL context"; |
| 617 LOG(ERROR) |
| 618 << "Trying to call glDeleteFencesAPPLE() without current GL context"; |
| 619 } |
| 620 |
| 621 void NoContextGLApi::glDeleteFencesNVFn(GLsizei n, const GLuint* fences) { |
| 622 NOTREACHED() |
| 623 << "Trying to call glDeleteFencesNV() without current GL context"; |
| 624 LOG(ERROR) << "Trying to call glDeleteFencesNV() without current GL context"; |
| 625 } |
| 626 |
| 627 void NoContextGLApi::glDeleteFramebuffersEXTFn(GLsizei n, |
| 628 const GLuint* framebuffers) { |
| 629 NOTREACHED() |
| 630 << "Trying to call glDeleteFramebuffersEXT() without current GL context"; |
| 631 LOG(ERROR) |
| 632 << "Trying to call glDeleteFramebuffersEXT() without current GL context"; |
| 633 } |
| 634 |
| 635 void NoContextGLApi::glDeletePathsNVFn(GLuint path, GLsizei range) { |
| 636 NOTREACHED() << "Trying to call glDeletePathsNV() without current GL context"; |
| 637 LOG(ERROR) << "Trying to call glDeletePathsNV() without current GL context"; |
| 638 } |
| 639 |
| 640 void NoContextGLApi::glDeleteProgramFn(GLuint program) { |
| 641 NOTREACHED() << "Trying to call glDeleteProgram() without current GL context"; |
| 642 LOG(ERROR) << "Trying to call glDeleteProgram() without current GL context"; |
| 643 } |
| 644 |
| 645 void NoContextGLApi::glDeleteQueriesFn(GLsizei n, const GLuint* ids) { |
| 646 NOTREACHED() << "Trying to call glDeleteQueries() without current GL context"; |
| 647 LOG(ERROR) << "Trying to call glDeleteQueries() without current GL context"; |
| 648 } |
| 649 |
| 650 void NoContextGLApi::glDeleteRenderbuffersEXTFn(GLsizei n, |
| 651 const GLuint* renderbuffers) { |
| 652 NOTREACHED() |
| 653 << "Trying to call glDeleteRenderbuffersEXT() without current GL context"; |
| 654 LOG(ERROR) |
| 655 << "Trying to call glDeleteRenderbuffersEXT() without current GL context"; |
| 656 } |
| 657 |
| 658 void NoContextGLApi::glDeleteSamplersFn(GLsizei n, const GLuint* samplers) { |
| 659 NOTREACHED() |
| 660 << "Trying to call glDeleteSamplers() without current GL context"; |
| 661 LOG(ERROR) << "Trying to call glDeleteSamplers() without current GL context"; |
| 662 } |
| 663 |
| 664 void NoContextGLApi::glDeleteShaderFn(GLuint shader) { |
| 665 NOTREACHED() << "Trying to call glDeleteShader() without current GL context"; |
| 666 LOG(ERROR) << "Trying to call glDeleteShader() without current GL context"; |
| 667 } |
| 668 |
| 669 void NoContextGLApi::glDeleteSyncFn(GLsync sync) { |
| 670 NOTREACHED() << "Trying to call glDeleteSync() without current GL context"; |
| 671 LOG(ERROR) << "Trying to call glDeleteSync() without current GL context"; |
| 672 } |
| 673 |
| 674 void NoContextGLApi::glDeleteTexturesFn(GLsizei n, const GLuint* textures) { |
| 675 NOTREACHED() |
| 676 << "Trying to call glDeleteTextures() without current GL context"; |
| 677 LOG(ERROR) << "Trying to call glDeleteTextures() without current GL context"; |
| 678 } |
| 679 |
| 680 void NoContextGLApi::glDeleteTransformFeedbacksFn(GLsizei n, |
| 681 const GLuint* ids) { |
| 682 NOTREACHED() << "Trying to call glDeleteTransformFeedbacks() without current " |
| 683 "GL context"; |
| 684 LOG(ERROR) << "Trying to call glDeleteTransformFeedbacks() without current " |
| 685 "GL context"; |
| 686 } |
| 687 |
| 688 void NoContextGLApi::glDeleteVertexArraysOESFn(GLsizei n, |
| 689 const GLuint* arrays) { |
| 690 NOTREACHED() |
| 691 << "Trying to call glDeleteVertexArraysOES() without current GL context"; |
| 692 LOG(ERROR) |
| 693 << "Trying to call glDeleteVertexArraysOES() without current GL context"; |
| 694 } |
| 695 |
| 696 void NoContextGLApi::glDepthFuncFn(GLenum func) { |
| 697 NOTREACHED() << "Trying to call glDepthFunc() without current GL context"; |
| 698 LOG(ERROR) << "Trying to call glDepthFunc() without current GL context"; |
| 699 } |
| 700 |
| 701 void NoContextGLApi::glDepthMaskFn(GLboolean flag) { |
| 702 NOTREACHED() << "Trying to call glDepthMask() without current GL context"; |
| 703 LOG(ERROR) << "Trying to call glDepthMask() without current GL context"; |
| 704 } |
| 705 |
| 706 void NoContextGLApi::glDepthRangeFn(GLclampd zNear, GLclampd zFar) { |
| 707 NOTREACHED() << "Trying to call glDepthRange() without current GL context"; |
| 708 LOG(ERROR) << "Trying to call glDepthRange() without current GL context"; |
| 709 } |
| 710 |
| 711 void NoContextGLApi::glDepthRangefFn(GLclampf zNear, GLclampf zFar) { |
| 712 NOTREACHED() << "Trying to call glDepthRangef() without current GL context"; |
| 713 LOG(ERROR) << "Trying to call glDepthRangef() without current GL context"; |
| 714 } |
| 715 |
| 716 void NoContextGLApi::glDetachShaderFn(GLuint program, GLuint shader) { |
| 717 NOTREACHED() << "Trying to call glDetachShader() without current GL context"; |
| 718 LOG(ERROR) << "Trying to call glDetachShader() without current GL context"; |
| 719 } |
| 720 |
| 721 void NoContextGLApi::glDisableFn(GLenum cap) { |
| 722 NOTREACHED() << "Trying to call glDisable() without current GL context"; |
| 723 LOG(ERROR) << "Trying to call glDisable() without current GL context"; |
| 724 } |
| 725 |
| 726 void NoContextGLApi::glDisableVertexAttribArrayFn(GLuint index) { |
| 727 NOTREACHED() << "Trying to call glDisableVertexAttribArray() without current " |
| 728 "GL context"; |
| 729 LOG(ERROR) << "Trying to call glDisableVertexAttribArray() without current " |
| 730 "GL context"; |
| 731 } |
| 732 |
| 733 void NoContextGLApi::glDiscardFramebufferEXTFn(GLenum target, |
| 734 GLsizei numAttachments, |
| 735 const GLenum* attachments) { |
| 736 NOTREACHED() |
| 737 << "Trying to call glDiscardFramebufferEXT() without current GL context"; |
| 738 LOG(ERROR) |
| 739 << "Trying to call glDiscardFramebufferEXT() without current GL context"; |
| 740 } |
| 741 |
| 742 void NoContextGLApi::glDrawArraysFn(GLenum mode, GLint first, GLsizei count) { |
| 743 NOTREACHED() << "Trying to call glDrawArrays() without current GL context"; |
| 744 LOG(ERROR) << "Trying to call glDrawArrays() without current GL context"; |
| 745 } |
| 746 |
| 747 void NoContextGLApi::glDrawArraysInstancedANGLEFn(GLenum mode, |
| 748 GLint first, |
| 749 GLsizei count, |
| 750 GLsizei primcount) { |
| 751 NOTREACHED() << "Trying to call glDrawArraysInstancedANGLE() without current " |
| 752 "GL context"; |
| 753 LOG(ERROR) << "Trying to call glDrawArraysInstancedANGLE() without current " |
| 754 "GL context"; |
| 755 } |
| 756 |
| 757 void NoContextGLApi::glDrawBufferFn(GLenum mode) { |
| 758 NOTREACHED() << "Trying to call glDrawBuffer() without current GL context"; |
| 759 LOG(ERROR) << "Trying to call glDrawBuffer() without current GL context"; |
| 760 } |
| 761 |
| 762 void NoContextGLApi::glDrawBuffersARBFn(GLsizei n, const GLenum* bufs) { |
| 763 NOTREACHED() |
| 764 << "Trying to call glDrawBuffersARB() without current GL context"; |
| 765 LOG(ERROR) << "Trying to call glDrawBuffersARB() without current GL context"; |
| 766 } |
| 767 |
| 768 void NoContextGLApi::glDrawElementsFn(GLenum mode, |
| 769 GLsizei count, |
| 770 GLenum type, |
| 771 const void* indices) { |
| 772 NOTREACHED() << "Trying to call glDrawElements() without current GL context"; |
| 773 LOG(ERROR) << "Trying to call glDrawElements() without current GL context"; |
| 774 } |
| 775 |
| 776 void NoContextGLApi::glDrawElementsInstancedANGLEFn(GLenum mode, |
| 777 GLsizei count, |
| 778 GLenum type, |
| 779 const void* indices, |
| 780 GLsizei primcount) { |
| 781 NOTREACHED() << "Trying to call glDrawElementsInstancedANGLE() without " |
| 782 "current GL context"; |
| 783 LOG(ERROR) << "Trying to call glDrawElementsInstancedANGLE() without current " |
| 784 "GL context"; |
| 785 } |
| 786 |
| 787 void NoContextGLApi::glDrawRangeElementsFn(GLenum mode, |
| 788 GLuint start, |
| 789 GLuint end, |
| 790 GLsizei count, |
| 791 GLenum type, |
| 792 const void* indices) { |
| 793 NOTREACHED() |
| 794 << "Trying to call glDrawRangeElements() without current GL context"; |
| 795 LOG(ERROR) |
| 796 << "Trying to call glDrawRangeElements() without current GL context"; |
| 797 } |
| 798 |
| 799 void NoContextGLApi::glEGLImageTargetRenderbufferStorageOESFn( |
| 800 GLenum target, |
| 801 GLeglImageOES image) { |
| 802 NOTREACHED() << "Trying to call glEGLImageTargetRenderbufferStorageOES() " |
| 803 "without current GL context"; |
| 804 LOG(ERROR) << "Trying to call glEGLImageTargetRenderbufferStorageOES() " |
| 805 "without current GL context"; |
| 806 } |
| 807 |
| 808 void NoContextGLApi::glEGLImageTargetTexture2DOESFn(GLenum target, |
| 809 GLeglImageOES image) { |
| 810 NOTREACHED() << "Trying to call glEGLImageTargetTexture2DOES() without " |
| 811 "current GL context"; |
| 812 LOG(ERROR) << "Trying to call glEGLImageTargetTexture2DOES() without current " |
| 813 "GL context"; |
| 814 } |
| 815 |
| 816 void NoContextGLApi::glEnableFn(GLenum cap) { |
| 817 NOTREACHED() << "Trying to call glEnable() without current GL context"; |
| 818 LOG(ERROR) << "Trying to call glEnable() without current GL context"; |
| 819 } |
| 820 |
| 821 void NoContextGLApi::glEnableVertexAttribArrayFn(GLuint index) { |
| 822 NOTREACHED() << "Trying to call glEnableVertexAttribArray() without current " |
| 823 "GL context"; |
| 824 LOG(ERROR) << "Trying to call glEnableVertexAttribArray() without current GL " |
| 825 "context"; |
| 826 } |
| 827 |
| 828 void NoContextGLApi::glEndQueryFn(GLenum target) { |
| 829 NOTREACHED() << "Trying to call glEndQuery() without current GL context"; |
| 830 LOG(ERROR) << "Trying to call glEndQuery() without current GL context"; |
| 831 } |
| 832 |
| 833 void NoContextGLApi::glEndTransformFeedbackFn(void) { |
| 834 NOTREACHED() |
| 835 << "Trying to call glEndTransformFeedback() without current GL context"; |
| 836 LOG(ERROR) |
| 837 << "Trying to call glEndTransformFeedback() without current GL context"; |
| 838 } |
| 839 |
| 840 GLsync NoContextGLApi::glFenceSyncFn(GLenum condition, GLbitfield flags) { |
| 841 NOTREACHED() << "Trying to call glFenceSync() without current GL context"; |
| 842 LOG(ERROR) << "Trying to call glFenceSync() without current GL context"; |
| 843 return NULL; |
| 844 } |
| 845 |
| 846 void NoContextGLApi::glFinishFn(void) { |
| 847 NOTREACHED() << "Trying to call glFinish() without current GL context"; |
| 848 LOG(ERROR) << "Trying to call glFinish() without current GL context"; |
| 849 } |
| 850 |
| 851 void NoContextGLApi::glFinishFenceAPPLEFn(GLuint fence) { |
| 852 NOTREACHED() |
| 853 << "Trying to call glFinishFenceAPPLE() without current GL context"; |
| 854 LOG(ERROR) |
| 855 << "Trying to call glFinishFenceAPPLE() without current GL context"; |
| 856 } |
| 857 |
| 858 void NoContextGLApi::glFinishFenceNVFn(GLuint fence) { |
| 859 NOTREACHED() << "Trying to call glFinishFenceNV() without current GL context"; |
| 860 LOG(ERROR) << "Trying to call glFinishFenceNV() without current GL context"; |
| 861 } |
| 862 |
| 863 void NoContextGLApi::glFlushFn(void) { |
| 864 NOTREACHED() << "Trying to call glFlush() without current GL context"; |
| 865 LOG(ERROR) << "Trying to call glFlush() without current GL context"; |
| 866 } |
| 867 |
| 868 void NoContextGLApi::glFlushMappedBufferRangeFn(GLenum target, |
| 869 GLintptr offset, |
| 870 GLsizeiptr length) { |
| 871 NOTREACHED() |
| 872 << "Trying to call glFlushMappedBufferRange() without current GL context"; |
| 873 LOG(ERROR) |
| 874 << "Trying to call glFlushMappedBufferRange() without current GL context"; |
| 875 } |
| 876 |
| 877 void NoContextGLApi::glFramebufferRenderbufferEXTFn(GLenum target, |
| 878 GLenum attachment, |
| 879 GLenum renderbuffertarget, |
| 880 GLuint renderbuffer) { |
| 881 NOTREACHED() << "Trying to call glFramebufferRenderbufferEXT() without " |
| 882 "current GL context"; |
| 883 LOG(ERROR) << "Trying to call glFramebufferRenderbufferEXT() without current " |
| 884 "GL context"; |
| 885 } |
| 886 |
| 887 void NoContextGLApi::glFramebufferTexture2DEXTFn(GLenum target, |
| 888 GLenum attachment, |
| 889 GLenum textarget, |
| 890 GLuint texture, |
| 891 GLint level) { |
| 892 NOTREACHED() << "Trying to call glFramebufferTexture2DEXT() without current " |
| 893 "GL context"; |
| 894 LOG(ERROR) << "Trying to call glFramebufferTexture2DEXT() without current GL " |
| 895 "context"; |
| 896 } |
| 897 |
| 898 void NoContextGLApi::glFramebufferTexture2DMultisampleEXTFn(GLenum target, |
| 899 GLenum attachment, |
| 900 GLenum textarget, |
| 901 GLuint texture, |
| 902 GLint level, |
| 903 GLsizei samples) { |
| 904 NOTREACHED() << "Trying to call glFramebufferTexture2DMultisampleEXT() " |
| 905 "without current GL context"; |
| 906 LOG(ERROR) << "Trying to call glFramebufferTexture2DMultisampleEXT() without " |
| 907 "current GL context"; |
| 908 } |
| 909 |
| 910 void NoContextGLApi::glFramebufferTexture2DMultisampleIMGFn(GLenum target, |
| 911 GLenum attachment, |
| 912 GLenum textarget, |
| 913 GLuint texture, |
| 914 GLint level, |
| 915 GLsizei samples) { |
| 916 NOTREACHED() << "Trying to call glFramebufferTexture2DMultisampleIMG() " |
| 917 "without current GL context"; |
| 918 LOG(ERROR) << "Trying to call glFramebufferTexture2DMultisampleIMG() without " |
| 919 "current GL context"; |
| 920 } |
| 921 |
| 922 void NoContextGLApi::glFramebufferTextureLayerFn(GLenum target, |
| 923 GLenum attachment, |
| 924 GLuint texture, |
| 925 GLint level, |
| 926 GLint layer) { |
| 927 NOTREACHED() << "Trying to call glFramebufferTextureLayer() without current " |
| 928 "GL context"; |
| 929 LOG(ERROR) << "Trying to call glFramebufferTextureLayer() without current GL " |
| 930 "context"; |
| 931 } |
| 932 |
| 933 void NoContextGLApi::glFrontFaceFn(GLenum mode) { |
| 934 NOTREACHED() << "Trying to call glFrontFace() without current GL context"; |
| 935 LOG(ERROR) << "Trying to call glFrontFace() without current GL context"; |
| 936 } |
| 937 |
| 938 void NoContextGLApi::glGenBuffersARBFn(GLsizei n, GLuint* buffers) { |
| 939 NOTREACHED() << "Trying to call glGenBuffersARB() without current GL context"; |
| 940 LOG(ERROR) << "Trying to call glGenBuffersARB() without current GL context"; |
| 941 } |
| 942 |
| 943 void NoContextGLApi::glGenerateMipmapEXTFn(GLenum target) { |
| 944 NOTREACHED() |
| 945 << "Trying to call glGenerateMipmapEXT() without current GL context"; |
| 946 LOG(ERROR) |
| 947 << "Trying to call glGenerateMipmapEXT() without current GL context"; |
| 948 } |
| 949 |
| 950 void NoContextGLApi::glGenFencesAPPLEFn(GLsizei n, GLuint* fences) { |
| 951 NOTREACHED() |
| 952 << "Trying to call glGenFencesAPPLE() without current GL context"; |
| 953 LOG(ERROR) << "Trying to call glGenFencesAPPLE() without current GL context"; |
| 954 } |
| 955 |
| 956 void NoContextGLApi::glGenFencesNVFn(GLsizei n, GLuint* fences) { |
| 957 NOTREACHED() << "Trying to call glGenFencesNV() without current GL context"; |
| 958 LOG(ERROR) << "Trying to call glGenFencesNV() without current GL context"; |
| 959 } |
| 960 |
| 961 void NoContextGLApi::glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) { |
| 962 NOTREACHED() |
| 963 << "Trying to call glGenFramebuffersEXT() without current GL context"; |
| 964 LOG(ERROR) |
| 965 << "Trying to call glGenFramebuffersEXT() without current GL context"; |
| 966 } |
| 967 |
| 968 GLuint NoContextGLApi::glGenPathsNVFn(GLsizei range) { |
| 969 NOTREACHED() << "Trying to call glGenPathsNV() without current GL context"; |
| 970 LOG(ERROR) << "Trying to call glGenPathsNV() without current GL context"; |
| 971 return 0U; |
| 972 } |
| 973 |
| 974 void NoContextGLApi::glGenQueriesFn(GLsizei n, GLuint* ids) { |
| 975 NOTREACHED() << "Trying to call glGenQueries() without current GL context"; |
| 976 LOG(ERROR) << "Trying to call glGenQueries() without current GL context"; |
| 977 } |
| 978 |
| 979 void NoContextGLApi::glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) { |
| 980 NOTREACHED() |
| 981 << "Trying to call glGenRenderbuffersEXT() without current GL context"; |
| 982 LOG(ERROR) |
| 983 << "Trying to call glGenRenderbuffersEXT() without current GL context"; |
| 984 } |
| 985 |
| 986 void NoContextGLApi::glGenSamplersFn(GLsizei n, GLuint* samplers) { |
| 987 NOTREACHED() << "Trying to call glGenSamplers() without current GL context"; |
| 988 LOG(ERROR) << "Trying to call glGenSamplers() without current GL context"; |
| 989 } |
| 990 |
| 991 void NoContextGLApi::glGenTexturesFn(GLsizei n, GLuint* textures) { |
| 992 NOTREACHED() << "Trying to call glGenTextures() without current GL context"; |
| 993 LOG(ERROR) << "Trying to call glGenTextures() without current GL context"; |
| 994 } |
| 995 |
| 996 void NoContextGLApi::glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) { |
| 997 NOTREACHED() |
| 998 << "Trying to call glGenTransformFeedbacks() without current GL context"; |
| 999 LOG(ERROR) |
| 1000 << "Trying to call glGenTransformFeedbacks() without current GL context"; |
| 1001 } |
| 1002 |
| 1003 void NoContextGLApi::glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) { |
| 1004 NOTREACHED() |
| 1005 << "Trying to call glGenVertexArraysOES() without current GL context"; |
| 1006 LOG(ERROR) |
| 1007 << "Trying to call glGenVertexArraysOES() without current GL context"; |
| 1008 } |
| 1009 |
| 1010 void NoContextGLApi::glGetActiveAttribFn(GLuint program, |
| 1011 GLuint index, |
| 1012 GLsizei bufsize, |
| 1013 GLsizei* length, |
| 1014 GLint* size, |
| 1015 GLenum* type, |
| 1016 char* name) { |
| 1017 NOTREACHED() |
| 1018 << "Trying to call glGetActiveAttrib() without current GL context"; |
| 1019 LOG(ERROR) << "Trying to call glGetActiveAttrib() without current GL context"; |
| 1020 } |
| 1021 |
| 1022 void NoContextGLApi::glGetActiveUniformFn(GLuint program, |
| 1023 GLuint index, |
| 1024 GLsizei bufsize, |
| 1025 GLsizei* length, |
| 1026 GLint* size, |
| 1027 GLenum* type, |
| 1028 char* name) { |
| 1029 NOTREACHED() |
| 1030 << "Trying to call glGetActiveUniform() without current GL context"; |
| 1031 LOG(ERROR) |
| 1032 << "Trying to call glGetActiveUniform() without current GL context"; |
| 1033 } |
| 1034 |
| 1035 void NoContextGLApi::glGetActiveUniformBlockivFn(GLuint program, |
| 1036 GLuint uniformBlockIndex, |
| 1037 GLenum pname, |
| 1038 GLint* params) { |
| 1039 NOTREACHED() << "Trying to call glGetActiveUniformBlockiv() without current " |
| 1040 "GL context"; |
| 1041 LOG(ERROR) << "Trying to call glGetActiveUniformBlockiv() without current GL " |
| 1042 "context"; |
| 1043 } |
| 1044 |
| 1045 void NoContextGLApi::glGetActiveUniformBlockivRobustANGLEFn( |
| 1046 GLuint program, |
| 1047 GLuint uniformBlockIndex, |
| 1048 GLenum pname, |
| 1049 GLsizei bufSize, |
| 1050 GLsizei* length, |
| 1051 GLint* params) { |
| 1052 NOTREACHED() << "Trying to call glGetActiveUniformBlockivRobustANGLE() " |
| 1053 "without current GL context"; |
| 1054 LOG(ERROR) << "Trying to call glGetActiveUniformBlockivRobustANGLE() without " |
| 1055 "current GL context"; |
| 1056 } |
| 1057 |
| 1058 void NoContextGLApi::glGetActiveUniformBlockNameFn(GLuint program, |
| 1059 GLuint uniformBlockIndex, |
| 1060 GLsizei bufSize, |
| 1061 GLsizei* length, |
| 1062 char* uniformBlockName) { |
| 1063 NOTREACHED() << "Trying to call glGetActiveUniformBlockName() without " |
| 1064 "current GL context"; |
| 1065 LOG(ERROR) << "Trying to call glGetActiveUniformBlockName() without current " |
| 1066 "GL context"; |
| 1067 } |
| 1068 |
| 1069 void NoContextGLApi::glGetActiveUniformsivFn(GLuint program, |
| 1070 GLsizei uniformCount, |
| 1071 const GLuint* uniformIndices, |
| 1072 GLenum pname, |
| 1073 GLint* params) { |
| 1074 NOTREACHED() |
| 1075 << "Trying to call glGetActiveUniformsiv() without current GL context"; |
| 1076 LOG(ERROR) |
| 1077 << "Trying to call glGetActiveUniformsiv() without current GL context"; |
| 1078 } |
| 1079 |
| 1080 void NoContextGLApi::glGetAttachedShadersFn(GLuint program, |
| 1081 GLsizei maxcount, |
| 1082 GLsizei* count, |
| 1083 GLuint* shaders) { |
| 1084 NOTREACHED() |
| 1085 << "Trying to call glGetAttachedShaders() without current GL context"; |
| 1086 LOG(ERROR) |
| 1087 << "Trying to call glGetAttachedShaders() without current GL context"; |
| 1088 } |
| 1089 |
| 1090 GLint NoContextGLApi::glGetAttribLocationFn(GLuint program, const char* name) { |
| 1091 NOTREACHED() |
| 1092 << "Trying to call glGetAttribLocation() without current GL context"; |
| 1093 LOG(ERROR) |
| 1094 << "Trying to call glGetAttribLocation() without current GL context"; |
| 1095 return 0; |
| 1096 } |
| 1097 |
| 1098 void NoContextGLApi::glGetBooleani_vRobustANGLEFn(GLenum target, |
| 1099 GLuint index, |
| 1100 GLsizei bufSize, |
| 1101 GLsizei* length, |
| 1102 GLboolean* data) { |
| 1103 NOTREACHED() << "Trying to call glGetBooleani_vRobustANGLE() without current " |
| 1104 "GL context"; |
| 1105 LOG(ERROR) << "Trying to call glGetBooleani_vRobustANGLE() without current " |
| 1106 "GL context"; |
| 1107 } |
| 1108 |
| 1109 void NoContextGLApi::glGetBooleanvFn(GLenum pname, GLboolean* params) { |
| 1110 NOTREACHED() << "Trying to call glGetBooleanv() without current GL context"; |
| 1111 LOG(ERROR) << "Trying to call glGetBooleanv() without current GL context"; |
| 1112 } |
| 1113 |
| 1114 void NoContextGLApi::glGetBooleanvRobustANGLEFn(GLenum pname, |
| 1115 GLsizei bufSize, |
| 1116 GLsizei* length, |
| 1117 GLboolean* data) { |
| 1118 NOTREACHED() |
| 1119 << "Trying to call glGetBooleanvRobustANGLE() without current GL context"; |
| 1120 LOG(ERROR) |
| 1121 << "Trying to call glGetBooleanvRobustANGLE() without current GL context"; |
| 1122 } |
| 1123 |
| 1124 void NoContextGLApi::glGetBufferParameteri64vRobustANGLEFn(GLenum target, |
| 1125 GLenum pname, |
| 1126 GLsizei bufSize, |
| 1127 GLsizei* length, |
| 1128 GLint64* params) { |
| 1129 NOTREACHED() << "Trying to call glGetBufferParameteri64vRobustANGLE() " |
| 1130 "without current GL context"; |
| 1131 LOG(ERROR) << "Trying to call glGetBufferParameteri64vRobustANGLE() without " |
| 1132 "current GL context"; |
| 1133 } |
| 1134 |
| 1135 void NoContextGLApi::glGetBufferParameterivFn(GLenum target, |
| 1136 GLenum pname, |
| 1137 GLint* params) { |
| 1138 NOTREACHED() |
| 1139 << "Trying to call glGetBufferParameteriv() without current GL context"; |
| 1140 LOG(ERROR) |
| 1141 << "Trying to call glGetBufferParameteriv() without current GL context"; |
| 1142 } |
| 1143 |
| 1144 void NoContextGLApi::glGetBufferParameterivRobustANGLEFn(GLenum target, |
| 1145 GLenum pname, |
| 1146 GLsizei bufSize, |
| 1147 GLsizei* length, |
| 1148 GLint* params) { |
| 1149 NOTREACHED() << "Trying to call glGetBufferParameterivRobustANGLE() without " |
| 1150 "current GL context"; |
| 1151 LOG(ERROR) << "Trying to call glGetBufferParameterivRobustANGLE() without " |
| 1152 "current GL context"; |
| 1153 } |
| 1154 |
| 1155 void NoContextGLApi::glGetBufferPointervRobustANGLEFn(GLenum target, |
| 1156 GLenum pname, |
| 1157 GLsizei bufSize, |
| 1158 GLsizei* length, |
| 1159 void** params) { |
| 1160 NOTREACHED() << "Trying to call glGetBufferPointervRobustANGLE() without " |
| 1161 "current GL context"; |
| 1162 LOG(ERROR) << "Trying to call glGetBufferPointervRobustANGLE() without " |
| 1163 "current GL context"; |
| 1164 } |
| 1165 |
| 1166 void NoContextGLApi::glGetDebugMessageLogFn(GLuint count, |
| 1167 GLsizei bufSize, |
| 1168 GLenum* sources, |
| 1169 GLenum* types, |
| 1170 GLuint* ids, |
| 1171 GLenum* severities, |
| 1172 GLsizei* lengths, |
| 1173 char* messageLog) { |
| 1174 NOTREACHED() |
| 1175 << "Trying to call glGetDebugMessageLog() without current GL context"; |
| 1176 LOG(ERROR) |
| 1177 << "Trying to call glGetDebugMessageLog() without current GL context"; |
| 1178 } |
| 1179 |
| 1180 GLenum NoContextGLApi::glGetErrorFn(void) { |
| 1181 NOTREACHED() << "Trying to call glGetError() without current GL context"; |
| 1182 LOG(ERROR) << "Trying to call glGetError() without current GL context"; |
| 1183 return static_cast<GLenum>(0); |
| 1184 } |
| 1185 |
| 1186 void NoContextGLApi::glGetFenceivNVFn(GLuint fence, |
| 1187 GLenum pname, |
| 1188 GLint* params) { |
| 1189 NOTREACHED() << "Trying to call glGetFenceivNV() without current GL context"; |
| 1190 LOG(ERROR) << "Trying to call glGetFenceivNV() without current GL context"; |
| 1191 } |
| 1192 |
| 1193 void NoContextGLApi::glGetFloatvFn(GLenum pname, GLfloat* params) { |
| 1194 NOTREACHED() << "Trying to call glGetFloatv() without current GL context"; |
| 1195 LOG(ERROR) << "Trying to call glGetFloatv() without current GL context"; |
| 1196 } |
| 1197 |
| 1198 void NoContextGLApi::glGetFloatvRobustANGLEFn(GLenum pname, |
| 1199 GLsizei bufSize, |
| 1200 GLsizei* length, |
| 1201 GLfloat* data) { |
| 1202 NOTREACHED() |
| 1203 << "Trying to call glGetFloatvRobustANGLE() without current GL context"; |
| 1204 LOG(ERROR) |
| 1205 << "Trying to call glGetFloatvRobustANGLE() without current GL context"; |
| 1206 } |
| 1207 |
| 1208 GLint NoContextGLApi::glGetFragDataIndexFn(GLuint program, const char* name) { |
| 1209 NOTREACHED() |
| 1210 << "Trying to call glGetFragDataIndex() without current GL context"; |
| 1211 LOG(ERROR) |
| 1212 << "Trying to call glGetFragDataIndex() without current GL context"; |
| 1213 return 0; |
| 1214 } |
| 1215 |
| 1216 GLint NoContextGLApi::glGetFragDataLocationFn(GLuint program, |
| 1217 const char* name) { |
| 1218 NOTREACHED() |
| 1219 << "Trying to call glGetFragDataLocation() without current GL context"; |
| 1220 LOG(ERROR) |
| 1221 << "Trying to call glGetFragDataLocation() without current GL context"; |
| 1222 return 0; |
| 1223 } |
| 1224 |
| 1225 void NoContextGLApi::glGetFramebufferAttachmentParameterivEXTFn( |
| 1226 GLenum target, |
| 1227 GLenum attachment, |
| 1228 GLenum pname, |
| 1229 GLint* params) { |
| 1230 NOTREACHED() << "Trying to call glGetFramebufferAttachmentParameterivEXT() " |
| 1231 "without current GL context"; |
| 1232 LOG(ERROR) << "Trying to call glGetFramebufferAttachmentParameterivEXT() " |
| 1233 "without current GL context"; |
| 1234 } |
| 1235 |
| 1236 void NoContextGLApi::glGetFramebufferAttachmentParameterivRobustANGLEFn( |
| 1237 GLenum target, |
| 1238 GLenum attachment, |
| 1239 GLenum pname, |
| 1240 GLsizei bufSize, |
| 1241 GLsizei* length, |
| 1242 GLint* params) { |
| 1243 NOTREACHED() << "Trying to call " |
| 1244 "glGetFramebufferAttachmentParameterivRobustANGLE() without " |
| 1245 "current GL context"; |
| 1246 LOG(ERROR) << "Trying to call " |
| 1247 "glGetFramebufferAttachmentParameterivRobustANGLE() without " |
| 1248 "current GL context"; |
| 1249 } |
| 1250 |
| 1251 void NoContextGLApi::glGetFramebufferParameterivRobustANGLEFn(GLenum target, |
| 1252 GLenum pname, |
| 1253 GLsizei bufSize, |
| 1254 GLsizei* length, |
| 1255 GLint* params) { |
| 1256 NOTREACHED() << "Trying to call glGetFramebufferParameterivRobustANGLE() " |
| 1257 "without current GL context"; |
| 1258 LOG(ERROR) << "Trying to call glGetFramebufferParameterivRobustANGLE() " |
| 1259 "without current GL context"; |
| 1260 } |
| 1261 |
| 1262 GLenum NoContextGLApi::glGetGraphicsResetStatusARBFn(void) { |
| 1263 NOTREACHED() << "Trying to call glGetGraphicsResetStatusARB() without " |
| 1264 "current GL context"; |
| 1265 LOG(ERROR) << "Trying to call glGetGraphicsResetStatusARB() without current " |
| 1266 "GL context"; |
| 1267 return static_cast<GLenum>(0); |
| 1268 } |
| 1269 |
| 1270 void NoContextGLApi::glGetInteger64i_vFn(GLenum target, |
| 1271 GLuint index, |
| 1272 GLint64* data) { |
| 1273 NOTREACHED() |
| 1274 << "Trying to call glGetInteger64i_v() without current GL context"; |
| 1275 LOG(ERROR) << "Trying to call glGetInteger64i_v() without current GL context"; |
| 1276 } |
| 1277 |
| 1278 void NoContextGLApi::glGetInteger64i_vRobustANGLEFn(GLenum target, |
| 1279 GLuint index, |
| 1280 GLsizei bufSize, |
| 1281 GLsizei* length, |
| 1282 GLint64* data) { |
| 1283 NOTREACHED() << "Trying to call glGetInteger64i_vRobustANGLE() without " |
| 1284 "current GL context"; |
| 1285 LOG(ERROR) << "Trying to call glGetInteger64i_vRobustANGLE() without current " |
| 1286 "GL context"; |
| 1287 } |
| 1288 |
| 1289 void NoContextGLApi::glGetInteger64vFn(GLenum pname, GLint64* params) { |
| 1290 NOTREACHED() << "Trying to call glGetInteger64v() without current GL context"; |
| 1291 LOG(ERROR) << "Trying to call glGetInteger64v() without current GL context"; |
| 1292 } |
| 1293 |
| 1294 void NoContextGLApi::glGetInteger64vRobustANGLEFn(GLenum pname, |
| 1295 GLsizei bufSize, |
| 1296 GLsizei* length, |
| 1297 GLint64* data) { |
| 1298 NOTREACHED() << "Trying to call glGetInteger64vRobustANGLE() without current " |
| 1299 "GL context"; |
| 1300 LOG(ERROR) << "Trying to call glGetInteger64vRobustANGLE() without current " |
| 1301 "GL context"; |
| 1302 } |
| 1303 |
| 1304 void NoContextGLApi::glGetIntegeri_vFn(GLenum target, |
| 1305 GLuint index, |
| 1306 GLint* data) { |
| 1307 NOTREACHED() << "Trying to call glGetIntegeri_v() without current GL context"; |
| 1308 LOG(ERROR) << "Trying to call glGetIntegeri_v() without current GL context"; |
| 1309 } |
| 1310 |
| 1311 void NoContextGLApi::glGetIntegeri_vRobustANGLEFn(GLenum target, |
| 1312 GLuint index, |
| 1313 GLsizei bufSize, |
| 1314 GLsizei* length, |
| 1315 GLint* data) { |
| 1316 NOTREACHED() << "Trying to call glGetIntegeri_vRobustANGLE() without current " |
| 1317 "GL context"; |
| 1318 LOG(ERROR) << "Trying to call glGetIntegeri_vRobustANGLE() without current " |
| 1319 "GL context"; |
| 1320 } |
| 1321 |
| 1322 void NoContextGLApi::glGetIntegervFn(GLenum pname, GLint* params) { |
| 1323 NOTREACHED() << "Trying to call glGetIntegerv() without current GL context"; |
| 1324 LOG(ERROR) << "Trying to call glGetIntegerv() without current GL context"; |
| 1325 } |
| 1326 |
| 1327 void NoContextGLApi::glGetIntegervRobustANGLEFn(GLenum pname, |
| 1328 GLsizei bufSize, |
| 1329 GLsizei* length, |
| 1330 GLint* data) { |
| 1331 NOTREACHED() |
| 1332 << "Trying to call glGetIntegervRobustANGLE() without current GL context"; |
| 1333 LOG(ERROR) |
| 1334 << "Trying to call glGetIntegervRobustANGLE() without current GL context"; |
| 1335 } |
| 1336 |
| 1337 void NoContextGLApi::glGetInternalformativFn(GLenum target, |
| 1338 GLenum internalformat, |
| 1339 GLenum pname, |
| 1340 GLsizei bufSize, |
| 1341 GLint* params) { |
| 1342 NOTREACHED() |
| 1343 << "Trying to call glGetInternalformativ() without current GL context"; |
| 1344 LOG(ERROR) |
| 1345 << "Trying to call glGetInternalformativ() without current GL context"; |
| 1346 } |
| 1347 |
| 1348 void NoContextGLApi::glGetInternalformativRobustANGLEFn(GLenum target, |
| 1349 GLenum internalformat, |
| 1350 GLenum pname, |
| 1351 GLsizei bufSize, |
| 1352 GLsizei* length, |
| 1353 GLint* params) { |
| 1354 NOTREACHED() << "Trying to call glGetInternalformativRobustANGLE() without " |
| 1355 "current GL context"; |
| 1356 LOG(ERROR) << "Trying to call glGetInternalformativRobustANGLE() without " |
| 1357 "current GL context"; |
| 1358 } |
| 1359 |
| 1360 void NoContextGLApi::glGetMultisamplefvRobustANGLEFn(GLenum pname, |
| 1361 GLuint index, |
| 1362 GLsizei bufSize, |
| 1363 GLsizei* length, |
| 1364 GLfloat* val) { |
| 1365 NOTREACHED() << "Trying to call glGetMultisamplefvRobustANGLE() without " |
| 1366 "current GL context"; |
| 1367 LOG(ERROR) << "Trying to call glGetMultisamplefvRobustANGLE() without " |
| 1368 "current GL context"; |
| 1369 } |
| 1370 |
| 1371 void NoContextGLApi::glGetnUniformfvRobustANGLEFn(GLuint program, |
| 1372 GLint location, |
| 1373 GLsizei bufSize, |
| 1374 GLsizei* length, |
| 1375 GLfloat* params) { |
| 1376 NOTREACHED() << "Trying to call glGetnUniformfvRobustANGLE() without current " |
| 1377 "GL context"; |
| 1378 LOG(ERROR) << "Trying to call glGetnUniformfvRobustANGLE() without current " |
| 1379 "GL context"; |
| 1380 } |
| 1381 |
| 1382 void NoContextGLApi::glGetnUniformivRobustANGLEFn(GLuint program, |
| 1383 GLint location, |
| 1384 GLsizei bufSize, |
| 1385 GLsizei* length, |
| 1386 GLint* params) { |
| 1387 NOTREACHED() << "Trying to call glGetnUniformivRobustANGLE() without current " |
| 1388 "GL context"; |
| 1389 LOG(ERROR) << "Trying to call glGetnUniformivRobustANGLE() without current " |
| 1390 "GL context"; |
| 1391 } |
| 1392 |
| 1393 void NoContextGLApi::glGetnUniformuivRobustANGLEFn(GLuint program, |
| 1394 GLint location, |
| 1395 GLsizei bufSize, |
| 1396 GLsizei* length, |
| 1397 GLuint* params) { |
| 1398 NOTREACHED() << "Trying to call glGetnUniformuivRobustANGLE() without " |
| 1399 "current GL context"; |
| 1400 LOG(ERROR) << "Trying to call glGetnUniformuivRobustANGLE() without current " |
| 1401 "GL context"; |
| 1402 } |
| 1403 |
| 1404 void NoContextGLApi::glGetObjectLabelFn(GLenum identifier, |
| 1405 GLuint name, |
| 1406 GLsizei bufSize, |
| 1407 GLsizei* length, |
| 1408 char* label) { |
| 1409 NOTREACHED() |
| 1410 << "Trying to call glGetObjectLabel() without current GL context"; |
| 1411 LOG(ERROR) << "Trying to call glGetObjectLabel() without current GL context"; |
| 1412 } |
| 1413 |
| 1414 void NoContextGLApi::glGetObjectPtrLabelFn(void* ptr, |
| 1415 GLsizei bufSize, |
| 1416 GLsizei* length, |
| 1417 char* label) { |
| 1418 NOTREACHED() |
| 1419 << "Trying to call glGetObjectPtrLabel() without current GL context"; |
| 1420 LOG(ERROR) |
| 1421 << "Trying to call glGetObjectPtrLabel() without current GL context"; |
| 1422 } |
| 1423 |
| 1424 void NoContextGLApi::glGetPointervFn(GLenum pname, void** params) { |
| 1425 NOTREACHED() << "Trying to call glGetPointerv() without current GL context"; |
| 1426 LOG(ERROR) << "Trying to call glGetPointerv() without current GL context"; |
| 1427 } |
| 1428 |
| 1429 void NoContextGLApi::glGetPointervRobustANGLERobustANGLEFn(GLenum pname, |
| 1430 GLsizei bufSize, |
| 1431 GLsizei* length, |
| 1432 void** params) { |
| 1433 NOTREACHED() << "Trying to call glGetPointervRobustANGLERobustANGLE() " |
| 1434 "without current GL context"; |
| 1435 LOG(ERROR) << "Trying to call glGetPointervRobustANGLERobustANGLE() without " |
| 1436 "current GL context"; |
| 1437 } |
| 1438 |
| 1439 void NoContextGLApi::glGetProgramBinaryFn(GLuint program, |
| 1440 GLsizei bufSize, |
| 1441 GLsizei* length, |
| 1442 GLenum* binaryFormat, |
| 1443 GLvoid* binary) { |
| 1444 NOTREACHED() |
| 1445 << "Trying to call glGetProgramBinary() without current GL context"; |
| 1446 LOG(ERROR) |
| 1447 << "Trying to call glGetProgramBinary() without current GL context"; |
| 1448 } |
| 1449 |
| 1450 void NoContextGLApi::glGetProgramInfoLogFn(GLuint program, |
| 1451 GLsizei bufsize, |
| 1452 GLsizei* length, |
| 1453 char* infolog) { |
| 1454 NOTREACHED() |
| 1455 << "Trying to call glGetProgramInfoLog() without current GL context"; |
| 1456 LOG(ERROR) |
| 1457 << "Trying to call glGetProgramInfoLog() without current GL context"; |
| 1458 } |
| 1459 |
| 1460 void NoContextGLApi::glGetProgramInterfaceivFn(GLuint program, |
| 1461 GLenum programInterface, |
| 1462 GLenum pname, |
| 1463 GLint* params) { |
| 1464 NOTREACHED() |
| 1465 << "Trying to call glGetProgramInterfaceiv() without current GL context"; |
| 1466 LOG(ERROR) |
| 1467 << "Trying to call glGetProgramInterfaceiv() without current GL context"; |
| 1468 } |
| 1469 |
| 1470 void NoContextGLApi::glGetProgramInterfaceivRobustANGLEFn( |
| 1471 GLuint program, |
| 1472 GLenum programInterface, |
| 1473 GLenum pname, |
| 1474 GLsizei bufSize, |
| 1475 GLsizei* length, |
| 1476 GLint* params) { |
| 1477 NOTREACHED() << "Trying to call glGetProgramInterfaceivRobustANGLE() without " |
| 1478 "current GL context"; |
| 1479 LOG(ERROR) << "Trying to call glGetProgramInterfaceivRobustANGLE() without " |
| 1480 "current GL context"; |
| 1481 } |
| 1482 |
| 1483 void NoContextGLApi::glGetProgramivFn(GLuint program, |
| 1484 GLenum pname, |
| 1485 GLint* params) { |
| 1486 NOTREACHED() << "Trying to call glGetProgramiv() without current GL context"; |
| 1487 LOG(ERROR) << "Trying to call glGetProgramiv() without current GL context"; |
| 1488 } |
| 1489 |
| 1490 void NoContextGLApi::glGetProgramivRobustANGLEFn(GLuint program, |
| 1491 GLenum pname, |
| 1492 GLsizei bufSize, |
| 1493 GLsizei* length, |
| 1494 GLint* params) { |
| 1495 NOTREACHED() << "Trying to call glGetProgramivRobustANGLE() without current " |
| 1496 "GL context"; |
| 1497 LOG(ERROR) << "Trying to call glGetProgramivRobustANGLE() without current GL " |
| 1498 "context"; |
| 1499 } |
| 1500 |
| 1501 void NoContextGLApi::glGetProgramResourceivFn(GLuint program, |
| 1502 GLenum programInterface, |
| 1503 GLuint index, |
| 1504 GLsizei propCount, |
| 1505 const GLenum* props, |
| 1506 GLsizei bufSize, |
| 1507 GLsizei* length, |
| 1508 GLint* params) { |
| 1509 NOTREACHED() |
| 1510 << "Trying to call glGetProgramResourceiv() without current GL context"; |
| 1511 LOG(ERROR) |
| 1512 << "Trying to call glGetProgramResourceiv() without current GL context"; |
| 1513 } |
| 1514 |
| 1515 GLint NoContextGLApi::glGetProgramResourceLocationFn(GLuint program, |
| 1516 GLenum programInterface, |
| 1517 const char* name) { |
| 1518 NOTREACHED() << "Trying to call glGetProgramResourceLocation() without " |
| 1519 "current GL context"; |
| 1520 LOG(ERROR) << "Trying to call glGetProgramResourceLocation() without current " |
| 1521 "GL context"; |
| 1522 return 0; |
| 1523 } |
| 1524 |
| 1525 void NoContextGLApi::glGetProgramResourceNameFn(GLuint program, |
| 1526 GLenum programInterface, |
| 1527 GLuint index, |
| 1528 GLsizei bufSize, |
| 1529 GLsizei* length, |
| 1530 GLchar* name) { |
| 1531 NOTREACHED() |
| 1532 << "Trying to call glGetProgramResourceName() without current GL context"; |
| 1533 LOG(ERROR) |
| 1534 << "Trying to call glGetProgramResourceName() without current GL context"; |
| 1535 } |
| 1536 |
| 1537 void NoContextGLApi::glGetQueryivFn(GLenum target, |
| 1538 GLenum pname, |
| 1539 GLint* params) { |
| 1540 NOTREACHED() << "Trying to call glGetQueryiv() without current GL context"; |
| 1541 LOG(ERROR) << "Trying to call glGetQueryiv() without current GL context"; |
| 1542 } |
| 1543 |
| 1544 void NoContextGLApi::glGetQueryivRobustANGLEFn(GLenum target, |
| 1545 GLenum pname, |
| 1546 GLsizei bufSize, |
| 1547 GLsizei* length, |
| 1548 GLint* params) { |
| 1549 NOTREACHED() |
| 1550 << "Trying to call glGetQueryivRobustANGLE() without current GL context"; |
| 1551 LOG(ERROR) |
| 1552 << "Trying to call glGetQueryivRobustANGLE() without current GL context"; |
| 1553 } |
| 1554 |
| 1555 void NoContextGLApi::glGetQueryObjecti64vFn(GLuint id, |
| 1556 GLenum pname, |
| 1557 GLint64* params) { |
| 1558 NOTREACHED() |
| 1559 << "Trying to call glGetQueryObjecti64v() without current GL context"; |
| 1560 LOG(ERROR) |
| 1561 << "Trying to call glGetQueryObjecti64v() without current GL context"; |
| 1562 } |
| 1563 |
| 1564 void NoContextGLApi::glGetQueryObjecti64vRobustANGLEFn(GLuint id, |
| 1565 GLenum pname, |
| 1566 GLsizei bufSize, |
| 1567 GLsizei* length, |
| 1568 GLint64* params) { |
| 1569 NOTREACHED() << "Trying to call glGetQueryObjecti64vRobustANGLE() without " |
| 1570 "current GL context"; |
| 1571 LOG(ERROR) << "Trying to call glGetQueryObjecti64vRobustANGLE() without " |
| 1572 "current GL context"; |
| 1573 } |
| 1574 |
| 1575 void NoContextGLApi::glGetQueryObjectivFn(GLuint id, |
| 1576 GLenum pname, |
| 1577 GLint* params) { |
| 1578 NOTREACHED() |
| 1579 << "Trying to call glGetQueryObjectiv() without current GL context"; |
| 1580 LOG(ERROR) |
| 1581 << "Trying to call glGetQueryObjectiv() without current GL context"; |
| 1582 } |
| 1583 |
| 1584 void NoContextGLApi::glGetQueryObjectivRobustANGLEFn(GLuint id, |
| 1585 GLenum pname, |
| 1586 GLsizei bufSize, |
| 1587 GLsizei* length, |
| 1588 GLint* params) { |
| 1589 NOTREACHED() << "Trying to call glGetQueryObjectivRobustANGLE() without " |
| 1590 "current GL context"; |
| 1591 LOG(ERROR) << "Trying to call glGetQueryObjectivRobustANGLE() without " |
| 1592 "current GL context"; |
| 1593 } |
| 1594 |
| 1595 void NoContextGLApi::glGetQueryObjectui64vFn(GLuint id, |
| 1596 GLenum pname, |
| 1597 GLuint64* params) { |
| 1598 NOTREACHED() |
| 1599 << "Trying to call glGetQueryObjectui64v() without current GL context"; |
| 1600 LOG(ERROR) |
| 1601 << "Trying to call glGetQueryObjectui64v() without current GL context"; |
| 1602 } |
| 1603 |
| 1604 void NoContextGLApi::glGetQueryObjectui64vRobustANGLEFn(GLuint id, |
| 1605 GLenum pname, |
| 1606 GLsizei bufSize, |
| 1607 GLsizei* length, |
| 1608 GLuint64* params) { |
| 1609 NOTREACHED() << "Trying to call glGetQueryObjectui64vRobustANGLE() without " |
| 1610 "current GL context"; |
| 1611 LOG(ERROR) << "Trying to call glGetQueryObjectui64vRobustANGLE() without " |
| 1612 "current GL context"; |
| 1613 } |
| 1614 |
| 1615 void NoContextGLApi::glGetQueryObjectuivFn(GLuint id, |
| 1616 GLenum pname, |
| 1617 GLuint* params) { |
| 1618 NOTREACHED() |
| 1619 << "Trying to call glGetQueryObjectuiv() without current GL context"; |
| 1620 LOG(ERROR) |
| 1621 << "Trying to call glGetQueryObjectuiv() without current GL context"; |
| 1622 } |
| 1623 |
| 1624 void NoContextGLApi::glGetQueryObjectuivRobustANGLEFn(GLuint id, |
| 1625 GLenum pname, |
| 1626 GLsizei bufSize, |
| 1627 GLsizei* length, |
| 1628 GLuint* params) { |
| 1629 NOTREACHED() << "Trying to call glGetQueryObjectuivRobustANGLE() without " |
| 1630 "current GL context"; |
| 1631 LOG(ERROR) << "Trying to call glGetQueryObjectuivRobustANGLE() without " |
| 1632 "current GL context"; |
| 1633 } |
| 1634 |
| 1635 void NoContextGLApi::glGetRenderbufferParameterivEXTFn(GLenum target, |
| 1636 GLenum pname, |
| 1637 GLint* params) { |
| 1638 NOTREACHED() << "Trying to call glGetRenderbufferParameterivEXT() without " |
| 1639 "current GL context"; |
| 1640 LOG(ERROR) << "Trying to call glGetRenderbufferParameterivEXT() without " |
| 1641 "current GL context"; |
| 1642 } |
| 1643 |
| 1644 void NoContextGLApi::glGetRenderbufferParameterivRobustANGLEFn(GLenum target, |
| 1645 GLenum pname, |
| 1646 GLsizei bufSize, |
| 1647 GLsizei* length, |
| 1648 GLint* params) { |
| 1649 NOTREACHED() << "Trying to call glGetRenderbufferParameterivRobustANGLE() " |
| 1650 "without current GL context"; |
| 1651 LOG(ERROR) << "Trying to call glGetRenderbufferParameterivRobustANGLE() " |
| 1652 "without current GL context"; |
| 1653 } |
| 1654 |
| 1655 void NoContextGLApi::glGetSamplerParameterfvFn(GLuint sampler, |
| 1656 GLenum pname, |
| 1657 GLfloat* params) { |
| 1658 NOTREACHED() |
| 1659 << "Trying to call glGetSamplerParameterfv() without current GL context"; |
| 1660 LOG(ERROR) |
| 1661 << "Trying to call glGetSamplerParameterfv() without current GL context"; |
| 1662 } |
| 1663 |
| 1664 void NoContextGLApi::glGetSamplerParameterfvRobustANGLEFn(GLuint sampler, |
| 1665 GLenum pname, |
| 1666 GLsizei bufSize, |
| 1667 GLsizei* length, |
| 1668 GLfloat* params) { |
| 1669 NOTREACHED() << "Trying to call glGetSamplerParameterfvRobustANGLE() without " |
| 1670 "current GL context"; |
| 1671 LOG(ERROR) << "Trying to call glGetSamplerParameterfvRobustANGLE() without " |
| 1672 "current GL context"; |
| 1673 } |
| 1674 |
| 1675 void NoContextGLApi::glGetSamplerParameterIivRobustANGLEFn(GLuint sampler, |
| 1676 GLenum pname, |
| 1677 GLsizei bufSize, |
| 1678 GLsizei* length, |
| 1679 GLint* params) { |
| 1680 NOTREACHED() << "Trying to call glGetSamplerParameterIivRobustANGLE() " |
| 1681 "without current GL context"; |
| 1682 LOG(ERROR) << "Trying to call glGetSamplerParameterIivRobustANGLE() without " |
| 1683 "current GL context"; |
| 1684 } |
| 1685 |
| 1686 void NoContextGLApi::glGetSamplerParameterIuivRobustANGLEFn(GLuint sampler, |
| 1687 GLenum pname, |
| 1688 GLsizei bufSize, |
| 1689 GLsizei* length, |
| 1690 GLuint* params) { |
| 1691 NOTREACHED() << "Trying to call glGetSamplerParameterIuivRobustANGLE() " |
| 1692 "without current GL context"; |
| 1693 LOG(ERROR) << "Trying to call glGetSamplerParameterIuivRobustANGLE() without " |
| 1694 "current GL context"; |
| 1695 } |
| 1696 |
| 1697 void NoContextGLApi::glGetSamplerParameterivFn(GLuint sampler, |
| 1698 GLenum pname, |
| 1699 GLint* params) { |
| 1700 NOTREACHED() |
| 1701 << "Trying to call glGetSamplerParameteriv() without current GL context"; |
| 1702 LOG(ERROR) |
| 1703 << "Trying to call glGetSamplerParameteriv() without current GL context"; |
| 1704 } |
| 1705 |
| 1706 void NoContextGLApi::glGetSamplerParameterivRobustANGLEFn(GLuint sampler, |
| 1707 GLenum pname, |
| 1708 GLsizei bufSize, |
| 1709 GLsizei* length, |
| 1710 GLint* params) { |
| 1711 NOTREACHED() << "Trying to call glGetSamplerParameterivRobustANGLE() without " |
| 1712 "current GL context"; |
| 1713 LOG(ERROR) << "Trying to call glGetSamplerParameterivRobustANGLE() without " |
| 1714 "current GL context"; |
| 1715 } |
| 1716 |
| 1717 void NoContextGLApi::glGetShaderInfoLogFn(GLuint shader, |
| 1718 GLsizei bufsize, |
| 1719 GLsizei* length, |
| 1720 char* infolog) { |
| 1721 NOTREACHED() |
| 1722 << "Trying to call glGetShaderInfoLog() without current GL context"; |
| 1723 LOG(ERROR) |
| 1724 << "Trying to call glGetShaderInfoLog() without current GL context"; |
| 1725 } |
| 1726 |
| 1727 void NoContextGLApi::glGetShaderivFn(GLuint shader, |
| 1728 GLenum pname, |
| 1729 GLint* params) { |
| 1730 NOTREACHED() << "Trying to call glGetShaderiv() without current GL context"; |
| 1731 LOG(ERROR) << "Trying to call glGetShaderiv() without current GL context"; |
| 1732 } |
| 1733 |
| 1734 void NoContextGLApi::glGetShaderivRobustANGLEFn(GLuint shader, |
| 1735 GLenum pname, |
| 1736 GLsizei bufSize, |
| 1737 GLsizei* length, |
| 1738 GLint* params) { |
| 1739 NOTREACHED() |
| 1740 << "Trying to call glGetShaderivRobustANGLE() without current GL context"; |
| 1741 LOG(ERROR) |
| 1742 << "Trying to call glGetShaderivRobustANGLE() without current GL context"; |
| 1743 } |
| 1744 |
| 1745 void NoContextGLApi::glGetShaderPrecisionFormatFn(GLenum shadertype, |
| 1746 GLenum precisiontype, |
| 1747 GLint* range, |
| 1748 GLint* precision) { |
| 1749 NOTREACHED() << "Trying to call glGetShaderPrecisionFormat() without current " |
| 1750 "GL context"; |
| 1751 LOG(ERROR) << "Trying to call glGetShaderPrecisionFormat() without current " |
| 1752 "GL context"; |
| 1753 } |
| 1754 |
| 1755 void NoContextGLApi::glGetShaderSourceFn(GLuint shader, |
| 1756 GLsizei bufsize, |
| 1757 GLsizei* length, |
| 1758 char* source) { |
| 1759 NOTREACHED() |
| 1760 << "Trying to call glGetShaderSource() without current GL context"; |
| 1761 LOG(ERROR) << "Trying to call glGetShaderSource() without current GL context"; |
| 1762 } |
| 1763 |
| 1764 const GLubyte* NoContextGLApi::glGetStringFn(GLenum name) { |
| 1765 NOTREACHED() << "Trying to call glGetString() without current GL context"; |
| 1766 LOG(ERROR) << "Trying to call glGetString() without current GL context"; |
| 1767 return NULL; |
| 1768 } |
| 1769 |
| 1770 const GLubyte* NoContextGLApi::glGetStringiFn(GLenum name, GLuint index) { |
| 1771 NOTREACHED() << "Trying to call glGetStringi() without current GL context"; |
| 1772 LOG(ERROR) << "Trying to call glGetStringi() without current GL context"; |
| 1773 return NULL; |
| 1774 } |
| 1775 |
| 1776 void NoContextGLApi::glGetSyncivFn(GLsync sync, |
| 1777 GLenum pname, |
| 1778 GLsizei bufSize, |
| 1779 GLsizei* length, |
| 1780 GLint* values) { |
| 1781 NOTREACHED() << "Trying to call glGetSynciv() without current GL context"; |
| 1782 LOG(ERROR) << "Trying to call glGetSynciv() without current GL context"; |
| 1783 } |
| 1784 |
| 1785 void NoContextGLApi::glGetTexLevelParameterfvFn(GLenum target, |
| 1786 GLint level, |
| 1787 GLenum pname, |
| 1788 GLfloat* params) { |
| 1789 NOTREACHED() |
| 1790 << "Trying to call glGetTexLevelParameterfv() without current GL context"; |
| 1791 LOG(ERROR) |
| 1792 << "Trying to call glGetTexLevelParameterfv() without current GL context"; |
| 1793 } |
| 1794 |
| 1795 void NoContextGLApi::glGetTexLevelParameterfvRobustANGLEFn(GLenum target, |
| 1796 GLint level, |
| 1797 GLenum pname, |
| 1798 GLsizei bufSize, |
| 1799 GLsizei* length, |
| 1800 GLfloat* params) { |
| 1801 NOTREACHED() << "Trying to call glGetTexLevelParameterfvRobustANGLE() " |
| 1802 "without current GL context"; |
| 1803 LOG(ERROR) << "Trying to call glGetTexLevelParameterfvRobustANGLE() without " |
| 1804 "current GL context"; |
| 1805 } |
| 1806 |
| 1807 void NoContextGLApi::glGetTexLevelParameterivFn(GLenum target, |
| 1808 GLint level, |
| 1809 GLenum pname, |
| 1810 GLint* params) { |
| 1811 NOTREACHED() |
| 1812 << "Trying to call glGetTexLevelParameteriv() without current GL context"; |
| 1813 LOG(ERROR) |
| 1814 << "Trying to call glGetTexLevelParameteriv() without current GL context"; |
| 1815 } |
| 1816 |
| 1817 void NoContextGLApi::glGetTexLevelParameterivRobustANGLEFn(GLenum target, |
| 1818 GLint level, |
| 1819 GLenum pname, |
| 1820 GLsizei bufSize, |
| 1821 GLsizei* length, |
| 1822 GLint* params) { |
| 1823 NOTREACHED() << "Trying to call glGetTexLevelParameterivRobustANGLE() " |
| 1824 "without current GL context"; |
| 1825 LOG(ERROR) << "Trying to call glGetTexLevelParameterivRobustANGLE() without " |
| 1826 "current GL context"; |
| 1827 } |
| 1828 |
| 1829 void NoContextGLApi::glGetTexParameterfvFn(GLenum target, |
| 1830 GLenum pname, |
| 1831 GLfloat* params) { |
| 1832 NOTREACHED() |
| 1833 << "Trying to call glGetTexParameterfv() without current GL context"; |
| 1834 LOG(ERROR) |
| 1835 << "Trying to call glGetTexParameterfv() without current GL context"; |
| 1836 } |
| 1837 |
| 1838 void NoContextGLApi::glGetTexParameterfvRobustANGLEFn(GLenum target, |
| 1839 GLenum pname, |
| 1840 GLsizei bufSize, |
| 1841 GLsizei* length, |
| 1842 GLfloat* params) { |
| 1843 NOTREACHED() << "Trying to call glGetTexParameterfvRobustANGLE() without " |
| 1844 "current GL context"; |
| 1845 LOG(ERROR) << "Trying to call glGetTexParameterfvRobustANGLE() without " |
| 1846 "current GL context"; |
| 1847 } |
| 1848 |
| 1849 void NoContextGLApi::glGetTexParameterIivRobustANGLEFn(GLenum target, |
| 1850 GLenum pname, |
| 1851 GLsizei bufSize, |
| 1852 GLsizei* length, |
| 1853 GLint* params) { |
| 1854 NOTREACHED() << "Trying to call glGetTexParameterIivRobustANGLE() without " |
| 1855 "current GL context"; |
| 1856 LOG(ERROR) << "Trying to call glGetTexParameterIivRobustANGLE() without " |
| 1857 "current GL context"; |
| 1858 } |
| 1859 |
| 1860 void NoContextGLApi::glGetTexParameterIuivRobustANGLEFn(GLenum target, |
| 1861 GLenum pname, |
| 1862 GLsizei bufSize, |
| 1863 GLsizei* length, |
| 1864 GLuint* params) { |
| 1865 NOTREACHED() << "Trying to call glGetTexParameterIuivRobustANGLE() without " |
| 1866 "current GL context"; |
| 1867 LOG(ERROR) << "Trying to call glGetTexParameterIuivRobustANGLE() without " |
| 1868 "current GL context"; |
| 1869 } |
| 1870 |
| 1871 void NoContextGLApi::glGetTexParameterivFn(GLenum target, |
| 1872 GLenum pname, |
| 1873 GLint* params) { |
| 1874 NOTREACHED() |
| 1875 << "Trying to call glGetTexParameteriv() without current GL context"; |
| 1876 LOG(ERROR) |
| 1877 << "Trying to call glGetTexParameteriv() without current GL context"; |
| 1878 } |
| 1879 |
| 1880 void NoContextGLApi::glGetTexParameterivRobustANGLEFn(GLenum target, |
| 1881 GLenum pname, |
| 1882 GLsizei bufSize, |
| 1883 GLsizei* length, |
| 1884 GLint* params) { |
| 1885 NOTREACHED() << "Trying to call glGetTexParameterivRobustANGLE() without " |
| 1886 "current GL context"; |
| 1887 LOG(ERROR) << "Trying to call glGetTexParameterivRobustANGLE() without " |
| 1888 "current GL context"; |
| 1889 } |
| 1890 |
| 1891 void NoContextGLApi::glGetTransformFeedbackVaryingFn(GLuint program, |
| 1892 GLuint index, |
| 1893 GLsizei bufSize, |
| 1894 GLsizei* length, |
| 1895 GLsizei* size, |
| 1896 GLenum* type, |
| 1897 char* name) { |
| 1898 NOTREACHED() << "Trying to call glGetTransformFeedbackVarying() without " |
| 1899 "current GL context"; |
| 1900 LOG(ERROR) << "Trying to call glGetTransformFeedbackVarying() without " |
| 1901 "current GL context"; |
| 1902 } |
| 1903 |
| 1904 void NoContextGLApi::glGetTranslatedShaderSourceANGLEFn(GLuint shader, |
| 1905 GLsizei bufsize, |
| 1906 GLsizei* length, |
| 1907 char* source) { |
| 1908 NOTREACHED() << "Trying to call glGetTranslatedShaderSourceANGLE() without " |
| 1909 "current GL context"; |
| 1910 LOG(ERROR) << "Trying to call glGetTranslatedShaderSourceANGLE() without " |
| 1911 "current GL context"; |
| 1912 } |
| 1913 |
| 1914 GLuint NoContextGLApi::glGetUniformBlockIndexFn(GLuint program, |
| 1915 const char* uniformBlockName) { |
| 1916 NOTREACHED() |
| 1917 << "Trying to call glGetUniformBlockIndex() without current GL context"; |
| 1918 LOG(ERROR) |
| 1919 << "Trying to call glGetUniformBlockIndex() without current GL context"; |
| 1920 return 0U; |
| 1921 } |
| 1922 |
| 1923 void NoContextGLApi::glGetUniformfvFn(GLuint program, |
| 1924 GLint location, |
| 1925 GLfloat* params) { |
| 1926 NOTREACHED() << "Trying to call glGetUniformfv() without current GL context"; |
| 1927 LOG(ERROR) << "Trying to call glGetUniformfv() without current GL context"; |
| 1928 } |
| 1929 |
| 1930 void NoContextGLApi::glGetUniformfvRobustANGLEFn(GLuint program, |
| 1931 GLint location, |
| 1932 GLsizei bufSize, |
| 1933 GLsizei* length, |
| 1934 GLfloat* params) { |
| 1935 NOTREACHED() << "Trying to call glGetUniformfvRobustANGLE() without current " |
| 1936 "GL context"; |
| 1937 LOG(ERROR) << "Trying to call glGetUniformfvRobustANGLE() without current GL " |
| 1938 "context"; |
| 1939 } |
| 1940 |
| 1941 void NoContextGLApi::glGetUniformIndicesFn(GLuint program, |
| 1942 GLsizei uniformCount, |
| 1943 const char* const* uniformNames, |
| 1944 GLuint* uniformIndices) { |
| 1945 NOTREACHED() |
| 1946 << "Trying to call glGetUniformIndices() without current GL context"; |
| 1947 LOG(ERROR) |
| 1948 << "Trying to call glGetUniformIndices() without current GL context"; |
| 1949 } |
| 1950 |
| 1951 void NoContextGLApi::glGetUniformivFn(GLuint program, |
| 1952 GLint location, |
| 1953 GLint* params) { |
| 1954 NOTREACHED() << "Trying to call glGetUniformiv() without current GL context"; |
| 1955 LOG(ERROR) << "Trying to call glGetUniformiv() without current GL context"; |
| 1956 } |
| 1957 |
| 1958 void NoContextGLApi::glGetUniformivRobustANGLEFn(GLuint program, |
| 1959 GLint location, |
| 1960 GLsizei bufSize, |
| 1961 GLsizei* length, |
| 1962 GLint* params) { |
| 1963 NOTREACHED() << "Trying to call glGetUniformivRobustANGLE() without current " |
| 1964 "GL context"; |
| 1965 LOG(ERROR) << "Trying to call glGetUniformivRobustANGLE() without current GL " |
| 1966 "context"; |
| 1967 } |
| 1968 |
| 1969 GLint NoContextGLApi::glGetUniformLocationFn(GLuint program, const char* name) { |
| 1970 NOTREACHED() |
| 1971 << "Trying to call glGetUniformLocation() without current GL context"; |
| 1972 LOG(ERROR) |
| 1973 << "Trying to call glGetUniformLocation() without current GL context"; |
| 1974 return 0; |
| 1975 } |
| 1976 |
| 1977 void NoContextGLApi::glGetUniformuivFn(GLuint program, |
| 1978 GLint location, |
| 1979 GLuint* params) { |
| 1980 NOTREACHED() << "Trying to call glGetUniformuiv() without current GL context"; |
| 1981 LOG(ERROR) << "Trying to call glGetUniformuiv() without current GL context"; |
| 1982 } |
| 1983 |
| 1984 void NoContextGLApi::glGetUniformuivRobustANGLEFn(GLuint program, |
| 1985 GLint location, |
| 1986 GLsizei bufSize, |
| 1987 GLsizei* length, |
| 1988 GLuint* params) { |
| 1989 NOTREACHED() << "Trying to call glGetUniformuivRobustANGLE() without current " |
| 1990 "GL context"; |
| 1991 LOG(ERROR) << "Trying to call glGetUniformuivRobustANGLE() without current " |
| 1992 "GL context"; |
| 1993 } |
| 1994 |
| 1995 void NoContextGLApi::glGetVertexAttribfvFn(GLuint index, |
| 1996 GLenum pname, |
| 1997 GLfloat* params) { |
| 1998 NOTREACHED() |
| 1999 << "Trying to call glGetVertexAttribfv() without current GL context"; |
| 2000 LOG(ERROR) |
| 2001 << "Trying to call glGetVertexAttribfv() without current GL context"; |
| 2002 } |
| 2003 |
| 2004 void NoContextGLApi::glGetVertexAttribfvRobustANGLEFn(GLuint index, |
| 2005 GLenum pname, |
| 2006 GLsizei bufSize, |
| 2007 GLsizei* length, |
| 2008 GLfloat* params) { |
| 2009 NOTREACHED() << "Trying to call glGetVertexAttribfvRobustANGLE() without " |
| 2010 "current GL context"; |
| 2011 LOG(ERROR) << "Trying to call glGetVertexAttribfvRobustANGLE() without " |
| 2012 "current GL context"; |
| 2013 } |
| 2014 |
| 2015 void NoContextGLApi::glGetVertexAttribIivRobustANGLEFn(GLuint index, |
| 2016 GLenum pname, |
| 2017 GLsizei bufSize, |
| 2018 GLsizei* length, |
| 2019 GLint* params) { |
| 2020 NOTREACHED() << "Trying to call glGetVertexAttribIivRobustANGLE() without " |
| 2021 "current GL context"; |
| 2022 LOG(ERROR) << "Trying to call glGetVertexAttribIivRobustANGLE() without " |
| 2023 "current GL context"; |
| 2024 } |
| 2025 |
| 2026 void NoContextGLApi::glGetVertexAttribIuivRobustANGLEFn(GLuint index, |
| 2027 GLenum pname, |
| 2028 GLsizei bufSize, |
| 2029 GLsizei* length, |
| 2030 GLuint* params) { |
| 2031 NOTREACHED() << "Trying to call glGetVertexAttribIuivRobustANGLE() without " |
| 2032 "current GL context"; |
| 2033 LOG(ERROR) << "Trying to call glGetVertexAttribIuivRobustANGLE() without " |
| 2034 "current GL context"; |
| 2035 } |
| 2036 |
| 2037 void NoContextGLApi::glGetVertexAttribivFn(GLuint index, |
| 2038 GLenum pname, |
| 2039 GLint* params) { |
| 2040 NOTREACHED() |
| 2041 << "Trying to call glGetVertexAttribiv() without current GL context"; |
| 2042 LOG(ERROR) |
| 2043 << "Trying to call glGetVertexAttribiv() without current GL context"; |
| 2044 } |
| 2045 |
| 2046 void NoContextGLApi::glGetVertexAttribivRobustANGLEFn(GLuint index, |
| 2047 GLenum pname, |
| 2048 GLsizei bufSize, |
| 2049 GLsizei* length, |
| 2050 GLint* params) { |
| 2051 NOTREACHED() << "Trying to call glGetVertexAttribivRobustANGLE() without " |
| 2052 "current GL context"; |
| 2053 LOG(ERROR) << "Trying to call glGetVertexAttribivRobustANGLE() without " |
| 2054 "current GL context"; |
| 2055 } |
| 2056 |
| 2057 void NoContextGLApi::glGetVertexAttribPointervFn(GLuint index, |
| 2058 GLenum pname, |
| 2059 void** pointer) { |
| 2060 NOTREACHED() << "Trying to call glGetVertexAttribPointerv() without current " |
| 2061 "GL context"; |
| 2062 LOG(ERROR) << "Trying to call glGetVertexAttribPointerv() without current GL " |
| 2063 "context"; |
| 2064 } |
| 2065 |
| 2066 void NoContextGLApi::glGetVertexAttribPointervRobustANGLEFn(GLuint index, |
| 2067 GLenum pname, |
| 2068 GLsizei bufSize, |
| 2069 GLsizei* length, |
| 2070 void** pointer) { |
| 2071 NOTREACHED() << "Trying to call glGetVertexAttribPointervRobustANGLE() " |
| 2072 "without current GL context"; |
| 2073 LOG(ERROR) << "Trying to call glGetVertexAttribPointervRobustANGLE() without " |
| 2074 "current GL context"; |
| 2075 } |
| 2076 |
| 2077 void NoContextGLApi::glHintFn(GLenum target, GLenum mode) { |
| 2078 NOTREACHED() << "Trying to call glHint() without current GL context"; |
| 2079 LOG(ERROR) << "Trying to call glHint() without current GL context"; |
| 2080 } |
| 2081 |
| 2082 void NoContextGLApi::glInsertEventMarkerEXTFn(GLsizei length, |
| 2083 const char* marker) { |
| 2084 NOTREACHED() |
| 2085 << "Trying to call glInsertEventMarkerEXT() without current GL context"; |
| 2086 LOG(ERROR) |
| 2087 << "Trying to call glInsertEventMarkerEXT() without current GL context"; |
| 2088 } |
| 2089 |
| 2090 void NoContextGLApi::glInvalidateFramebufferFn(GLenum target, |
| 2091 GLsizei numAttachments, |
| 2092 const GLenum* attachments) { |
| 2093 NOTREACHED() |
| 2094 << "Trying to call glInvalidateFramebuffer() without current GL context"; |
| 2095 LOG(ERROR) |
| 2096 << "Trying to call glInvalidateFramebuffer() without current GL context"; |
| 2097 } |
| 2098 |
| 2099 void NoContextGLApi::glInvalidateSubFramebufferFn(GLenum target, |
| 2100 GLsizei numAttachments, |
| 2101 const GLenum* attachments, |
| 2102 GLint x, |
| 2103 GLint y, |
| 2104 GLint width, |
| 2105 GLint height) { |
| 2106 NOTREACHED() << "Trying to call glInvalidateSubFramebuffer() without current " |
| 2107 "GL context"; |
| 2108 LOG(ERROR) << "Trying to call glInvalidateSubFramebuffer() without current " |
| 2109 "GL context"; |
| 2110 } |
| 2111 |
| 2112 GLboolean NoContextGLApi::glIsBufferFn(GLuint buffer) { |
| 2113 NOTREACHED() << "Trying to call glIsBuffer() without current GL context"; |
| 2114 LOG(ERROR) << "Trying to call glIsBuffer() without current GL context"; |
| 2115 return GL_FALSE; |
| 2116 } |
| 2117 |
| 2118 GLboolean NoContextGLApi::glIsEnabledFn(GLenum cap) { |
| 2119 NOTREACHED() << "Trying to call glIsEnabled() without current GL context"; |
| 2120 LOG(ERROR) << "Trying to call glIsEnabled() without current GL context"; |
| 2121 return GL_FALSE; |
| 2122 } |
| 2123 |
| 2124 GLboolean NoContextGLApi::glIsFenceAPPLEFn(GLuint fence) { |
| 2125 NOTREACHED() << "Trying to call glIsFenceAPPLE() without current GL context"; |
| 2126 LOG(ERROR) << "Trying to call glIsFenceAPPLE() without current GL context"; |
| 2127 return GL_FALSE; |
| 2128 } |
| 2129 |
| 2130 GLboolean NoContextGLApi::glIsFenceNVFn(GLuint fence) { |
| 2131 NOTREACHED() << "Trying to call glIsFenceNV() without current GL context"; |
| 2132 LOG(ERROR) << "Trying to call glIsFenceNV() without current GL context"; |
| 2133 return GL_FALSE; |
| 2134 } |
| 2135 |
| 2136 GLboolean NoContextGLApi::glIsFramebufferEXTFn(GLuint framebuffer) { |
| 2137 NOTREACHED() |
| 2138 << "Trying to call glIsFramebufferEXT() without current GL context"; |
| 2139 LOG(ERROR) |
| 2140 << "Trying to call glIsFramebufferEXT() without current GL context"; |
| 2141 return GL_FALSE; |
| 2142 } |
| 2143 |
| 2144 GLboolean NoContextGLApi::glIsPathNVFn(GLuint path) { |
| 2145 NOTREACHED() << "Trying to call glIsPathNV() without current GL context"; |
| 2146 LOG(ERROR) << "Trying to call glIsPathNV() without current GL context"; |
| 2147 return GL_FALSE; |
| 2148 } |
| 2149 |
| 2150 GLboolean NoContextGLApi::glIsProgramFn(GLuint program) { |
| 2151 NOTREACHED() << "Trying to call glIsProgram() without current GL context"; |
| 2152 LOG(ERROR) << "Trying to call glIsProgram() without current GL context"; |
| 2153 return GL_FALSE; |
| 2154 } |
| 2155 |
| 2156 GLboolean NoContextGLApi::glIsQueryFn(GLuint query) { |
| 2157 NOTREACHED() << "Trying to call glIsQuery() without current GL context"; |
| 2158 LOG(ERROR) << "Trying to call glIsQuery() without current GL context"; |
| 2159 return GL_FALSE; |
| 2160 } |
| 2161 |
| 2162 GLboolean NoContextGLApi::glIsRenderbufferEXTFn(GLuint renderbuffer) { |
| 2163 NOTREACHED() |
| 2164 << "Trying to call glIsRenderbufferEXT() without current GL context"; |
| 2165 LOG(ERROR) |
| 2166 << "Trying to call glIsRenderbufferEXT() without current GL context"; |
| 2167 return GL_FALSE; |
| 2168 } |
| 2169 |
| 2170 GLboolean NoContextGLApi::glIsSamplerFn(GLuint sampler) { |
| 2171 NOTREACHED() << "Trying to call glIsSampler() without current GL context"; |
| 2172 LOG(ERROR) << "Trying to call glIsSampler() without current GL context"; |
| 2173 return GL_FALSE; |
| 2174 } |
| 2175 |
| 2176 GLboolean NoContextGLApi::glIsShaderFn(GLuint shader) { |
| 2177 NOTREACHED() << "Trying to call glIsShader() without current GL context"; |
| 2178 LOG(ERROR) << "Trying to call glIsShader() without current GL context"; |
| 2179 return GL_FALSE; |
| 2180 } |
| 2181 |
| 2182 GLboolean NoContextGLApi::glIsSyncFn(GLsync sync) { |
| 2183 NOTREACHED() << "Trying to call glIsSync() without current GL context"; |
| 2184 LOG(ERROR) << "Trying to call glIsSync() without current GL context"; |
| 2185 return GL_FALSE; |
| 2186 } |
| 2187 |
| 2188 GLboolean NoContextGLApi::glIsTextureFn(GLuint texture) { |
| 2189 NOTREACHED() << "Trying to call glIsTexture() without current GL context"; |
| 2190 LOG(ERROR) << "Trying to call glIsTexture() without current GL context"; |
| 2191 return GL_FALSE; |
| 2192 } |
| 2193 |
| 2194 GLboolean NoContextGLApi::glIsTransformFeedbackFn(GLuint id) { |
| 2195 NOTREACHED() |
| 2196 << "Trying to call glIsTransformFeedback() without current GL context"; |
| 2197 LOG(ERROR) |
| 2198 << "Trying to call glIsTransformFeedback() without current GL context"; |
| 2199 return GL_FALSE; |
| 2200 } |
| 2201 |
| 2202 GLboolean NoContextGLApi::glIsVertexArrayOESFn(GLuint array) { |
| 2203 NOTREACHED() |
| 2204 << "Trying to call glIsVertexArrayOES() without current GL context"; |
| 2205 LOG(ERROR) |
| 2206 << "Trying to call glIsVertexArrayOES() without current GL context"; |
| 2207 return GL_FALSE; |
| 2208 } |
| 2209 |
| 2210 void NoContextGLApi::glLineWidthFn(GLfloat width) { |
| 2211 NOTREACHED() << "Trying to call glLineWidth() without current GL context"; |
| 2212 LOG(ERROR) << "Trying to call glLineWidth() without current GL context"; |
| 2213 } |
| 2214 |
| 2215 void NoContextGLApi::glLinkProgramFn(GLuint program) { |
| 2216 NOTREACHED() << "Trying to call glLinkProgram() without current GL context"; |
| 2217 LOG(ERROR) << "Trying to call glLinkProgram() without current GL context"; |
| 2218 } |
| 2219 |
| 2220 void* NoContextGLApi::glMapBufferFn(GLenum target, GLenum access) { |
| 2221 NOTREACHED() << "Trying to call glMapBuffer() without current GL context"; |
| 2222 LOG(ERROR) << "Trying to call glMapBuffer() without current GL context"; |
| 2223 return NULL; |
| 2224 } |
| 2225 |
| 2226 void* NoContextGLApi::glMapBufferRangeFn(GLenum target, |
| 2227 GLintptr offset, |
| 2228 GLsizeiptr length, |
| 2229 GLbitfield access) { |
| 2230 NOTREACHED() |
| 2231 << "Trying to call glMapBufferRange() without current GL context"; |
| 2232 LOG(ERROR) << "Trying to call glMapBufferRange() without current GL context"; |
| 2233 return NULL; |
| 2234 } |
| 2235 |
| 2236 void NoContextGLApi::glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) { |
| 2237 NOTREACHED() |
| 2238 << "Trying to call glMatrixLoadfEXT() without current GL context"; |
| 2239 LOG(ERROR) << "Trying to call glMatrixLoadfEXT() without current GL context"; |
| 2240 } |
| 2241 |
| 2242 void NoContextGLApi::glMatrixLoadIdentityEXTFn(GLenum matrixMode) { |
| 2243 NOTREACHED() |
| 2244 << "Trying to call glMatrixLoadIdentityEXT() without current GL context"; |
| 2245 LOG(ERROR) |
| 2246 << "Trying to call glMatrixLoadIdentityEXT() without current GL context"; |
| 2247 } |
| 2248 |
| 2249 void NoContextGLApi::glMemoryBarrierEXTFn(GLbitfield barriers) { |
| 2250 NOTREACHED() |
| 2251 << "Trying to call glMemoryBarrierEXT() without current GL context"; |
| 2252 LOG(ERROR) |
| 2253 << "Trying to call glMemoryBarrierEXT() without current GL context"; |
| 2254 } |
| 2255 |
| 2256 void NoContextGLApi::glObjectLabelFn(GLenum identifier, |
| 2257 GLuint name, |
| 2258 GLsizei length, |
| 2259 const char* label) { |
| 2260 NOTREACHED() << "Trying to call glObjectLabel() without current GL context"; |
| 2261 LOG(ERROR) << "Trying to call glObjectLabel() without current GL context"; |
| 2262 } |
| 2263 |
| 2264 void NoContextGLApi::glObjectPtrLabelFn(void* ptr, |
| 2265 GLsizei length, |
| 2266 const char* label) { |
| 2267 NOTREACHED() |
| 2268 << "Trying to call glObjectPtrLabel() without current GL context"; |
| 2269 LOG(ERROR) << "Trying to call glObjectPtrLabel() without current GL context"; |
| 2270 } |
| 2271 |
| 2272 void NoContextGLApi::glPathCommandsNVFn(GLuint path, |
| 2273 GLsizei numCommands, |
| 2274 const GLubyte* commands, |
| 2275 GLsizei numCoords, |
| 2276 GLenum coordType, |
| 2277 const GLvoid* coords) { |
| 2278 NOTREACHED() |
| 2279 << "Trying to call glPathCommandsNV() without current GL context"; |
| 2280 LOG(ERROR) << "Trying to call glPathCommandsNV() without current GL context"; |
| 2281 } |
| 2282 |
| 2283 void NoContextGLApi::glPathParameterfNVFn(GLuint path, |
| 2284 GLenum pname, |
| 2285 GLfloat value) { |
| 2286 NOTREACHED() |
| 2287 << "Trying to call glPathParameterfNV() without current GL context"; |
| 2288 LOG(ERROR) |
| 2289 << "Trying to call glPathParameterfNV() without current GL context"; |
| 2290 } |
| 2291 |
| 2292 void NoContextGLApi::glPathParameteriNVFn(GLuint path, |
| 2293 GLenum pname, |
| 2294 GLint value) { |
| 2295 NOTREACHED() |
| 2296 << "Trying to call glPathParameteriNV() without current GL context"; |
| 2297 LOG(ERROR) |
| 2298 << "Trying to call glPathParameteriNV() without current GL context"; |
| 2299 } |
| 2300 |
| 2301 void NoContextGLApi::glPathStencilFuncNVFn(GLenum func, |
| 2302 GLint ref, |
| 2303 GLuint mask) { |
| 2304 NOTREACHED() |
| 2305 << "Trying to call glPathStencilFuncNV() without current GL context"; |
| 2306 LOG(ERROR) |
| 2307 << "Trying to call glPathStencilFuncNV() without current GL context"; |
| 2308 } |
| 2309 |
| 2310 void NoContextGLApi::glPauseTransformFeedbackFn(void) { |
| 2311 NOTREACHED() |
| 2312 << "Trying to call glPauseTransformFeedback() without current GL context"; |
| 2313 LOG(ERROR) |
| 2314 << "Trying to call glPauseTransformFeedback() without current GL context"; |
| 2315 } |
| 2316 |
| 2317 void NoContextGLApi::glPixelStoreiFn(GLenum pname, GLint param) { |
| 2318 NOTREACHED() << "Trying to call glPixelStorei() without current GL context"; |
| 2319 LOG(ERROR) << "Trying to call glPixelStorei() without current GL context"; |
| 2320 } |
| 2321 |
| 2322 void NoContextGLApi::glPointParameteriFn(GLenum pname, GLint param) { |
| 2323 NOTREACHED() |
| 2324 << "Trying to call glPointParameteri() without current GL context"; |
| 2325 LOG(ERROR) << "Trying to call glPointParameteri() without current GL context"; |
| 2326 } |
| 2327 |
| 2328 void NoContextGLApi::glPolygonOffsetFn(GLfloat factor, GLfloat units) { |
| 2329 NOTREACHED() << "Trying to call glPolygonOffset() without current GL context"; |
| 2330 LOG(ERROR) << "Trying to call glPolygonOffset() without current GL context"; |
| 2331 } |
| 2332 |
| 2333 void NoContextGLApi::glPopDebugGroupFn() { |
| 2334 NOTREACHED() << "Trying to call glPopDebugGroup() without current GL context"; |
| 2335 LOG(ERROR) << "Trying to call glPopDebugGroup() without current GL context"; |
| 2336 } |
| 2337 |
| 2338 void NoContextGLApi::glPopGroupMarkerEXTFn(void) { |
| 2339 NOTREACHED() |
| 2340 << "Trying to call glPopGroupMarkerEXT() without current GL context"; |
| 2341 LOG(ERROR) |
| 2342 << "Trying to call glPopGroupMarkerEXT() without current GL context"; |
| 2343 } |
| 2344 |
| 2345 void NoContextGLApi::glPrimitiveRestartIndexFn(GLuint index) { |
| 2346 NOTREACHED() |
| 2347 << "Trying to call glPrimitiveRestartIndex() without current GL context"; |
| 2348 LOG(ERROR) |
| 2349 << "Trying to call glPrimitiveRestartIndex() without current GL context"; |
| 2350 } |
| 2351 |
| 2352 void NoContextGLApi::glProgramBinaryFn(GLuint program, |
| 2353 GLenum binaryFormat, |
| 2354 const GLvoid* binary, |
| 2355 GLsizei length) { |
| 2356 NOTREACHED() << "Trying to call glProgramBinary() without current GL context"; |
| 2357 LOG(ERROR) << "Trying to call glProgramBinary() without current GL context"; |
| 2358 } |
| 2359 |
| 2360 void NoContextGLApi::glProgramParameteriFn(GLuint program, |
| 2361 GLenum pname, |
| 2362 GLint value) { |
| 2363 NOTREACHED() |
| 2364 << "Trying to call glProgramParameteri() without current GL context"; |
| 2365 LOG(ERROR) |
| 2366 << "Trying to call glProgramParameteri() without current GL context"; |
| 2367 } |
| 2368 |
| 2369 void NoContextGLApi::glProgramPathFragmentInputGenNVFn(GLuint program, |
| 2370 GLint location, |
| 2371 GLenum genMode, |
| 2372 GLint components, |
| 2373 const GLfloat* coeffs) { |
| 2374 NOTREACHED() << "Trying to call glProgramPathFragmentInputGenNV() without " |
| 2375 "current GL context"; |
| 2376 LOG(ERROR) << "Trying to call glProgramPathFragmentInputGenNV() without " |
| 2377 "current GL context"; |
| 2378 } |
| 2379 |
| 2380 void NoContextGLApi::glPushDebugGroupFn(GLenum source, |
| 2381 GLuint id, |
| 2382 GLsizei length, |
| 2383 const char* message) { |
| 2384 NOTREACHED() |
| 2385 << "Trying to call glPushDebugGroup() without current GL context"; |
| 2386 LOG(ERROR) << "Trying to call glPushDebugGroup() without current GL context"; |
| 2387 } |
| 2388 |
| 2389 void NoContextGLApi::glPushGroupMarkerEXTFn(GLsizei length, |
| 2390 const char* marker) { |
| 2391 NOTREACHED() |
| 2392 << "Trying to call glPushGroupMarkerEXT() without current GL context"; |
| 2393 LOG(ERROR) |
| 2394 << "Trying to call glPushGroupMarkerEXT() without current GL context"; |
| 2395 } |
| 2396 |
| 2397 void NoContextGLApi::glQueryCounterFn(GLuint id, GLenum target) { |
| 2398 NOTREACHED() << "Trying to call glQueryCounter() without current GL context"; |
| 2399 LOG(ERROR) << "Trying to call glQueryCounter() without current GL context"; |
| 2400 } |
| 2401 |
| 2402 void NoContextGLApi::glReadBufferFn(GLenum src) { |
| 2403 NOTREACHED() << "Trying to call glReadBuffer() without current GL context"; |
| 2404 LOG(ERROR) << "Trying to call glReadBuffer() without current GL context"; |
| 2405 } |
| 2406 |
| 2407 void NoContextGLApi::glReadnPixelsRobustANGLEFn(GLint x, |
| 2408 GLint y, |
| 2409 GLsizei width, |
| 2410 GLsizei height, |
| 2411 GLenum format, |
| 2412 GLenum type, |
| 2413 GLsizei bufSize, |
| 2414 GLsizei* length, |
| 2415 void* data) { |
| 2416 NOTREACHED() |
| 2417 << "Trying to call glReadnPixelsRobustANGLE() without current GL context"; |
| 2418 LOG(ERROR) |
| 2419 << "Trying to call glReadnPixelsRobustANGLE() without current GL context"; |
| 2420 } |
| 2421 |
| 2422 void NoContextGLApi::glReadPixelsFn(GLint x, |
| 2423 GLint y, |
| 2424 GLsizei width, |
| 2425 GLsizei height, |
| 2426 GLenum format, |
| 2427 GLenum type, |
| 2428 void* pixels) { |
| 2429 NOTREACHED() << "Trying to call glReadPixels() without current GL context"; |
| 2430 LOG(ERROR) << "Trying to call glReadPixels() without current GL context"; |
| 2431 } |
| 2432 |
| 2433 void NoContextGLApi::glReadPixelsRobustANGLEFn(GLint x, |
| 2434 GLint y, |
| 2435 GLsizei width, |
| 2436 GLsizei height, |
| 2437 GLenum format, |
| 2438 GLenum type, |
| 2439 GLsizei bufSize, |
| 2440 GLsizei* length, |
| 2441 void* pixels) { |
| 2442 NOTREACHED() |
| 2443 << "Trying to call glReadPixelsRobustANGLE() without current GL context"; |
| 2444 LOG(ERROR) |
| 2445 << "Trying to call glReadPixelsRobustANGLE() without current GL context"; |
| 2446 } |
| 2447 |
| 2448 void NoContextGLApi::glReleaseShaderCompilerFn(void) { |
| 2449 NOTREACHED() |
| 2450 << "Trying to call glReleaseShaderCompiler() without current GL context"; |
| 2451 LOG(ERROR) |
| 2452 << "Trying to call glReleaseShaderCompiler() without current GL context"; |
| 2453 } |
| 2454 |
| 2455 void NoContextGLApi::glRenderbufferStorageEXTFn(GLenum target, |
| 2456 GLenum internalformat, |
| 2457 GLsizei width, |
| 2458 GLsizei height) { |
| 2459 NOTREACHED() |
| 2460 << "Trying to call glRenderbufferStorageEXT() without current GL context"; |
| 2461 LOG(ERROR) |
| 2462 << "Trying to call glRenderbufferStorageEXT() without current GL context"; |
| 2463 } |
| 2464 |
| 2465 void NoContextGLApi::glRenderbufferStorageMultisampleFn(GLenum target, |
| 2466 GLsizei samples, |
| 2467 GLenum internalformat, |
| 2468 GLsizei width, |
| 2469 GLsizei height) { |
| 2470 NOTREACHED() << "Trying to call glRenderbufferStorageMultisample() without " |
| 2471 "current GL context"; |
| 2472 LOG(ERROR) << "Trying to call glRenderbufferStorageMultisample() without " |
| 2473 "current GL context"; |
| 2474 } |
| 2475 |
| 2476 void NoContextGLApi::glRenderbufferStorageMultisampleANGLEFn( |
| 2477 GLenum target, |
| 2478 GLsizei samples, |
| 2479 GLenum internalformat, |
| 2480 GLsizei width, |
| 2481 GLsizei height) { |
| 2482 NOTREACHED() << "Trying to call glRenderbufferStorageMultisampleANGLE() " |
| 2483 "without current GL context"; |
| 2484 LOG(ERROR) << "Trying to call glRenderbufferStorageMultisampleANGLE() " |
| 2485 "without current GL context"; |
| 2486 } |
| 2487 |
| 2488 void NoContextGLApi::glRenderbufferStorageMultisampleEXTFn( |
| 2489 GLenum target, |
| 2490 GLsizei samples, |
| 2491 GLenum internalformat, |
| 2492 GLsizei width, |
| 2493 GLsizei height) { |
| 2494 NOTREACHED() << "Trying to call glRenderbufferStorageMultisampleEXT() " |
| 2495 "without current GL context"; |
| 2496 LOG(ERROR) << "Trying to call glRenderbufferStorageMultisampleEXT() without " |
| 2497 "current GL context"; |
| 2498 } |
| 2499 |
| 2500 void NoContextGLApi::glRenderbufferStorageMultisampleIMGFn( |
| 2501 GLenum target, |
| 2502 GLsizei samples, |
| 2503 GLenum internalformat, |
| 2504 GLsizei width, |
| 2505 GLsizei height) { |
| 2506 NOTREACHED() << "Trying to call glRenderbufferStorageMultisampleIMG() " |
| 2507 "without current GL context"; |
| 2508 LOG(ERROR) << "Trying to call glRenderbufferStorageMultisampleIMG() without " |
| 2509 "current GL context"; |
| 2510 } |
| 2511 |
| 2512 void NoContextGLApi::glResumeTransformFeedbackFn(void) { |
| 2513 NOTREACHED() << "Trying to call glResumeTransformFeedback() without current " |
| 2514 "GL context"; |
| 2515 LOG(ERROR) << "Trying to call glResumeTransformFeedback() without current GL " |
| 2516 "context"; |
| 2517 } |
| 2518 |
| 2519 void NoContextGLApi::glSampleCoverageFn(GLclampf value, GLboolean invert) { |
| 2520 NOTREACHED() |
| 2521 << "Trying to call glSampleCoverage() without current GL context"; |
| 2522 LOG(ERROR) << "Trying to call glSampleCoverage() without current GL context"; |
| 2523 } |
| 2524 |
| 2525 void NoContextGLApi::glSamplerParameterfFn(GLuint sampler, |
| 2526 GLenum pname, |
| 2527 GLfloat param) { |
| 2528 NOTREACHED() |
| 2529 << "Trying to call glSamplerParameterf() without current GL context"; |
| 2530 LOG(ERROR) |
| 2531 << "Trying to call glSamplerParameterf() without current GL context"; |
| 2532 } |
| 2533 |
| 2534 void NoContextGLApi::glSamplerParameterfvFn(GLuint sampler, |
| 2535 GLenum pname, |
| 2536 const GLfloat* params) { |
| 2537 NOTREACHED() |
| 2538 << "Trying to call glSamplerParameterfv() without current GL context"; |
| 2539 LOG(ERROR) |
| 2540 << "Trying to call glSamplerParameterfv() without current GL context"; |
| 2541 } |
| 2542 |
| 2543 void NoContextGLApi::glSamplerParameterfvRobustANGLEFn(GLuint sampler, |
| 2544 GLenum pname, |
| 2545 GLsizei bufSize, |
| 2546 const GLfloat* param) { |
| 2547 NOTREACHED() << "Trying to call glSamplerParameterfvRobustANGLE() without " |
| 2548 "current GL context"; |
| 2549 LOG(ERROR) << "Trying to call glSamplerParameterfvRobustANGLE() without " |
| 2550 "current GL context"; |
| 2551 } |
| 2552 |
| 2553 void NoContextGLApi::glSamplerParameteriFn(GLuint sampler, |
| 2554 GLenum pname, |
| 2555 GLint param) { |
| 2556 NOTREACHED() |
| 2557 << "Trying to call glSamplerParameteri() without current GL context"; |
| 2558 LOG(ERROR) |
| 2559 << "Trying to call glSamplerParameteri() without current GL context"; |
| 2560 } |
| 2561 |
| 2562 void NoContextGLApi::glSamplerParameterIivRobustANGLEFn(GLuint sampler, |
| 2563 GLenum pname, |
| 2564 GLsizei bufSize, |
| 2565 const GLint* param) { |
| 2566 NOTREACHED() << "Trying to call glSamplerParameterIivRobustANGLE() without " |
| 2567 "current GL context"; |
| 2568 LOG(ERROR) << "Trying to call glSamplerParameterIivRobustANGLE() without " |
| 2569 "current GL context"; |
| 2570 } |
| 2571 |
| 2572 void NoContextGLApi::glSamplerParameterIuivRobustANGLEFn(GLuint sampler, |
| 2573 GLenum pname, |
| 2574 GLsizei bufSize, |
| 2575 const GLuint* param) { |
| 2576 NOTREACHED() << "Trying to call glSamplerParameterIuivRobustANGLE() without " |
| 2577 "current GL context"; |
| 2578 LOG(ERROR) << "Trying to call glSamplerParameterIuivRobustANGLE() without " |
| 2579 "current GL context"; |
| 2580 } |
| 2581 |
| 2582 void NoContextGLApi::glSamplerParameterivFn(GLuint sampler, |
| 2583 GLenum pname, |
| 2584 const GLint* params) { |
| 2585 NOTREACHED() |
| 2586 << "Trying to call glSamplerParameteriv() without current GL context"; |
| 2587 LOG(ERROR) |
| 2588 << "Trying to call glSamplerParameteriv() without current GL context"; |
| 2589 } |
| 2590 |
| 2591 void NoContextGLApi::glSamplerParameterivRobustANGLEFn(GLuint sampler, |
| 2592 GLenum pname, |
| 2593 GLsizei bufSize, |
| 2594 const GLint* param) { |
| 2595 NOTREACHED() << "Trying to call glSamplerParameterivRobustANGLE() without " |
| 2596 "current GL context"; |
| 2597 LOG(ERROR) << "Trying to call glSamplerParameterivRobustANGLE() without " |
| 2598 "current GL context"; |
| 2599 } |
| 2600 |
| 2601 void NoContextGLApi::glScissorFn(GLint x, |
| 2602 GLint y, |
| 2603 GLsizei width, |
| 2604 GLsizei height) { |
| 2605 NOTREACHED() << "Trying to call glScissor() without current GL context"; |
| 2606 LOG(ERROR) << "Trying to call glScissor() without current GL context"; |
| 2607 } |
| 2608 |
| 2609 void NoContextGLApi::glSetFenceAPPLEFn(GLuint fence) { |
| 2610 NOTREACHED() << "Trying to call glSetFenceAPPLE() without current GL context"; |
| 2611 LOG(ERROR) << "Trying to call glSetFenceAPPLE() without current GL context"; |
| 2612 } |
| 2613 |
| 2614 void NoContextGLApi::glSetFenceNVFn(GLuint fence, GLenum condition) { |
| 2615 NOTREACHED() << "Trying to call glSetFenceNV() without current GL context"; |
| 2616 LOG(ERROR) << "Trying to call glSetFenceNV() without current GL context"; |
| 2617 } |
| 2618 |
| 2619 void NoContextGLApi::glShaderBinaryFn(GLsizei n, |
| 2620 const GLuint* shaders, |
| 2621 GLenum binaryformat, |
| 2622 const void* binary, |
| 2623 GLsizei length) { |
| 2624 NOTREACHED() << "Trying to call glShaderBinary() without current GL context"; |
| 2625 LOG(ERROR) << "Trying to call glShaderBinary() without current GL context"; |
| 2626 } |
| 2627 |
| 2628 void NoContextGLApi::glShaderSourceFn(GLuint shader, |
| 2629 GLsizei count, |
| 2630 const char* const* str, |
| 2631 const GLint* length) { |
| 2632 NOTREACHED() << "Trying to call glShaderSource() without current GL context"; |
| 2633 LOG(ERROR) << "Trying to call glShaderSource() without current GL context"; |
| 2634 } |
| 2635 |
| 2636 void NoContextGLApi::glStencilFillPathInstancedNVFn( |
| 2637 GLsizei numPaths, |
| 2638 GLenum pathNameType, |
| 2639 const void* paths, |
| 2640 GLuint pathBase, |
| 2641 GLenum fillMode, |
| 2642 GLuint mask, |
| 2643 GLenum transformType, |
| 2644 const GLfloat* transformValues) { |
| 2645 NOTREACHED() << "Trying to call glStencilFillPathInstancedNV() without " |
| 2646 "current GL context"; |
| 2647 LOG(ERROR) << "Trying to call glStencilFillPathInstancedNV() without current " |
| 2648 "GL context"; |
| 2649 } |
| 2650 |
| 2651 void NoContextGLApi::glStencilFillPathNVFn(GLuint path, |
| 2652 GLenum fillMode, |
| 2653 GLuint mask) { |
| 2654 NOTREACHED() |
| 2655 << "Trying to call glStencilFillPathNV() without current GL context"; |
| 2656 LOG(ERROR) |
| 2657 << "Trying to call glStencilFillPathNV() without current GL context"; |
| 2658 } |
| 2659 |
| 2660 void NoContextGLApi::glStencilFuncFn(GLenum func, GLint ref, GLuint mask) { |
| 2661 NOTREACHED() << "Trying to call glStencilFunc() without current GL context"; |
| 2662 LOG(ERROR) << "Trying to call glStencilFunc() without current GL context"; |
| 2663 } |
| 2664 |
| 2665 void NoContextGLApi::glStencilFuncSeparateFn(GLenum face, |
| 2666 GLenum func, |
| 2667 GLint ref, |
| 2668 GLuint mask) { |
| 2669 NOTREACHED() |
| 2670 << "Trying to call glStencilFuncSeparate() without current GL context"; |
| 2671 LOG(ERROR) |
| 2672 << "Trying to call glStencilFuncSeparate() without current GL context"; |
| 2673 } |
| 2674 |
| 2675 void NoContextGLApi::glStencilMaskFn(GLuint mask) { |
| 2676 NOTREACHED() << "Trying to call glStencilMask() without current GL context"; |
| 2677 LOG(ERROR) << "Trying to call glStencilMask() without current GL context"; |
| 2678 } |
| 2679 |
| 2680 void NoContextGLApi::glStencilMaskSeparateFn(GLenum face, GLuint mask) { |
| 2681 NOTREACHED() |
| 2682 << "Trying to call glStencilMaskSeparate() without current GL context"; |
| 2683 LOG(ERROR) |
| 2684 << "Trying to call glStencilMaskSeparate() without current GL context"; |
| 2685 } |
| 2686 |
| 2687 void NoContextGLApi::glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) { |
| 2688 NOTREACHED() << "Trying to call glStencilOp() without current GL context"; |
| 2689 LOG(ERROR) << "Trying to call glStencilOp() without current GL context"; |
| 2690 } |
| 2691 |
| 2692 void NoContextGLApi::glStencilOpSeparateFn(GLenum face, |
| 2693 GLenum fail, |
| 2694 GLenum zfail, |
| 2695 GLenum zpass) { |
| 2696 NOTREACHED() |
| 2697 << "Trying to call glStencilOpSeparate() without current GL context"; |
| 2698 LOG(ERROR) |
| 2699 << "Trying to call glStencilOpSeparate() without current GL context"; |
| 2700 } |
| 2701 |
| 2702 void NoContextGLApi::glStencilStrokePathInstancedNVFn( |
| 2703 GLsizei numPaths, |
| 2704 GLenum pathNameType, |
| 2705 const void* paths, |
| 2706 GLuint pathBase, |
| 2707 GLint ref, |
| 2708 GLuint mask, |
| 2709 GLenum transformType, |
| 2710 const GLfloat* transformValues) { |
| 2711 NOTREACHED() << "Trying to call glStencilStrokePathInstancedNV() without " |
| 2712 "current GL context"; |
| 2713 LOG(ERROR) << "Trying to call glStencilStrokePathInstancedNV() without " |
| 2714 "current GL context"; |
| 2715 } |
| 2716 |
| 2717 void NoContextGLApi::glStencilStrokePathNVFn(GLuint path, |
| 2718 GLint reference, |
| 2719 GLuint mask) { |
| 2720 NOTREACHED() |
| 2721 << "Trying to call glStencilStrokePathNV() without current GL context"; |
| 2722 LOG(ERROR) |
| 2723 << "Trying to call glStencilStrokePathNV() without current GL context"; |
| 2724 } |
| 2725 |
| 2726 void NoContextGLApi::glStencilThenCoverFillPathInstancedNVFn( |
| 2727 GLsizei numPaths, |
| 2728 GLenum pathNameType, |
| 2729 const void* paths, |
| 2730 GLuint pathBase, |
| 2731 GLenum fillMode, |
| 2732 GLuint mask, |
| 2733 GLenum coverMode, |
| 2734 GLenum transformType, |
| 2735 const GLfloat* transformValues) { |
| 2736 NOTREACHED() << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 2737 "without current GL context"; |
| 2738 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathInstancedNV() " |
| 2739 "without current GL context"; |
| 2740 } |
| 2741 |
| 2742 void NoContextGLApi::glStencilThenCoverFillPathNVFn(GLuint path, |
| 2743 GLenum fillMode, |
| 2744 GLuint mask, |
| 2745 GLenum coverMode) { |
| 2746 NOTREACHED() << "Trying to call glStencilThenCoverFillPathNV() without " |
| 2747 "current GL context"; |
| 2748 LOG(ERROR) << "Trying to call glStencilThenCoverFillPathNV() without current " |
| 2749 "GL context"; |
| 2750 } |
| 2751 |
| 2752 void NoContextGLApi::glStencilThenCoverStrokePathInstancedNVFn( |
| 2753 GLsizei numPaths, |
| 2754 GLenum pathNameType, |
| 2755 const void* paths, |
| 2756 GLuint pathBase, |
| 2757 GLint ref, |
| 2758 GLuint mask, |
| 2759 GLenum coverMode, |
| 2760 GLenum transformType, |
| 2761 const GLfloat* transformValues) { |
| 2762 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 2763 "without current GL context"; |
| 2764 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathInstancedNV() " |
| 2765 "without current GL context"; |
| 2766 } |
| 2767 |
| 2768 void NoContextGLApi::glStencilThenCoverStrokePathNVFn(GLuint path, |
| 2769 GLint reference, |
| 2770 GLuint mask, |
| 2771 GLenum coverMode) { |
| 2772 NOTREACHED() << "Trying to call glStencilThenCoverStrokePathNV() without " |
| 2773 "current GL context"; |
| 2774 LOG(ERROR) << "Trying to call glStencilThenCoverStrokePathNV() without " |
| 2775 "current GL context"; |
| 2776 } |
| 2777 |
| 2778 GLboolean NoContextGLApi::glTestFenceAPPLEFn(GLuint fence) { |
| 2779 NOTREACHED() |
| 2780 << "Trying to call glTestFenceAPPLE() without current GL context"; |
| 2781 LOG(ERROR) << "Trying to call glTestFenceAPPLE() without current GL context"; |
| 2782 return GL_FALSE; |
| 2783 } |
| 2784 |
| 2785 GLboolean NoContextGLApi::glTestFenceNVFn(GLuint fence) { |
| 2786 NOTREACHED() << "Trying to call glTestFenceNV() without current GL context"; |
| 2787 LOG(ERROR) << "Trying to call glTestFenceNV() without current GL context"; |
| 2788 return GL_FALSE; |
| 2789 } |
| 2790 |
| 2791 void NoContextGLApi::glTexImage2DFn(GLenum target, |
| 2792 GLint level, |
| 2793 GLint internalformat, |
| 2794 GLsizei width, |
| 2795 GLsizei height, |
| 2796 GLint border, |
| 2797 GLenum format, |
| 2798 GLenum type, |
| 2799 const void* pixels) { |
| 2800 NOTREACHED() << "Trying to call glTexImage2D() without current GL context"; |
| 2801 LOG(ERROR) << "Trying to call glTexImage2D() without current GL context"; |
| 2802 } |
| 2803 |
| 2804 void NoContextGLApi::glTexImage2DRobustANGLEFn(GLenum target, |
| 2805 GLint level, |
| 2806 GLint internalformat, |
| 2807 GLsizei width, |
| 2808 GLsizei height, |
| 2809 GLint border, |
| 2810 GLenum format, |
| 2811 GLenum type, |
| 2812 GLsizei bufSize, |
| 2813 const void* pixels) { |
| 2814 NOTREACHED() |
| 2815 << "Trying to call glTexImage2DRobustANGLE() without current GL context"; |
| 2816 LOG(ERROR) |
| 2817 << "Trying to call glTexImage2DRobustANGLE() without current GL context"; |
| 2818 } |
| 2819 |
| 2820 void NoContextGLApi::glTexImage3DFn(GLenum target, |
| 2821 GLint level, |
| 2822 GLint internalformat, |
| 2823 GLsizei width, |
| 2824 GLsizei height, |
| 2825 GLsizei depth, |
| 2826 GLint border, |
| 2827 GLenum format, |
| 2828 GLenum type, |
| 2829 const void* pixels) { |
| 2830 NOTREACHED() << "Trying to call glTexImage3D() without current GL context"; |
| 2831 LOG(ERROR) << "Trying to call glTexImage3D() without current GL context"; |
| 2832 } |
| 2833 |
| 2834 void NoContextGLApi::glTexImage3DRobustANGLEFn(GLenum target, |
| 2835 GLint level, |
| 2836 GLint internalformat, |
| 2837 GLsizei width, |
| 2838 GLsizei height, |
| 2839 GLsizei depth, |
| 2840 GLint border, |
| 2841 GLenum format, |
| 2842 GLenum type, |
| 2843 GLsizei bufSize, |
| 2844 const void* pixels) { |
| 2845 NOTREACHED() |
| 2846 << "Trying to call glTexImage3DRobustANGLE() without current GL context"; |
| 2847 LOG(ERROR) |
| 2848 << "Trying to call glTexImage3DRobustANGLE() without current GL context"; |
| 2849 } |
| 2850 |
| 2851 void NoContextGLApi::glTexParameterfFn(GLenum target, |
| 2852 GLenum pname, |
| 2853 GLfloat param) { |
| 2854 NOTREACHED() << "Trying to call glTexParameterf() without current GL context"; |
| 2855 LOG(ERROR) << "Trying to call glTexParameterf() without current GL context"; |
| 2856 } |
| 2857 |
| 2858 void NoContextGLApi::glTexParameterfvFn(GLenum target, |
| 2859 GLenum pname, |
| 2860 const GLfloat* params) { |
| 2861 NOTREACHED() |
| 2862 << "Trying to call glTexParameterfv() without current GL context"; |
| 2863 LOG(ERROR) << "Trying to call glTexParameterfv() without current GL context"; |
| 2864 } |
| 2865 |
| 2866 void NoContextGLApi::glTexParameterfvRobustANGLEFn(GLenum target, |
| 2867 GLenum pname, |
| 2868 GLsizei bufSize, |
| 2869 const GLfloat* params) { |
| 2870 NOTREACHED() << "Trying to call glTexParameterfvRobustANGLE() without " |
| 2871 "current GL context"; |
| 2872 LOG(ERROR) << "Trying to call glTexParameterfvRobustANGLE() without current " |
| 2873 "GL context"; |
| 2874 } |
| 2875 |
| 2876 void NoContextGLApi::glTexParameteriFn(GLenum target, |
| 2877 GLenum pname, |
| 2878 GLint param) { |
| 2879 NOTREACHED() << "Trying to call glTexParameteri() without current GL context"; |
| 2880 LOG(ERROR) << "Trying to call glTexParameteri() without current GL context"; |
| 2881 } |
| 2882 |
| 2883 void NoContextGLApi::glTexParameterIivRobustANGLEFn(GLenum target, |
| 2884 GLenum pname, |
| 2885 GLsizei bufSize, |
| 2886 const GLint* params) { |
| 2887 NOTREACHED() << "Trying to call glTexParameterIivRobustANGLE() without " |
| 2888 "current GL context"; |
| 2889 LOG(ERROR) << "Trying to call glTexParameterIivRobustANGLE() without current " |
| 2890 "GL context"; |
| 2891 } |
| 2892 |
| 2893 void NoContextGLApi::glTexParameterIuivRobustANGLEFn(GLenum target, |
| 2894 GLenum pname, |
| 2895 GLsizei bufSize, |
| 2896 const GLuint* params) { |
| 2897 NOTREACHED() << "Trying to call glTexParameterIuivRobustANGLE() without " |
| 2898 "current GL context"; |
| 2899 LOG(ERROR) << "Trying to call glTexParameterIuivRobustANGLE() without " |
| 2900 "current GL context"; |
| 2901 } |
| 2902 |
| 2903 void NoContextGLApi::glTexParameterivFn(GLenum target, |
| 2904 GLenum pname, |
| 2905 const GLint* params) { |
| 2906 NOTREACHED() |
| 2907 << "Trying to call glTexParameteriv() without current GL context"; |
| 2908 LOG(ERROR) << "Trying to call glTexParameteriv() without current GL context"; |
| 2909 } |
| 2910 |
| 2911 void NoContextGLApi::glTexParameterivRobustANGLEFn(GLenum target, |
| 2912 GLenum pname, |
| 2913 GLsizei bufSize, |
| 2914 const GLint* params) { |
| 2915 NOTREACHED() << "Trying to call glTexParameterivRobustANGLE() without " |
| 2916 "current GL context"; |
| 2917 LOG(ERROR) << "Trying to call glTexParameterivRobustANGLE() without current " |
| 2918 "GL context"; |
| 2919 } |
| 2920 |
| 2921 void NoContextGLApi::glTexStorage2DEXTFn(GLenum target, |
| 2922 GLsizei levels, |
| 2923 GLenum internalformat, |
| 2924 GLsizei width, |
| 2925 GLsizei height) { |
| 2926 NOTREACHED() |
| 2927 << "Trying to call glTexStorage2DEXT() without current GL context"; |
| 2928 LOG(ERROR) << "Trying to call glTexStorage2DEXT() without current GL context"; |
| 2929 } |
| 2930 |
| 2931 void NoContextGLApi::glTexStorage3DFn(GLenum target, |
| 2932 GLsizei levels, |
| 2933 GLenum internalformat, |
| 2934 GLsizei width, |
| 2935 GLsizei height, |
| 2936 GLsizei depth) { |
| 2937 NOTREACHED() << "Trying to call glTexStorage3D() without current GL context"; |
| 2938 LOG(ERROR) << "Trying to call glTexStorage3D() without current GL context"; |
| 2939 } |
| 2940 |
| 2941 void NoContextGLApi::glTexSubImage2DFn(GLenum target, |
| 2942 GLint level, |
| 2943 GLint xoffset, |
| 2944 GLint yoffset, |
| 2945 GLsizei width, |
| 2946 GLsizei height, |
| 2947 GLenum format, |
| 2948 GLenum type, |
| 2949 const void* pixels) { |
| 2950 NOTREACHED() << "Trying to call glTexSubImage2D() without current GL context"; |
| 2951 LOG(ERROR) << "Trying to call glTexSubImage2D() without current GL context"; |
| 2952 } |
| 2953 |
| 2954 void NoContextGLApi::glTexSubImage2DRobustANGLEFn(GLenum target, |
| 2955 GLint level, |
| 2956 GLint xoffset, |
| 2957 GLint yoffset, |
| 2958 GLsizei width, |
| 2959 GLsizei height, |
| 2960 GLenum format, |
| 2961 GLenum type, |
| 2962 GLsizei bufSize, |
| 2963 const void* pixels) { |
| 2964 NOTREACHED() << "Trying to call glTexSubImage2DRobustANGLE() without current " |
| 2965 "GL context"; |
| 2966 LOG(ERROR) << "Trying to call glTexSubImage2DRobustANGLE() without current " |
| 2967 "GL context"; |
| 2968 } |
| 2969 |
| 2970 void NoContextGLApi::glTexSubImage3DFn(GLenum target, |
| 2971 GLint level, |
| 2972 GLint xoffset, |
| 2973 GLint yoffset, |
| 2974 GLint zoffset, |
| 2975 GLsizei width, |
| 2976 GLsizei height, |
| 2977 GLsizei depth, |
| 2978 GLenum format, |
| 2979 GLenum type, |
| 2980 const void* pixels) { |
| 2981 NOTREACHED() << "Trying to call glTexSubImage3D() without current GL context"; |
| 2982 LOG(ERROR) << "Trying to call glTexSubImage3D() without current GL context"; |
| 2983 } |
| 2984 |
| 2985 void NoContextGLApi::glTexSubImage3DRobustANGLEFn(GLenum target, |
| 2986 GLint level, |
| 2987 GLint xoffset, |
| 2988 GLint yoffset, |
| 2989 GLint zoffset, |
| 2990 GLsizei width, |
| 2991 GLsizei height, |
| 2992 GLsizei depth, |
| 2993 GLenum format, |
| 2994 GLenum type, |
| 2995 GLsizei bufSize, |
| 2996 const void* pixels) { |
| 2997 NOTREACHED() << "Trying to call glTexSubImage3DRobustANGLE() without current " |
| 2998 "GL context"; |
| 2999 LOG(ERROR) << "Trying to call glTexSubImage3DRobustANGLE() without current " |
| 3000 "GL context"; |
| 3001 } |
| 3002 |
| 3003 void NoContextGLApi::glTransformFeedbackVaryingsFn(GLuint program, |
| 3004 GLsizei count, |
| 3005 const char* const* varyings, |
| 3006 GLenum bufferMode) { |
| 3007 NOTREACHED() << "Trying to call glTransformFeedbackVaryings() without " |
| 3008 "current GL context"; |
| 3009 LOG(ERROR) << "Trying to call glTransformFeedbackVaryings() without current " |
| 3010 "GL context"; |
| 3011 } |
| 3012 |
| 3013 void NoContextGLApi::glUniform1fFn(GLint location, GLfloat x) { |
| 3014 NOTREACHED() << "Trying to call glUniform1f() without current GL context"; |
| 3015 LOG(ERROR) << "Trying to call glUniform1f() without current GL context"; |
| 3016 } |
| 3017 |
| 3018 void NoContextGLApi::glUniform1fvFn(GLint location, |
| 3019 GLsizei count, |
| 3020 const GLfloat* v) { |
| 3021 NOTREACHED() << "Trying to call glUniform1fv() without current GL context"; |
| 3022 LOG(ERROR) << "Trying to call glUniform1fv() without current GL context"; |
| 3023 } |
| 3024 |
| 3025 void NoContextGLApi::glUniform1iFn(GLint location, GLint x) { |
| 3026 NOTREACHED() << "Trying to call glUniform1i() without current GL context"; |
| 3027 LOG(ERROR) << "Trying to call glUniform1i() without current GL context"; |
| 3028 } |
| 3029 |
| 3030 void NoContextGLApi::glUniform1ivFn(GLint location, |
| 3031 GLsizei count, |
| 3032 const GLint* v) { |
| 3033 NOTREACHED() << "Trying to call glUniform1iv() without current GL context"; |
| 3034 LOG(ERROR) << "Trying to call glUniform1iv() without current GL context"; |
| 3035 } |
| 3036 |
| 3037 void NoContextGLApi::glUniform1uiFn(GLint location, GLuint v0) { |
| 3038 NOTREACHED() << "Trying to call glUniform1ui() without current GL context"; |
| 3039 LOG(ERROR) << "Trying to call glUniform1ui() without current GL context"; |
| 3040 } |
| 3041 |
| 3042 void NoContextGLApi::glUniform1uivFn(GLint location, |
| 3043 GLsizei count, |
| 3044 const GLuint* v) { |
| 3045 NOTREACHED() << "Trying to call glUniform1uiv() without current GL context"; |
| 3046 LOG(ERROR) << "Trying to call glUniform1uiv() without current GL context"; |
| 3047 } |
| 3048 |
| 3049 void NoContextGLApi::glUniform2fFn(GLint location, GLfloat x, GLfloat y) { |
| 3050 NOTREACHED() << "Trying to call glUniform2f() without current GL context"; |
| 3051 LOG(ERROR) << "Trying to call glUniform2f() without current GL context"; |
| 3052 } |
| 3053 |
| 3054 void NoContextGLApi::glUniform2fvFn(GLint location, |
| 3055 GLsizei count, |
| 3056 const GLfloat* v) { |
| 3057 NOTREACHED() << "Trying to call glUniform2fv() without current GL context"; |
| 3058 LOG(ERROR) << "Trying to call glUniform2fv() without current GL context"; |
| 3059 } |
| 3060 |
| 3061 void NoContextGLApi::glUniform2iFn(GLint location, GLint x, GLint y) { |
| 3062 NOTREACHED() << "Trying to call glUniform2i() without current GL context"; |
| 3063 LOG(ERROR) << "Trying to call glUniform2i() without current GL context"; |
| 3064 } |
| 3065 |
| 3066 void NoContextGLApi::glUniform2ivFn(GLint location, |
| 3067 GLsizei count, |
| 3068 const GLint* v) { |
| 3069 NOTREACHED() << "Trying to call glUniform2iv() without current GL context"; |
| 3070 LOG(ERROR) << "Trying to call glUniform2iv() without current GL context"; |
| 3071 } |
| 3072 |
| 3073 void NoContextGLApi::glUniform2uiFn(GLint location, GLuint v0, GLuint v1) { |
| 3074 NOTREACHED() << "Trying to call glUniform2ui() without current GL context"; |
| 3075 LOG(ERROR) << "Trying to call glUniform2ui() without current GL context"; |
| 3076 } |
| 3077 |
| 3078 void NoContextGLApi::glUniform2uivFn(GLint location, |
| 3079 GLsizei count, |
| 3080 const GLuint* v) { |
| 3081 NOTREACHED() << "Trying to call glUniform2uiv() without current GL context"; |
| 3082 LOG(ERROR) << "Trying to call glUniform2uiv() without current GL context"; |
| 3083 } |
| 3084 |
| 3085 void NoContextGLApi::glUniform3fFn(GLint location, |
| 3086 GLfloat x, |
| 3087 GLfloat y, |
| 3088 GLfloat z) { |
| 3089 NOTREACHED() << "Trying to call glUniform3f() without current GL context"; |
| 3090 LOG(ERROR) << "Trying to call glUniform3f() without current GL context"; |
| 3091 } |
| 3092 |
| 3093 void NoContextGLApi::glUniform3fvFn(GLint location, |
| 3094 GLsizei count, |
| 3095 const GLfloat* v) { |
| 3096 NOTREACHED() << "Trying to call glUniform3fv() without current GL context"; |
| 3097 LOG(ERROR) << "Trying to call glUniform3fv() without current GL context"; |
| 3098 } |
| 3099 |
| 3100 void NoContextGLApi::glUniform3iFn(GLint location, GLint x, GLint y, GLint z) { |
| 3101 NOTREACHED() << "Trying to call glUniform3i() without current GL context"; |
| 3102 LOG(ERROR) << "Trying to call glUniform3i() without current GL context"; |
| 3103 } |
| 3104 |
| 3105 void NoContextGLApi::glUniform3ivFn(GLint location, |
| 3106 GLsizei count, |
| 3107 const GLint* v) { |
| 3108 NOTREACHED() << "Trying to call glUniform3iv() without current GL context"; |
| 3109 LOG(ERROR) << "Trying to call glUniform3iv() without current GL context"; |
| 3110 } |
| 3111 |
| 3112 void NoContextGLApi::glUniform3uiFn(GLint location, |
| 3113 GLuint v0, |
| 3114 GLuint v1, |
| 3115 GLuint v2) { |
| 3116 NOTREACHED() << "Trying to call glUniform3ui() without current GL context"; |
| 3117 LOG(ERROR) << "Trying to call glUniform3ui() without current GL context"; |
| 3118 } |
| 3119 |
| 3120 void NoContextGLApi::glUniform3uivFn(GLint location, |
| 3121 GLsizei count, |
| 3122 const GLuint* v) { |
| 3123 NOTREACHED() << "Trying to call glUniform3uiv() without current GL context"; |
| 3124 LOG(ERROR) << "Trying to call glUniform3uiv() without current GL context"; |
| 3125 } |
| 3126 |
| 3127 void NoContextGLApi::glUniform4fFn(GLint location, |
| 3128 GLfloat x, |
| 3129 GLfloat y, |
| 3130 GLfloat z, |
| 3131 GLfloat w) { |
| 3132 NOTREACHED() << "Trying to call glUniform4f() without current GL context"; |
| 3133 LOG(ERROR) << "Trying to call glUniform4f() without current GL context"; |
| 3134 } |
| 3135 |
| 3136 void NoContextGLApi::glUniform4fvFn(GLint location, |
| 3137 GLsizei count, |
| 3138 const GLfloat* v) { |
| 3139 NOTREACHED() << "Trying to call glUniform4fv() without current GL context"; |
| 3140 LOG(ERROR) << "Trying to call glUniform4fv() without current GL context"; |
| 3141 } |
| 3142 |
| 3143 void NoContextGLApi::glUniform4iFn(GLint location, |
| 3144 GLint x, |
| 3145 GLint y, |
| 3146 GLint z, |
| 3147 GLint w) { |
| 3148 NOTREACHED() << "Trying to call glUniform4i() without current GL context"; |
| 3149 LOG(ERROR) << "Trying to call glUniform4i() without current GL context"; |
| 3150 } |
| 3151 |
| 3152 void NoContextGLApi::glUniform4ivFn(GLint location, |
| 3153 GLsizei count, |
| 3154 const GLint* v) { |
| 3155 NOTREACHED() << "Trying to call glUniform4iv() without current GL context"; |
| 3156 LOG(ERROR) << "Trying to call glUniform4iv() without current GL context"; |
| 3157 } |
| 3158 |
| 3159 void NoContextGLApi::glUniform4uiFn(GLint location, |
| 3160 GLuint v0, |
| 3161 GLuint v1, |
| 3162 GLuint v2, |
| 3163 GLuint v3) { |
| 3164 NOTREACHED() << "Trying to call glUniform4ui() without current GL context"; |
| 3165 LOG(ERROR) << "Trying to call glUniform4ui() without current GL context"; |
| 3166 } |
| 3167 |
| 3168 void NoContextGLApi::glUniform4uivFn(GLint location, |
| 3169 GLsizei count, |
| 3170 const GLuint* v) { |
| 3171 NOTREACHED() << "Trying to call glUniform4uiv() without current GL context"; |
| 3172 LOG(ERROR) << "Trying to call glUniform4uiv() without current GL context"; |
| 3173 } |
| 3174 |
| 3175 void NoContextGLApi::glUniformBlockBindingFn(GLuint program, |
| 3176 GLuint uniformBlockIndex, |
| 3177 GLuint uniformBlockBinding) { |
| 3178 NOTREACHED() |
| 3179 << "Trying to call glUniformBlockBinding() without current GL context"; |
| 3180 LOG(ERROR) |
| 3181 << "Trying to call glUniformBlockBinding() without current GL context"; |
| 3182 } |
| 3183 |
| 3184 void NoContextGLApi::glUniformMatrix2fvFn(GLint location, |
| 3185 GLsizei count, |
| 3186 GLboolean transpose, |
| 3187 const GLfloat* value) { |
| 3188 NOTREACHED() |
| 3189 << "Trying to call glUniformMatrix2fv() without current GL context"; |
| 3190 LOG(ERROR) |
| 3191 << "Trying to call glUniformMatrix2fv() without current GL context"; |
| 3192 } |
| 3193 |
| 3194 void NoContextGLApi::glUniformMatrix2x3fvFn(GLint location, |
| 3195 GLsizei count, |
| 3196 GLboolean transpose, |
| 3197 const GLfloat* value) { |
| 3198 NOTREACHED() |
| 3199 << "Trying to call glUniformMatrix2x3fv() without current GL context"; |
| 3200 LOG(ERROR) |
| 3201 << "Trying to call glUniformMatrix2x3fv() without current GL context"; |
| 3202 } |
| 3203 |
| 3204 void NoContextGLApi::glUniformMatrix2x4fvFn(GLint location, |
| 3205 GLsizei count, |
| 3206 GLboolean transpose, |
| 3207 const GLfloat* value) { |
| 3208 NOTREACHED() |
| 3209 << "Trying to call glUniformMatrix2x4fv() without current GL context"; |
| 3210 LOG(ERROR) |
| 3211 << "Trying to call glUniformMatrix2x4fv() without current GL context"; |
| 3212 } |
| 3213 |
| 3214 void NoContextGLApi::glUniformMatrix3fvFn(GLint location, |
| 3215 GLsizei count, |
| 3216 GLboolean transpose, |
| 3217 const GLfloat* value) { |
| 3218 NOTREACHED() |
| 3219 << "Trying to call glUniformMatrix3fv() without current GL context"; |
| 3220 LOG(ERROR) |
| 3221 << "Trying to call glUniformMatrix3fv() without current GL context"; |
| 3222 } |
| 3223 |
| 3224 void NoContextGLApi::glUniformMatrix3x2fvFn(GLint location, |
| 3225 GLsizei count, |
| 3226 GLboolean transpose, |
| 3227 const GLfloat* value) { |
| 3228 NOTREACHED() |
| 3229 << "Trying to call glUniformMatrix3x2fv() without current GL context"; |
| 3230 LOG(ERROR) |
| 3231 << "Trying to call glUniformMatrix3x2fv() without current GL context"; |
| 3232 } |
| 3233 |
| 3234 void NoContextGLApi::glUniformMatrix3x4fvFn(GLint location, |
| 3235 GLsizei count, |
| 3236 GLboolean transpose, |
| 3237 const GLfloat* value) { |
| 3238 NOTREACHED() |
| 3239 << "Trying to call glUniformMatrix3x4fv() without current GL context"; |
| 3240 LOG(ERROR) |
| 3241 << "Trying to call glUniformMatrix3x4fv() without current GL context"; |
| 3242 } |
| 3243 |
| 3244 void NoContextGLApi::glUniformMatrix4fvFn(GLint location, |
| 3245 GLsizei count, |
| 3246 GLboolean transpose, |
| 3247 const GLfloat* value) { |
| 3248 NOTREACHED() |
| 3249 << "Trying to call glUniformMatrix4fv() without current GL context"; |
| 3250 LOG(ERROR) |
| 3251 << "Trying to call glUniformMatrix4fv() without current GL context"; |
| 3252 } |
| 3253 |
| 3254 void NoContextGLApi::glUniformMatrix4x2fvFn(GLint location, |
| 3255 GLsizei count, |
| 3256 GLboolean transpose, |
| 3257 const GLfloat* value) { |
| 3258 NOTREACHED() |
| 3259 << "Trying to call glUniformMatrix4x2fv() without current GL context"; |
| 3260 LOG(ERROR) |
| 3261 << "Trying to call glUniformMatrix4x2fv() without current GL context"; |
| 3262 } |
| 3263 |
| 3264 void NoContextGLApi::glUniformMatrix4x3fvFn(GLint location, |
| 3265 GLsizei count, |
| 3266 GLboolean transpose, |
| 3267 const GLfloat* value) { |
| 3268 NOTREACHED() |
| 3269 << "Trying to call glUniformMatrix4x3fv() without current GL context"; |
| 3270 LOG(ERROR) |
| 3271 << "Trying to call glUniformMatrix4x3fv() without current GL context"; |
| 3272 } |
| 3273 |
| 3274 GLboolean NoContextGLApi::glUnmapBufferFn(GLenum target) { |
| 3275 NOTREACHED() << "Trying to call glUnmapBuffer() without current GL context"; |
| 3276 LOG(ERROR) << "Trying to call glUnmapBuffer() without current GL context"; |
| 3277 return GL_FALSE; |
| 3278 } |
| 3279 |
| 3280 void NoContextGLApi::glUseProgramFn(GLuint program) { |
| 3281 NOTREACHED() << "Trying to call glUseProgram() without current GL context"; |
| 3282 LOG(ERROR) << "Trying to call glUseProgram() without current GL context"; |
| 3283 } |
| 3284 |
| 3285 void NoContextGLApi::glValidateProgramFn(GLuint program) { |
| 3286 NOTREACHED() |
| 3287 << "Trying to call glValidateProgram() without current GL context"; |
| 3288 LOG(ERROR) << "Trying to call glValidateProgram() without current GL context"; |
| 3289 } |
| 3290 |
| 3291 void NoContextGLApi::glVertexAttrib1fFn(GLuint indx, GLfloat x) { |
| 3292 NOTREACHED() |
| 3293 << "Trying to call glVertexAttrib1f() without current GL context"; |
| 3294 LOG(ERROR) << "Trying to call glVertexAttrib1f() without current GL context"; |
| 3295 } |
| 3296 |
| 3297 void NoContextGLApi::glVertexAttrib1fvFn(GLuint indx, const GLfloat* values) { |
| 3298 NOTREACHED() |
| 3299 << "Trying to call glVertexAttrib1fv() without current GL context"; |
| 3300 LOG(ERROR) << "Trying to call glVertexAttrib1fv() without current GL context"; |
| 3301 } |
| 3302 |
| 3303 void NoContextGLApi::glVertexAttrib2fFn(GLuint indx, GLfloat x, GLfloat y) { |
| 3304 NOTREACHED() |
| 3305 << "Trying to call glVertexAttrib2f() without current GL context"; |
| 3306 LOG(ERROR) << "Trying to call glVertexAttrib2f() without current GL context"; |
| 3307 } |
| 3308 |
| 3309 void NoContextGLApi::glVertexAttrib2fvFn(GLuint indx, const GLfloat* values) { |
| 3310 NOTREACHED() |
| 3311 << "Trying to call glVertexAttrib2fv() without current GL context"; |
| 3312 LOG(ERROR) << "Trying to call glVertexAttrib2fv() without current GL context"; |
| 3313 } |
| 3314 |
| 3315 void NoContextGLApi::glVertexAttrib3fFn(GLuint indx, |
| 3316 GLfloat x, |
| 3317 GLfloat y, |
| 3318 GLfloat z) { |
| 3319 NOTREACHED() |
| 3320 << "Trying to call glVertexAttrib3f() without current GL context"; |
| 3321 LOG(ERROR) << "Trying to call glVertexAttrib3f() without current GL context"; |
| 3322 } |
| 3323 |
| 3324 void NoContextGLApi::glVertexAttrib3fvFn(GLuint indx, const GLfloat* values) { |
| 3325 NOTREACHED() |
| 3326 << "Trying to call glVertexAttrib3fv() without current GL context"; |
| 3327 LOG(ERROR) << "Trying to call glVertexAttrib3fv() without current GL context"; |
| 3328 } |
| 3329 |
| 3330 void NoContextGLApi::glVertexAttrib4fFn(GLuint indx, |
| 3331 GLfloat x, |
| 3332 GLfloat y, |
| 3333 GLfloat z, |
| 3334 GLfloat w) { |
| 3335 NOTREACHED() |
| 3336 << "Trying to call glVertexAttrib4f() without current GL context"; |
| 3337 LOG(ERROR) << "Trying to call glVertexAttrib4f() without current GL context"; |
| 3338 } |
| 3339 |
| 3340 void NoContextGLApi::glVertexAttrib4fvFn(GLuint indx, const GLfloat* values) { |
| 3341 NOTREACHED() |
| 3342 << "Trying to call glVertexAttrib4fv() without current GL context"; |
| 3343 LOG(ERROR) << "Trying to call glVertexAttrib4fv() without current GL context"; |
| 3344 } |
| 3345 |
| 3346 void NoContextGLApi::glVertexAttribDivisorANGLEFn(GLuint index, |
| 3347 GLuint divisor) { |
| 3348 NOTREACHED() << "Trying to call glVertexAttribDivisorANGLE() without current " |
| 3349 "GL context"; |
| 3350 LOG(ERROR) << "Trying to call glVertexAttribDivisorANGLE() without current " |
| 3351 "GL context"; |
| 3352 } |
| 3353 |
| 3354 void NoContextGLApi::glVertexAttribI4iFn(GLuint indx, |
| 3355 GLint x, |
| 3356 GLint y, |
| 3357 GLint z, |
| 3358 GLint w) { |
| 3359 NOTREACHED() |
| 3360 << "Trying to call glVertexAttribI4i() without current GL context"; |
| 3361 LOG(ERROR) << "Trying to call glVertexAttribI4i() without current GL context"; |
| 3362 } |
| 3363 |
| 3364 void NoContextGLApi::glVertexAttribI4ivFn(GLuint indx, const GLint* values) { |
| 3365 NOTREACHED() |
| 3366 << "Trying to call glVertexAttribI4iv() without current GL context"; |
| 3367 LOG(ERROR) |
| 3368 << "Trying to call glVertexAttribI4iv() without current GL context"; |
| 3369 } |
| 3370 |
| 3371 void NoContextGLApi::glVertexAttribI4uiFn(GLuint indx, |
| 3372 GLuint x, |
| 3373 GLuint y, |
| 3374 GLuint z, |
| 3375 GLuint w) { |
| 3376 NOTREACHED() |
| 3377 << "Trying to call glVertexAttribI4ui() without current GL context"; |
| 3378 LOG(ERROR) |
| 3379 << "Trying to call glVertexAttribI4ui() without current GL context"; |
| 3380 } |
| 3381 |
| 3382 void NoContextGLApi::glVertexAttribI4uivFn(GLuint indx, const GLuint* values) { |
| 3383 NOTREACHED() |
| 3384 << "Trying to call glVertexAttribI4uiv() without current GL context"; |
| 3385 LOG(ERROR) |
| 3386 << "Trying to call glVertexAttribI4uiv() without current GL context"; |
| 3387 } |
| 3388 |
| 3389 void NoContextGLApi::glVertexAttribIPointerFn(GLuint indx, |
| 3390 GLint size, |
| 3391 GLenum type, |
| 3392 GLsizei stride, |
| 3393 const void* ptr) { |
| 3394 NOTREACHED() |
| 3395 << "Trying to call glVertexAttribIPointer() without current GL context"; |
| 3396 LOG(ERROR) |
| 3397 << "Trying to call glVertexAttribIPointer() without current GL context"; |
| 3398 } |
| 3399 |
| 3400 void NoContextGLApi::glVertexAttribPointerFn(GLuint indx, |
| 3401 GLint size, |
| 3402 GLenum type, |
| 3403 GLboolean normalized, |
| 3404 GLsizei stride, |
| 3405 const void* ptr) { |
| 3406 NOTREACHED() |
| 3407 << "Trying to call glVertexAttribPointer() without current GL context"; |
| 3408 LOG(ERROR) |
| 3409 << "Trying to call glVertexAttribPointer() without current GL context"; |
| 3410 } |
| 3411 |
| 3412 void NoContextGLApi::glViewportFn(GLint x, |
| 3413 GLint y, |
| 3414 GLsizei width, |
| 3415 GLsizei height) { |
| 3416 NOTREACHED() << "Trying to call glViewport() without current GL context"; |
| 3417 LOG(ERROR) << "Trying to call glViewport() without current GL context"; |
| 3418 } |
| 3419 |
| 3420 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, |
| 3421 GLbitfield flags, |
| 3422 GLuint64 timeout) { |
| 3423 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; |
| 3424 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; |
| 3425 return static_cast<GLenum>(0); |
| 3426 } |
| 3427 |
| 3428 } // namespace gl |
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