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Side by Side Diff: gm/gm.cpp

Issue 26294004: GM: Allow ignored-tests.txt to list configs as well as tests (and combinations too) (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: clarify Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 using namespace skiagm; 9 using namespace skiagm;
10 10
11 SkString GM::gResourcePath; 11 SkString GM::gResourcePath;
12 12
13 GM::GM() { 13 GM::GM() {
14 fBGColor = SK_ColorWHITE; 14 fBGColor = SK_ColorWHITE;
15 fCanvasIsDeferred = false; 15 fCanvasIsDeferred = false;
16 fHaveCalledOnceBeforeDraw = false; 16 fHaveCalledOnceBeforeDraw = false;
17 fIgnoreFailures = false;
18 fStarterMatrix.reset(); 17 fStarterMatrix.reset();
19 } 18 }
20 GM::~GM() {} 19 GM::~GM() {}
21 20
22 void GM::draw(SkCanvas* canvas) { 21 void GM::draw(SkCanvas* canvas) {
23 this->drawBackground(canvas); 22 this->drawBackground(canvas);
24 this->drawContent(canvas); 23 this->drawContent(canvas);
25 } 24 }
26 25
27 void GM::drawContent(SkCanvas* canvas) { 26 void GM::drawContent(SkCanvas* canvas) {
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 GrRenderTarget* renderTarget = device->accessRenderTarget(); 71 GrRenderTarget* renderTarget = device->accessRenderTarget();
73 if (NULL != renderTarget) { 72 if (NULL != renderTarget) {
74 return renderTarget->getContext(); 73 return renderTarget->getContext();
75 } 74 }
76 return NULL; 75 return NULL;
77 } 76 }
78 #endif 77 #endif
79 78
80 // need to explicitly declare this, or we get some weird infinite loop llist 79 // need to explicitly declare this, or we get some weird infinite loop llist
81 template GMRegistry* SkTRegistry<GM*(*)(void*)>::gHead; 80 template GMRegistry* SkTRegistry<GM*(*)(void*)>::gHead;
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