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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WindowAudioWorklet_h | 5 #ifndef WindowAudioWorklet_h |
| 6 #define WindowAudioWorklet_h | 6 #define WindowAudioWorklet_h |
| 7 | 7 |
| 8 #include "core/dom/ContextLifecycleObserver.h" | 8 #include "core/dom/ContextLifecycleObserver.h" |
| 9 #include "core/frame/LocalDOMWindow.h" | 9 #include "core/frame/LocalDOMWindow.h" |
| 10 #include "modules/ModulesExport.h" | 10 #include "modules/ModulesExport.h" |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 : public GarbageCollected<WindowAudioWorklet>, | 22 : public GarbageCollected<WindowAudioWorklet>, |
| 23 public Supplement<LocalDOMWindow>, | 23 public Supplement<LocalDOMWindow>, |
| 24 public ContextLifecycleObserver { | 24 public ContextLifecycleObserver { |
| 25 USING_GARBAGE_COLLECTED_MIXIN(WindowAudioWorklet); | 25 USING_GARBAGE_COLLECTED_MIXIN(WindowAudioWorklet); |
| 26 | 26 |
| 27 public: | 27 public: |
| 28 static WindowAudioWorklet& from(LocalDOMWindow&); | 28 static WindowAudioWorklet& from(LocalDOMWindow&); |
| 29 static Worklet* audioWorklet(DOMWindow&); | 29 static Worklet* audioWorklet(DOMWindow&); |
| 30 AudioWorklet* audioWorklet(LocalDOMWindow&); | 30 AudioWorklet* audioWorklet(LocalDOMWindow&); |
| 31 | 31 |
| 32 void contextDestroyed() override; | 32 void contextDestroyed(ExecutionContext*) override; |
| 33 | 33 |
| 34 DECLARE_TRACE(); | 34 DECLARE_TRACE(); |
| 35 | 35 |
| 36 private: | 36 private: |
| 37 explicit WindowAudioWorklet(LocalDOMWindow&); | 37 explicit WindowAudioWorklet(LocalDOMWindow&); |
| 38 static const char* supplementName(); | 38 static const char* supplementName(); |
| 39 | 39 |
| 40 Member<AudioWorklet> m_audioWorklet; | 40 Member<AudioWorklet> m_audioWorklet; |
| 41 }; | 41 }; |
| 42 | 42 |
| 43 } // namespace blink | 43 } // namespace blink |
| 44 | 44 |
| 45 #endif // WindowAudioWorklet_h | 45 #endif // WindowAudioWorklet_h |
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