| Index: runtime/vm/assembler_mips.h
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| ===================================================================
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| --- runtime/vm/assembler_mips.h	(revision 28314)
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| +++ runtime/vm/assembler_mips.h	(working copy)
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| @@ -101,7 +101,7 @@
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|  
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|    // Returns the position for bound and linked labels. Cannot be used
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|    // for unused labels.
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| -  int Position() const {
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| +  intptr_t Position() const {
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|      ASSERT(!IsUnused());
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|      return IsBound() ? -position_ - kWordSize : position_ - kWordSize;
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|    }
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| @@ -111,19 +111,19 @@
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|    bool IsLinked() const { return position_ > 0; }
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|  
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|   private:
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| -  int position_;
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| +  intptr_t position_;
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|  
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|    void Reinitialize() {
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|      position_ = 0;
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|    }
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|  
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| -  void BindTo(int position) {
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| +  void BindTo(intptr_t position) {
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|      ASSERT(!IsBound());
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|      position_ = -position - kWordSize;
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|      ASSERT(IsBound());
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|    }
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|  
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| -  void LinkTo(int position) {
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| +  void LinkTo(intptr_t position) {
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|      ASSERT(!IsBound());
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|      position_ = position + kWordSize;
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|      ASSERT(IsLinked());
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| @@ -160,9 +160,9 @@
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|    void Bind(Label* label);
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|  
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|    // Misc. functionality
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| -  int CodeSize() const { return buffer_.Size(); }
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| -  int prologue_offset() const { return prologue_offset_; }
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| -  const ZoneGrowableArray<int>& GetPointerOffsets() const {
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| +  intptr_t CodeSize() const { return buffer_.Size(); }
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| +  intptr_t prologue_offset() const { return prologue_offset_; }
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| +  const ZoneGrowableArray<intptr_t>& GetPointerOffsets() const {
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|      return buffer_.pointer_offsets();
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|    }
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|    const GrowableObjectArray& object_pool() const { return object_pool_; }
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| @@ -206,7 +206,7 @@
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|    void Untested(const char* message);
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|    void Unreachable(const char* message);
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|  
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| -  static void InitializeMemoryWithBreakpoints(uword data, int length);
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| +  static void InitializeMemoryWithBreakpoints(uword data, intptr_t length);
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|  
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|    void Comment(const char* format, ...) PRINTF_ATTRIBUTE(2, 3);
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|  
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| @@ -1130,7 +1130,7 @@
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|   private:
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|    AssemblerBuffer buffer_;
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|    GrowableObjectArray& object_pool_;  // Objects and patchable jump targets.
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| -  int prologue_offset_;
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| +  intptr_t prologue_offset_;
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|  
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|    const bool use_far_branches_;
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|    bool delay_slot_available_;
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| 
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