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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/gl_fence.h" | 5 #include "ui/gl/gl_fence.h" |
| 6 | 6 |
| 7 #include "base/compiler_specific.h" | 7 #include "base/compiler_specific.h" |
| 8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
| 9 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
| 10 #include "ui/gl/gl_context.h" | 10 #include "ui/gl/gl_context.h" |
| 11 #include "ui/gl/gl_fence_arb.h" | 11 #include "ui/gl/gl_fence_arb.h" |
| 12 #include "ui/gl/gl_fence_egl.h" | 12 #include "ui/gl/gl_fence_egl.h" |
| 13 #include "ui/gl/gl_fence_nv.h" | 13 #include "ui/gl/gl_fence_nv.h" |
| 14 #include "ui/gl/gl_gl_api_implementation.h" | |
| 15 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
| 16 #include "ui/gl/gl_version_info.h" | 15 #include "ui/gl/gl_version_info.h" |
| 17 | 16 |
| 18 #if defined(OS_MACOSX) | 17 #if defined(OS_MACOSX) |
| 19 #include "ui/gl/gl_fence_apple.h" | 18 #include "ui/gl/gl_fence_apple.h" |
| 20 #endif | 19 #endif |
| 21 | 20 |
| 22 namespace gl { | 21 namespace gl { |
| 23 | 22 |
| 24 GLFence::GLFence() { | 23 GLFence::GLFence() { |
| 25 } | 24 } |
| 26 | 25 |
| 27 GLFence::~GLFence() { | 26 GLFence::~GLFence() { |
| 28 } | 27 } |
| 29 | 28 |
| 30 bool GLFence::IsSupported() { | 29 bool GLFence::IsSupported() { |
| 31 DCHECK(GetGLVersionInfo()); | 30 DCHECK(g_current_gl_version && g_current_gl_driver); |
| 32 return g_driver_gl.ext.b_GL_ARB_sync || GetGLVersionInfo()->is_es3 || | 31 return g_current_gl_driver->ext.b_GL_ARB_sync || |
| 33 GetGLVersionInfo()->is_desktop_core_profile || | 32 g_current_gl_version->is_es3 || |
| 33 g_current_gl_version->is_desktop_core_profile || |
| 34 #if defined(OS_MACOSX) | 34 #if defined(OS_MACOSX) |
| 35 g_driver_gl.ext.b_GL_APPLE_fence || | 35 g_current_gl_driver->ext.b_GL_APPLE_fence || |
| 36 #else | 36 #else |
| 37 g_driver_egl.ext.b_EGL_KHR_fence_sync || | 37 g_driver_egl.ext.b_EGL_KHR_fence_sync || |
| 38 #endif | 38 #endif |
| 39 g_driver_gl.ext.b_GL_NV_fence; | 39 g_current_gl_driver->ext.b_GL_NV_fence; |
| 40 } | 40 } |
| 41 | 41 |
| 42 GLFence* GLFence::Create() { | 42 GLFence* GLFence::Create() { |
| 43 DCHECK(GLContext::GetCurrent()) | 43 DCHECK(GLContext::GetCurrent()) |
| 44 << "Trying to create fence with no context"; | 44 << "Trying to create fence with no context"; |
| 45 | 45 |
| 46 std::unique_ptr<GLFence> fence; | 46 std::unique_ptr<GLFence> fence; |
| 47 #if !defined(OS_MACOSX) | 47 #if !defined(OS_MACOSX) |
| 48 if (g_driver_egl.ext.b_EGL_KHR_fence_sync && | 48 if (g_driver_egl.ext.b_EGL_KHR_fence_sync && |
| 49 g_driver_egl.ext.b_EGL_KHR_wait_sync) { | 49 g_driver_egl.ext.b_EGL_KHR_wait_sync) { |
| 50 // Prefer GLFenceEGL which doesn't require GL context switching. | 50 // Prefer GLFenceEGL which doesn't require GL context switching. |
| 51 fence.reset(new GLFenceEGL); | 51 fence.reset(new GLFenceEGL); |
| 52 } else | 52 } else |
| 53 #endif | 53 #endif |
| 54 if (g_driver_gl.ext.b_GL_ARB_sync || GetGLVersionInfo()->is_es3 || | 54 if (g_current_gl_driver->ext.b_GL_ARB_sync || |
| 55 GetGLVersionInfo()->is_desktop_core_profile) { | 55 g_current_gl_version->is_es3 || |
| 56 g_current_gl_version->is_desktop_core_profile) { |
| 56 // Prefer ARB_sync which supports server-side wait. | 57 // Prefer ARB_sync which supports server-side wait. |
| 57 fence.reset(new GLFenceARB); | 58 fence.reset(new GLFenceARB); |
| 58 #if defined(OS_MACOSX) | 59 #if defined(OS_MACOSX) |
| 59 } else if (g_driver_gl.ext.b_GL_APPLE_fence) { | 60 } else if (g_current_gl_driver->ext.b_GL_APPLE_fence) { |
| 60 fence.reset(new GLFenceAPPLE); | 61 fence.reset(new GLFenceAPPLE); |
| 61 #else | 62 #else |
| 62 } else if (g_driver_egl.ext.b_EGL_KHR_fence_sync) { | 63 } else if (g_driver_egl.ext.b_EGL_KHR_fence_sync) { |
| 63 fence.reset(new GLFenceEGL); | 64 fence.reset(new GLFenceEGL); |
| 64 #endif | 65 #endif |
| 65 } else if (g_driver_gl.ext.b_GL_NV_fence) { | 66 } else if (g_current_gl_driver->ext.b_GL_NV_fence) { |
| 66 fence.reset(new GLFenceNV); | 67 fence.reset(new GLFenceNV); |
| 67 } | 68 } |
| 68 | 69 |
| 69 DCHECK_EQ(!!fence.get(), GLFence::IsSupported()); | 70 DCHECK_EQ(!!fence.get(), GLFence::IsSupported()); |
| 70 return fence.release(); | 71 return fence.release(); |
| 71 } | 72 } |
| 72 | 73 |
| 73 bool GLFence::ResetSupported() { | 74 bool GLFence::ResetSupported() { |
| 74 // Resetting a fence to its original state isn't supported by default. | 75 // Resetting a fence to its original state isn't supported by default. |
| 75 return false; | 76 return false; |
| 76 } | 77 } |
| 77 | 78 |
| 78 void GLFence::ResetState() { | 79 void GLFence::ResetState() { |
| 79 NOTIMPLEMENTED(); | 80 NOTIMPLEMENTED(); |
| 80 } | 81 } |
| 81 | 82 |
| 82 void GLFence::Invalidate() { | 83 void GLFence::Invalidate() { |
| 83 NOTIMPLEMENTED(); | 84 NOTIMPLEMENTED(); |
| 84 } | 85 } |
| 85 | 86 |
| 86 } // namespace gl | 87 } // namespace gl |
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