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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
| 6 | 6 |
| 7 #include "base/base_paths.h" | 7 #include "base/base_paths.h" |
| 8 #include "base/command_line.h" | 8 #include "base/command_line.h" |
| 9 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
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| 73 // unit tests have initialized with kGLImplementationMock, we don't want to | 73 // unit tests have initialized with kGLImplementationMock, we don't want to |
| 74 // later switch to another GL implementation. | 74 // later switch to another GL implementation. |
| 75 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | 75 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
| 76 | 76 |
| 77 switch (implementation) { | 77 switch (implementation) { |
| 78 case kGLImplementationEGLGLES2: | 78 case kGLImplementationEGLGLES2: |
| 79 return InitializeStaticEGLInternal(); | 79 return InitializeStaticEGLInternal(); |
| 80 case kGLImplementationOSMesaGL: | 80 case kGLImplementationOSMesaGL: |
| 81 return InitializeStaticGLBindingsOSMesaGL(); | 81 return InitializeStaticGLBindingsOSMesaGL(); |
| 82 case kGLImplementationMockGL: | 82 case kGLImplementationMockGL: |
| 83 SetGLImplementation(kGLImplementationMockGL); | 83 case kGLImplementationStubGL: |
| 84 SetGLImplementation(implementation); |
| 84 InitializeStaticGLBindingsGL(); | 85 InitializeStaticGLBindingsGL(); |
| 85 return true; | 86 return true; |
| 86 default: | 87 default: |
| 87 NOTREACHED(); | 88 NOTREACHED(); |
| 88 } | 89 } |
| 89 | 90 |
| 90 return false; | 91 return false; |
| 91 } | 92 } |
| 92 | 93 |
| 93 void InitializeDebugGLBindings() { | 94 void InitializeDebugGLBindings() { |
| 94 InitializeDebugGLBindingsEGL(); | 95 InitializeDebugGLBindingsEGL(); |
| 95 InitializeDebugGLBindingsGL(); | 96 InitializeDebugGLBindingsGL(); |
| 96 InitializeDebugGLBindingsOSMESA(); | 97 InitializeDebugGLBindingsOSMESA(); |
| 97 } | 98 } |
| 98 | 99 |
| 99 void ShutdownGLPlatform() { | 100 void ShutdownGLPlatform() { |
| 100 GLSurfaceEGL::ShutdownOneOff(); | 101 GLSurfaceEGL::ShutdownOneOff(); |
| 101 ClearBindingsEGL(); | 102 ClearBindingsEGL(); |
| 102 ClearBindingsGL(); | 103 ClearBindingsGL(); |
| 103 ClearBindingsOSMESA(); | 104 ClearBindingsOSMESA(); |
| 104 } | 105 } |
| 105 | 106 |
| 106 } // namespace init | 107 } // namespace init |
| 107 } // namespace gl | 108 } // namespace gl |
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