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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #ifndef GrDrawTargetCaps_DEFINED | 8 #ifndef GrDrawTargetCaps_DEFINED |
9 #define GrDrawTargetCaps_DEFINED | 9 #define GrDrawTargetCaps_DEFINED |
10 | 10 |
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30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } | 30 bool npotTextureTileSupport() const { return fNPOTTextureTileSupport; } |
31 /** To avoid as-yet-unnecessary complexity we don't allow any partial suppor
t of MIP Maps (e.g. | 31 /** To avoid as-yet-unnecessary complexity we don't allow any partial suppor
t of MIP Maps (e.g. |
32 only for POT textures) */ | 32 only for POT textures) */ |
33 bool mipMapSupport() const { return fMipMapSupport; } | 33 bool mipMapSupport() const { return fMipMapSupport; } |
34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } | 34 bool twoSidedStencilSupport() const { return fTwoSidedStencilSupport; } |
35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } | 35 bool stencilWrapOpsSupport() const { return fStencilWrapOpsSupport; } |
36 bool hwAALineSupport() const { return fHWAALineSupport; } | 36 bool hwAALineSupport() const { return fHWAALineSupport; } |
37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } | 37 bool shaderDerivativeSupport() const { return fShaderDerivativeSupport; } |
38 bool geometryShaderSupport() const { return fGeometryShaderSupport; } | 38 bool geometryShaderSupport() const { return fGeometryShaderSupport; } |
39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} | 39 bool dualSourceBlendingSupport() const { return fDualSourceBlendingSupport;
} |
| 40 bool bufferLockSupport() const { return fBufferLockSupport; } |
40 bool pathRenderingSupport() const { return fPathRenderingSupport; } | 41 bool pathRenderingSupport() const { return fPathRenderingSupport; } |
41 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } | 42 bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; } |
42 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport
; } | 43 bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport
; } |
43 bool gpuTracingSupport() const { return fGpuTracingSupport; } | 44 bool gpuTracingSupport() const { return fGpuTracingSupport; } |
44 | 45 |
45 /** | |
46 * Indicates whether GPU->CPU memory mapping for GPU resources such as verte
x buffers and | |
47 * textures allows partial mappings or full mappings. | |
48 */ | |
49 enum MapFlags { | |
50 kNone_MapFlags = 0x0, //<! Cannot map the resource. | |
51 | |
52 kCanMap_MapFlag = 0x1, //<! The resource can be mapped. Must be s
et for any of | |
53 // the other flags to have meaning.k | |
54 kSubset_MapFlag = 0x2, //<! The resource can be partially mapped. | |
55 }; | |
56 | |
57 uint32_t mapBufferFlags() const { return fMapBufferFlags; } | |
58 | |
59 // Scratch textures not being reused means that those scratch textures | 46 // Scratch textures not being reused means that those scratch textures |
60 // that we upload to (i.e., don't have a render target) will not be | 47 // that we upload to (i.e., don't have a render target) will not be |
61 // recycled in the texture cache. This is to prevent ghosting by drivers | 48 // recycled in the texture cache. This is to prevent ghosting by drivers |
62 // (in particular for deferred architectures). | 49 // (in particular for deferred architectures). |
63 bool reuseScratchTextures() const { return fReuseScratchTextures; } | 50 bool reuseScratchTextures() const { return fReuseScratchTextures; } |
64 | 51 |
65 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } | 52 int maxRenderTargetSize() const { return fMaxRenderTargetSize; } |
66 int maxTextureSize() const { return fMaxTextureSize; } | 53 int maxTextureSize() const { return fMaxTextureSize; } |
67 // Will be 0 if MSAA is not supported | 54 // Will be 0 if MSAA is not supported |
68 int maxSampleCount() const { return fMaxSampleCount; } | 55 int maxSampleCount() const { return fMaxSampleCount; } |
69 | 56 |
70 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { | 57 bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const { |
71 SkASSERT(kGrPixelConfigCnt > config); | 58 SkASSERT(kGrPixelConfigCnt > config); |
72 return fConfigRenderSupport[config][withMSAA]; | 59 return fConfigRenderSupport[config][withMSAA]; |
73 } | 60 } |
74 | 61 |
75 protected: | 62 protected: |
76 bool f8BitPaletteSupport : 1; | 63 bool f8BitPaletteSupport : 1; |
77 bool fNPOTTextureTileSupport : 1; | 64 bool fNPOTTextureTileSupport : 1; |
78 bool fMipMapSupport : 1; | 65 bool fMipMapSupport : 1; |
79 bool fTwoSidedStencilSupport : 1; | 66 bool fTwoSidedStencilSupport : 1; |
80 bool fStencilWrapOpsSupport : 1; | 67 bool fStencilWrapOpsSupport : 1; |
81 bool fHWAALineSupport : 1; | 68 bool fHWAALineSupport : 1; |
82 bool fShaderDerivativeSupport : 1; | 69 bool fShaderDerivativeSupport : 1; |
83 bool fGeometryShaderSupport : 1; | 70 bool fGeometryShaderSupport : 1; |
84 bool fDualSourceBlendingSupport : 1; | 71 bool fDualSourceBlendingSupport : 1; |
| 72 bool fBufferLockSupport : 1; |
85 bool fPathRenderingSupport : 1; | 73 bool fPathRenderingSupport : 1; |
86 bool fDstReadInShaderSupport : 1; | 74 bool fDstReadInShaderSupport : 1; |
87 bool fDiscardRenderTargetSupport: 1; | 75 bool fDiscardRenderTargetSupport: 1; |
88 bool fReuseScratchTextures : 1; | 76 bool fReuseScratchTextures : 1; |
89 bool fGpuTracingSupport : 1; | 77 bool fGpuTracingSupport : 1; |
90 | 78 |
91 uint32_t fMapBufferFlags; | |
92 | |
93 int fMaxRenderTargetSize; | 79 int fMaxRenderTargetSize; |
94 int fMaxTextureSize; | 80 int fMaxTextureSize; |
95 int fMaxSampleCount; | 81 int fMaxSampleCount; |
96 | 82 |
97 // The first entry for each config is without msaa and the second is with. | 83 // The first entry for each config is without msaa and the second is with. |
98 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; | 84 bool fConfigRenderSupport[kGrPixelConfigCnt][2]; |
99 | 85 |
100 typedef SkRefCnt INHERITED; | 86 typedef SkRefCnt INHERITED; |
101 }; | 87 }; |
102 | 88 |
103 #endif | 89 #endif |
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